On the staggered front, Kartina has a balanced combat capability, excellent execution ability, and is able to carry out combat orders in accordance with the command. The personality is a bit natural, not good at thinking about complex things, and it is easy for the brain to overheat and cause downtime in situations where choices need to be made. When directing their operations, they should always pay attention to and provide timely guidance, and give as many clear operational instructions as possible.
Staggered Front Catina Character Introduction
1. Name: Kartina
2. Rarity: 6 stars
3. Type: co-attack, treatment
4. Combat power panel
Evaluation: The individual has a balanced combat capability, excellent execution ability, and is able to complete combat orders well in accordance with commands. The personality is a bit natural, not good at thinking about complex things, and it is easy for the brain to overheat and cause downtime in situations where choices need to be made. When directing their operations, they should always pay attention to and provide timely guidance, and give as many clear operational instructions as possible.
5. Skills introduction
The name of the skill | Skill effects |
Punch NP:0 | LV1: Deals 1 100% of Attack Energy DMG to enemy targets, dispels 1 buff after attacking In Mercy Mode: Deal 1 140% Energy Damage to an enemy vertical target, and dispel 1 buff after attacking Enhancement Effects: Damage Reduction, Healing Over Time, Absorbing Shields, Stats Increase, etc LV5: Deals 1 120% of Attack Energy DMG to enemy targets, and dispels 1 buff after attacking In Mercy Mode: Deals 1 168% Energy damage to the enemy Vertical Target, and dispels 1 buff after attacking |
Compassionate Guardian NP:10 | LV1: Adds a shirt to all allies for 2 turns Shirt: When taking attack damage, reduce non-critical attack damage taken by 10% and damage taken by 20%, up to a maximum of 40% less damage taken from the releaser's attack LV5: Add a shirt to all allies for 2 turns Shirt: When taking attack damage, take 30% less damage from non-critical attacks and reduce damage taken by 40%, up to a maximum of 60% less damage taken from the caster's attacks |
怜悯祸根 NP:20 | LV.1: Advances all allies' actions by 10% and activates Mercy Mode for 1 turn Mercy Mode: Reduces damage taken by 20% and repairs the durability of 50% of your own attack after the target turn ends If the caster is actable, deal 1 60% of Attack Energy DMG to enemy units at random LV.5: Advances all allies' actions by 10% and activates Mercy Mode for 1 turn Mercy Mode: Reduces damage taken by 20% and repairs the durability of 70% of your own attack after the target turn ends If the caster is in an active state, deal 1 random 80% of the enemy's energy damage to the enemy unit OVERLOAD EFFECT: Advances your actions by 10% and activates Mercy Mode for 1 turn Mercy Mode: Reduces damage taken by 20% and repairs the durability of 90% of your target's attack at the end of your turn If the caster is in an actionable state, deal 1 to enemy units at random Perform 8 attacks, prioritizing non-repeating enemy targets, dealing 100% physical damage to the target each time Advances your actions by 30% and activates Mercy Mode for 1 turn Mercy Mode: Reduces damage taken by 20% and repairs the durability of 90% of your own attack to the target target after it ends If the caster is in an active state, deal 1 100% Energy DMG to a random enemy unit |
Mourning and punishment | LV1: At the beginning of the battle, gain 2 stacks of mercy and receive a boon for 1 turn After the enemy unit ends, gain 1 stack of Merciful, and when Merciful reaches 8, clear all negative effects of the self and start Mercy Mode for 1 turn If in Mercy Mode, increase all of your actions by 15% Gift: Autoimmune control LV5: At the beginning of the battle, gain 6 stacks of mercy and receive a boon for 1 turn After the enemy unit ends, gain 1 stack of Merciful, and when Merciful reaches 8 stacks, clear all negative effects of the self and start Mercy mode for 1 turn If in Mercy Mode, increase all of your actions by 25% |
6. Leap talent
The name of the skill | Skill effects |
Weapon mastery | LV.1: Increases self's ATK by 2%. LV.5: Increases self's ATK by 10%. |
Broken sword | LV.1: If a friendly unit takes damage of 30% or more durability from its own, add a broken sword to the source of the damage, reducing the target's attack by 10% for 2 turns 【Mercy Bane】 Priority attacks are marked with a broken sword LV.5: If a friendly unit takes damage of 20% or more durability from its own, add a broken sword to the source of damage, reducing the target's attack by 20% for 2 turns, stacking 2 [Mercy Bane] prioritizes attacks targets marked with Broken Sword, and deals double damage |
Meteor driven | LV.1: Increases self by 2 maneuvers LV.5: Increases self by 210 maneuver |
Ginger seedlings | LV.1: Increases ATK by 5% for every 1 debuff dispelled by the caster, up to a maximum of 5 times, undispellable LV.5: Increases attack damage by 10% for every 1 debuff dispelled by the caster, up to a maximum of 5 times, and cannot be dispelled |
7. Vertical painting
First Order:
Second: