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Can a number of online game companies buy back on a large scale to recover the continuously depressed stock price?

Can a number of online game companies buy back on a large scale to recover the continuously depressed stock price?

Can a number of online game companies buy back on a large scale to recover the continuously depressed stock price?

On December 26, the online game sector continued to be sluggish, as of press time, Deli shares fell more than 4%, Baotong Technology, Tianyu Digital Technology fell more than 3%, Caesar Culture, Youzu Network, Zhidu shares and other shares fell first.

Can a number of online game companies buy back on a large scale to recover the continuously depressed stock price?

On December 25, a number of game companies repurchased or increased their shareholdings. Specifically:

Sanqi Mutual Entertainment announced that Li Weiwei, chairman of the company, proposed that the company repurchase the company's shares with 100 million to 200 million yuan, and all the shares repurchased this time will be cancelled to reduce the registered capital.

Giant Network announced that Shi Yuzhu, the actual controller and chairman of the company, proposed to repurchase 100 million to 200 million yuan of the company's shares. The repurchased shares will be used for employee stock ownership plans or equity incentive plans.

Gigabit announced that the company's chairman Lu Hongyan proposed to repurchase the company's shares for 50 million yuan to 100 million yuan, and use the repurchased shares for employee stock ownership plans and/or equity incentives at an appropriate time in the future.

Chinese media announced that it intends to repurchase the company's shares with the company's own funds of 50 million yuan to 100 million yuan, and all the repurchased shares will be used to reduce the company's registered capital.

Perfect World announced that Chi Yufeng, chairman of the company, proposed to repurchase shares for 100 million to 200 million yuan, which was intended to be used for equity incentives or employee stock ownership plans.

According to the announcement of the electric soul network, Hu Jianping, one of the actual controllers and chairman of the company, proposed to repurchase the company's shares for 20 million yuan to 40 million yuan, and the repurchased shares will be used for the equity incentive plan.

In addition, Rastar Entertainment and Kaiying Network also issued buybacks and shareholding announcements respectively.

In the view of institutions, the prosperity of the game sector is still worth looking forward to. Wanlian Securities pointed out that the performance of China's game market in 2023 is in line with expectations, with the normalization of the release of version numbers, the resumption of the rhythm of new product launches, and the preparation of a number of games to attract much attention, optimistic about the recovery of the game boom, which is expected to drive the market to achieve steady growth in 2024 and be optimistic about the development space in 2024.

Caixin Securities believes that although the game sector has been adjusted in the short term, in the medium and long term, the policy is conducive to curbing industry chaos such as "inducing consumption and irrational consumption", and will ensure and promote the prosperity and healthy development of the online game industry.

Debang Securities said that under the guidance of regulatory policies, the game industry may further develop in an orderly manner in the direction of "high-quality and internationalization", and companies with outstanding content innovation capabilities, reasonable payment based on high-quality content and advantages in going overseas may have more prominent competitive advantages in the future, and it is recommended to actively grasp the opportunities in the game sector after adjustment.

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