On the battlefield of Glory of Kings, the choice of equipment has a crucial impact on the hero's combat effectiveness. Among them, shoes as one of the basic equipment, its importance is self-evident. After the update of the new season, Honor of Kings has made a major adjustment to the equipment system, which involves the part of shoes that has attracted the attention of many players. So, what changes did this equipment adjustment bring, and how would it affect the game?
First of all, we need to understand why Honor of Kings made such an adjustment. In previous versions, players tended to get tangled up when choosing shoes due to the wide variety of shoes. At the same time, the active effect of different shoes is also different, which makes players need to switch shoes frequently during battles, which not only increases the difficulty of operation, but also may lead to a decrease in combat effectiveness. Therefore, Honor of Kings hopes that through this adjustment, players will simplify their troubles when choosing shoes and allow them to focus more on combat.
First of all, the active effect of the three-level wandering suit of the same series can be switched freely. This means that players no longer need to buy multiple pairs of shoes for a specific effect, but only need one pair of shoes, and can switch between different active effects at any time during the battle. This design greatly reduces the burden on players in equipment selection.
Secondly, this tweak also introduces the concept of "toggle cooldown". Whether it's a Level 3 Walk-Around Outfit or a Level 2 Boot, when the player switches the active effect, they need to wait for a while before they can switch again. This cooldown is set at 5 minutes to prevent players from switching loadouts too often, resulting in unfairness in the game.
In addition, in order to make the replacement of shoes more reasonable, Honor of Kings has also unified the selling price of all shoes. Previously, the price of different shoes varied due to their different attributes. This makes it necessary for players to carefully weigh the value for money when buying shoes. Now, all shoes follow a flat selling price, which makes it easier for players to make a purchase.
Of course, in addition to the unification of the selling price, the attributes and passive effects of the shoes have also been adjusted accordingly. In order to make the shoes more in line with the characteristics and combat needs of heroes, Honor of Kings has redistributed the attributes of the shoes. At the same time, in order to make players more clear about their combat objectives when choosing shoes, the passive effect of shoes has also been optimized.
Of course, any change takes time to adapt and grind. But I believe that over time, players will gradually Xi and love the convenience and fun brought by this adjustment. After all, on the battlefield of Honor of Kings, the equipment is only adjusted to better serve the players, allowing them to focus more on the battle itself.
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