The director of "The Last of Us 2" talks about the misleading trailer and regrets that the player's feelings were not taken into account
Recently, Neil Drachman, director of The Last of Us 2, said in an interview that he regretted the misinformation that the game's trailer may cause to players.
In the pre-release trailer, Joel appears frequently, making players think that he will fight alongside the protagonist of the previous game again. But within an hour of the game's start, Joel dies in an undignified manner, which angers many players.
In this regard, the director said that at that time, he only considered protecting the spoilers, and did not think about how the player would feel when he faced Joel's death. It now appears that this practice completely ignores the player's emotions, leading to their emotional betrayal in the game.
This shows that game trailers also need to be responsible for player feelings, and should not be misleading just to attract attention. It is hoped that game companies will learn from the lesson and make the trailer content more consistent with the game experience, rather than deliberately creating a topic. This is the only way to build lasting trust between the game and its players.