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105 domestic game versions were issued, or to convey a positive signal to the market

author:You Research Club
105 domestic game versions were issued, or to convey a positive signal to the market

At eight o'clock yesterday morning, the National Press and Publication Administration announced the approval information of domestic online games in December, which may be the first time that domestic developers have seen their games pass the review during this time period.

Among them, including Tencent's "Counter War: Future", "Assassin's Creed: Heroes", NetEase's "Firefly Assault", "Poetry of the Four Directions", Xishanju's "East: Plain Solitary Hung", and the highly anticipated "Tarisse World", "Echo of Vision" and "Ring of Fire", the number reached 105, setting a new record for the number of games that have passed the review in a single month of the year. So far, a total of 1,076 game versions have been issued this year, which has also hit a new high in three years.

What's more worth mentioning is that this news was forwarded by many authoritative media such as Xinhua News Agency, CCTV News, and People's Daily, and soon rushed to the hot search on Weibo. As of the end of this article, the entry "105 newly approved domestic online game versions" is still in the third place on the Weibo hot search list, which boosts investor confidence and stabilizes the market is self-evident.

However, after the opening of A-shares in the morning, the situation in the gaming sector was not optimistic. As of the close, many game companies such as Giant Network, Youzu Network, Kaiying Network, and Sanqi Mutual Entertainment fell to the limit, and Electric Soul Network, Perfect World, and Gigabit all fell by more than 5%.

Subsequently, Giant Network and Sanqi Mutual Entertainment successively issued announcements, announcing the recovery of 100 million to 200 million yuan of the company's shares for employee stock ownership plans and equity incentive plans, in an attempt to send a positive signal to investors about the long-term development of the game industry.

More information is reflected in the list of approved editions. Some of the games on the list that have been approved and their developers no longer exist. Even if some developers are still playing games, their project teams have long since disbanded.

105 domestic game versions were issued, or to convey a positive signal to the market
105 domestic game versions were issued, or to convey a positive signal to the market

It was cancelled in September 2022

More conspicuous in the list is "Baidu Duoku Technology Co., Ltd." In July 2021, Baidu Games reorganized its team and changed its name, and subsequently released a number of games. However, soon after, the domestic game version was suspended, and Baidu reported at the end of the same year that "the game business is suspected to be completely cut". After the release of the resumption of the version number, Baidu Duoku Technology Co., Ltd. has successively obtained the version number, but it has not been put into operation.

105 domestic game versions were issued, or to convey a positive signal to the market

Still, there are countless people who have poured into the industry with hope. According to the data of Qichacha, the number of registrations of online game-related enterprises in mainland China is still showing a trend of increasing year by year, and there are 408,300 online game-related enterprises, of which 134,000 are new enterprises this year. On the list of games that passed the review in December, many developers are newly registered enterprises in the past two years.

Among them, the developer of "Drive into the Void" "Hainan Tension Tree Technology Co., Ltd." was registered in February this year, and the product was held in a closed beta this summer, and the good quality of the game and the developer's commitment to "not draw cards" made it receive good reviews, and the prospects look promising.

105 domestic game versions were issued, or to convey a positive signal to the market

In addition, there are some connected companies whose main business is not games are trying to get involved in the game industry. For example, the developer of "Explosive Meow" that appears in the list, "Shanghai Anydoor Technology Co., Ltd.", is currently operating the social app "Soul". "Bomb Meow" itself is also derived from the mini-gameplay in Soul, because it is loved by users, and any door splits it into a separate game.