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DNF: 2 class reworked, Battle Mage/Seducer

author:DNF Super Saiyan

On January 24th, the maintenance of the hanbok experience server was completed, and the 2 classes were redone, and it is expected that the national server will be updated in late April. Let's take a look!

Battlemage

DNF: 2 class reworked, Battle Mage/Seducer

* Learnable skill adjustments

- When you become a Battle Mage, you will not be able to learn [Jack Blast], [Don't Come Here], [Air Cast: Jack Blast], [Contract Summon: Herder], [Light Eel], [Whip], [Frost Snowman], [Shadow Night Cat], and [Magic Show] skills

* Attack range adjusted

- The attack range of [Basic Attack], [Sky Strike], [Dragon's Fang], [Dancing Stick], [Meteor Flash], and [Shatter] skills will be readjusted, regardless of weapon type

* Dazzling Launch

- Delete the skill

- When an existing skill key is entered, the function of shooting dazzle will be transferred to the [dazzle] skill

* Nim's tactics

- After learning, added the ability to forcibly interrupt the use of physical skills when casting [Dragon's Fang], [Shatter], and [Shining Shatter] skills

* Dragon's teeth

- When hitting an enemy, the ability to use some physical skills immediately after [Dragon's Fang] is interrupted and transferred to [Nun's Tactics] skills

* Magic Shield

- Skill Mastery Level changed from [Level 1] to [Level 10]

- After learning, [Magic Shield] will be automatically cast when entering a dungeon.

* Dazzling pattern

- Changed from [Passive Skill] to [Active Skill]

- SP consumed per level changed from [15] to [1]

- Skill Mastery Level changed from [Level 60] to [Level 70]

- Skill Cap Level changed from [Level 1] to [Level 11]

- The Flare Effect and the Flare Pattern Additional Effect will be combined into one

- Pressing the skill button when hitting an enemy will launch a dazzling stripe to attack the enemy, and when hitting an enemy, you will receive a buff effect that enhances the Battle Mage's abilities, but it cannot be fired after an attack by awakening skills and skills that consume dazzling stripes

- The cooldown of Dash Shot has been increased to 0.5 seconds, and Attack Power will be affected by Basic Mastery, so Skill Attack has been readjusted

- Removed TP skills

DNF: 2 class reworked, Battle Mage/Seducer

* Added skill level 15 passive skill

- You can use [Substitute Straw Man] even if you are not hit, and you can cancel the Zombie after casting, allowing you to move and attack immediately after teleporting

- No scarecrows spawn when cast, instead immediately entering a haste state

- After learning, the cooldown time of the [Stand-in Strawman] skill can be reduced

DNF: 2 class reworked, Battle Mage/Seducer

* Spear mastery

- Delete the skill

* Stick mastery

- Delete the skill

* Added Level 20 Passive Skill [Battlemage's Weapon Mastery]

- Equipping a spear or club will increase the Battlemage's abilities, as well as enhance the functionality of some skills, and additionally enhance the functionality of some skills depending on the type of weapon equipped

* Automatic dazzle

- Delete the skill

- The Dash Pattern Generator feature will be transferred to the [Dash Pattern] skill

* Stripe Bombs

- Reworked the skill

- Swing your weapon forward to scatter a dash shard and attach a dash bomb that deals multiple damage to the hit enemy for a certain amount of time before exploding

- Each time you attack an enemy with a dazzling bomb, the time between multiple damage and explosion is reduced

DNF: 2 class reworked, Battle Mage/Seducer

* Fusion dazzling pattern

- Delete the skill

- Removed TP skills

* Added skill level 30 active skill

- When casting a skill, you can shoot multiple Flashes at enemies hit by normal attacks or skills

ᄂ To generate a Super Pattern, you need to fuse at least two or more Patterns of Pattern, if you have less than two Patterns of Pattern, you will immediately generate a Pattern of Charm to create a Pattern of Lights

ᄂ If you have more than 2 Flare Stripes, Super Dash Stripe's Attack will increase proportionally to the number of Flare Stripes

- TP Skill Attributes: After learning, increases the attack power of this skill

DNF: 2 class reworked, Battle Mage/Seducer

* Crush

- Attack damage increased by 7.5%

* Meteor Shadow Strike

- Attack damage increased by 10.2%

- Reworked the skill

- Changed skill effects and attack range

DNF: 2 class reworked, Battle Mage/Seducer

* Strong pressure on dazzling lines

- Attack damage increased by 10.2%

- If there is no Flare when this skill is cast, the Dash Guarantee will be cast immediately

* Strike Meteor Fight

- Attack damage increased by 11.5%

- Reworked the skill

- Changed skill effects and attack range

- The forward distance and attack range will be increased based on the charge time

DNF: 2 class reworked, Battle Mage/Seducer

* Strike Meteor Fight - Enhanced

- Removed the function of [AoE increased by 50% at skill level 1].

* Glaive

- Attack damage increased by 11.5%

* Dragon Flurry

- Attack damage increased by 11.5%

- If you don't press the arrow keys when casting an ability, the direction of movement is changed to [Cast in Place]

- Removed the ability to press the rear arrow key [Cast in place].

- Added the ability to press the front arrow button [Forward to Move].

- Added a function to speed up the cast by pressing the attack button (X).

* Beyana's Transformation

- Changed [After learning, Battle Mage's Transition Skill will be affected by Attack Type Conversion Skill] to [After learning, Battle Mage's Transition Skill will be affected by Attack Type Conversion Skill]

* Transformation lifted

- SP required to learn skills changed from [50] to [85]

* Beyana transforms

- Delete the skill

* Starstriped Meteor

- Attack damage increased by 9.8%

- Reworked the skill

- Changed skill effects and attack range

- When you reach level 3/6/9 in a learning skill, you will gain the following new abilities

ᄂ At level 3: Gain invincibility time after casting the skill

ᄂ At level 6: Spherical Quasar Flare attack range increased by 20%

ᄂ At level 9: Attack is increased by 10%

DNF: 2 class reworked, Battle Mage/Seducer

Cast under normal conditions

DNF: 2 class reworked, Battle Mage/Seducer

Cast while in an Ancient Avatar

* Blitz Smash

- Attack damage increased by 10.5%

- Removed the ability to forcibly interrupt and use other class transfer skills when a skill hits an enemy

* Meteor Thunder Combo

- Delete the skill

- Removed TP skills

* Added level 70 Action Skills

- Summons the Glaive Blade to slash forward

- Press the front arrow key to move forward

- TP Skill Attributes: After learning, increases the attack power of this skill

DNF: 2 class reworked, Battle Mage/Seducer

- [Meteor Lightning Combo Talisman] has been changed to [Level 70 Action Skill Talisman] and its attributes have been adjusted

DNF: 2 class reworked, Battle Mage/Seducer

* Clusters of dazzling patterns

- Attack damage increased by 10.5%

* Dazzling pattern evolution

- Delete the skill

* Battle Spirit Potential

- After learning, the dazzle effect will change

* Dance of the Apostles

- Attack damage increased by 11.5%

* Apostolic seals

- Some skill hints will be improved

* One ride is a thousand broken tyrants

- Removed the control function and scar explosion attack damage, and readjusted the slash attack damage

- Reworked the skill

- Changed skill effects and attack range

- When the skill is cast, the animation of the second sense will be displayed

DNF: 2 class reworked, Battle Mage/Seducer

* Apostolization

- Added sound effects when transforming and disarming

* Ancient Power

- The ability to enhance [Flare] and [Auto Flare] skills will be removed

- The ability to forcibly interrupt and connect physical skills when [Shattering] hits an enemy has been removed

- [Shattering]'s magic trail will not consume dazzling marks

- Added a feature to enhance the [Super Pattern] skill

- Even if [Super Stripe] doesn't hit an enemy, you can immediately cast a skill on the strongest enemy nearby

* Source of the Dazzling Pattern: Ancient Divine Light

- Attack damage increased by 10.5%

- Reworked the skill

- Changed skill effects and attack range

DNF: 2 class reworked, Battle Mage/Seducer

* Swire incarnation

- Reworked the skill

- Changed morph forms and skill effects

- When cast in a skill, you can instantly transform into an Ancient Avatar without any action (see Enchanter Transformation)

- [Dazzling Stripes] and [Super Dazzling Stripes] attack reduces the remaining cooldown of skills by up to 40 seconds

DNF: 2 class reworked, Battle Mage/Seducer

* Swire Galaxy · Annihilation

- Attack damage increased by 6%

- Reworked the skill

- Changed skill effects and attack flow

DNF: 2 class reworked, Battle Mage/Seducer

* [Battle of the Victory Weapon - Battle Mage] weapon adjustments

DNF: 2 class reworked, Battle Mage/Seducer

The Destroyer of Evil

DNF: 2 class reworked, Battle Mage/Seducer

* Basic Attack/Forward Attack/Jump Attack

- Attack damage increased by 7.2%

* Hook neck chop

- Attack damage increased by 7.5%

* Karma is compounded

- Attack damage increased by 7.3%

* Sprint Slash

- Attack damage increased by 7.5%

* Double cut

- Attack damage increased by 7.6%

* Scythe Twist

- Attack damage increased by 7.5%

* The Hand of Desire

- Attack damage increased by 7.3%

* The fall of arrogance

- Attack damage increased by 7.5%

* Smash the Gyrophone

- Attack damage increased by 7.6%

* The breath of sloth

- Attack damage increased by 7.5%

* Enchanting Hand

- Attack damage increased by 7.6%

* Thorn of greed

- Attack damage increased by 7.2%

* Finishing Scythe

- Attack damage increased by 7.1%

* Attack of Wrath

- Attack damage increased by 7.2%

* Original Sin Release · cleanse

- Reworked the morph appearance and changed the standby action

DNF: 2 class reworked, Battle Mage/Seducer

Before adjustment

DNF: 2 class reworked, Battle Mage/Seducer

After adjustment

- The adjusted [Move, Run, Jump, Attack] is as shown below

DNF: 2 class reworked, Battle Mage/Seducer

move

DNF: 2 class reworked, Battle Mage/Seducer

run

DNF: 2 class reworked, Battle Mage/Seducer

caper

DNF: 2 class reworked, Battle Mage/Seducer

attack

* Flower of Purification

- Attack damage increased by 7.7%

* Jealous kisses

- Attack damage increased by 7.2%

* Gluttony

- Attack damage increased by 7.1%

* Origin of Wisdom : The Crystallization of Original Sin

- Aura Radiance attack damage increased by 7.5%

* Soul Brand : Original Sin Impact

- Attack damage increased by 7.3%

* Rib Remodeling: Original Sin War Spear

- Attack damage increased by 7.2%

* Paradise Lost

- Attack damage increased by 7.7%

* Supreme punishment

- Attack damage increased by 7.5%

* Wings of Original Sin · Forever

- Attack damage increased by 7.7%

- Improved ability effects, but the total cast time remains the same as before

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