In 2024, the online game industry has undergone a series of changes and developments. Let's take a look back at the current state of online games.
First, let's look at The Elder Scrolls Online. Although the official Chinese Simplified Chinese optimization is somewhat unsatisfactory, the game is still quite good to play in single-player mode.
Next up is Guild Wars 2. The game lost a lot of players due to the postponement of new expansions and other reasons. It's a bit of a pity.
Then there's the new expansion for Flame Quest, Sword & Soul, which is an expansion worth checking out and is about to release a nostalgia suit. I believe that many players will look forward to its launch.
"Sword Network III" has also had a major update, releasing the flagship version, upgrading the screen, and supporting mobile phone and computer interoperability. This makes the gaming experience smoother and more convenient.
Then there's Unreal Engine. After three years of development, this engine has drawn a big pie, but the version update is slow, and the optimization has not changed.
"Ancient Sword Legend OL" released a nostalgic service, although it adopts a monthly card charging model, but its popularity is still quite good.
Final Fantasy XIV was planned for FF16, which resulted in a longer version update and relatively little content. However, it is expected that from October to the end of this year, the national server will be updated to version 7.0 and two new classes will be added.
The popularity of the PC game is not very good, but the 2.0 version of the season server that will be released may attract more players to the game.
Finally, there is the mobile game "Moonlight Knife", which is currently the most profitable game, while the online game version has no new projects. This was a bit of a surprise.
The online gaming industry in 2024 has a variety of changes and trends. Let's wait and see what the future holds.