Onmyoji's new SP-style god Ebisu launched this time,The specific skill effect has finally been officially revealed.,To be honest, this time the skill was originally quite expected.,In fact, after seeing the specific effect,,Somewhat disappointed.,After all, I didn't expect the effect of the soul to look at extra luck.。
Let's talk about the panel first.,The attack power is not high, only the C level.,Life、Speed and critical hits are all S specifications.,Of which the speed is still 115.,It's good.,After all, this type of god skill is biased towards the active.,The speed is too slow to even open the skill.。
There's nothing to say about a skill.,It's a basic attack that doesn't have any effect.。
The second skill passively ends its own turn, and applies a layer of incentive +10% damage reduction to all non-summoned allies, and if the heavy task is released in the round, start to nap, all maintain 1 round, and push 10% (full level damage reduction becomes 20%, push bar becomes 15%, and an additional 2 fires are obtained, and at the same time, 1 layer of incentive is applied first)
Incentive: A universal mark with a maximum of two stacks, when enforced with a heavy task, each stack increases the chance of transferring the Soul Effect by 25%, and the Soul Effect Transfer is removed when triggered.
Snooze: When the self enters a deep sleep and is removed during this period, restore 12% of the target health limit of all non-summoned friends + one boost.
Restore the maximum health of the target of the non-summoned object by 12% and the chance of HP +50% to turn the effect of the 4-piece set of the soul of the self to a target (transfer up to 1 medium effect, and the total damage dealt by the soul is increased by up to 140%) for 1 round, and the fire consumption is -1 at full level, and the maximum HP regeneration becomes 18%
Grandpa is still the same.,There's a push bar to reduce damage.,There's also blood return.,But the core of the transfer of the soul effect is actually a face?After stacking the two layers, it's really 100%,It's a single play incentive and removal.,And then you have to re-stack.,This stability is a problem.,And it's not just that the damage ceiling is stuck for you.,The most important thing is to write a 4-piece set.,Don't think about the effect of the demon soul.。