laitimes

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

author:Professor Huang Jiangnan

[National Press and Publication Administration: Online games shall not set up daily login, first recharge, continuous recharge and other inducing rewards] Finance Associated Press, December 22, the National Press and Publication Administration issued the "Measures for the Administration of Online Games (Draft for Solicitation of Comments)", which is now open to the public for comments.

It mentions that online games are not allowed to set inducing rewards such as daily login, first recharge, and continuous recharge. Online game publishing business units must not provide or condone high-priced transactions of virtual props through methods such as speculation or auctions. All online games must set user recharge limits and publicize them in their service rules, and pop-up warnings should be given to users' irrational consumption behaviors.

It's easy to think of another event: on December 8, 2023, EU policymakers passed a sweeping new law to regulate artificial intelligence, the world's first comprehensive attempt to restrict the use of rapidly evolving AI technologies, which are believed to have wide-ranging social and economic implications.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

The European AI Act sets new global standards for countries seeking to harness the application of the technology, while working to guard against its possible risks. For example, the spread of misinformation and acts that endanger national security online.

Although similar laws are designed to be a breakthrough in AI regulation, there are still questions about how effective they will be. First, should European entrepreneurs catch up with US tech companies such as Google, Meta, Microsoft, and OpenAI? Strict regulation will greatly limit the development of the local AI industry. Without regulation, there may be a growing sense of unease at the management level. For high-risk applications of AI technology, the EU will conduct a strict assessment and establish a risk management system before products using relevant technologies are put on the market.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

Thirdly, the EU's regulatory capacity has been questioned. Without strong enforcement, AI regulation doesn't make any sense.

Online games are a rapidly developing direction in the digital industry, which is highly profitable on the one hand, and easy to achieve on the other hand. Can the new solicitation of opinions play a role in promoting the development of the digital industry? It deserves extensive discussion in society.

The high-end manufacturing industry in the United States has basically moved out of the United States, and the mainland is trying to catch up with Japan, South Korea, and the Netherlands in high-end manufacturing. And what is the high-tech industry in the United States? Digital technology, digital science, and digital technology are software-based.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

Should we catch up with the soft science of the United States, and how should we catch up with the soft science of the United States? Why can the United States still lead the world economy by relying on soft technology?

Pro-American politicians in Europe have passed legislation to restrict the development of Europe's own AI industry, so as to ensure that the European AI industry will not become a competitor to the US AI industry, and ensure the monopoly and high profits of the US AI industry. This is the pro-American politicians in Europe restricting the development and transformation of the European economy through political means, which is a naked selling of Europe for glory. Germany, France, and Italy, which have seen clearly, continue their national strategies.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

The breakthrough of Huawei's chips in mainland China was achieved on the basis of sufficient profit margins given to enterprises by the government and the market. Similarly, any breakthrough in high-tech, high-tech, and new materials requires the government and the market to give full development space and profit margins in order to achieve growth and even breakthroughs.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

It is difficult for industries that do not make profits or lack the means to make profits to grow spontaneously through market forces, especially in the face of foreign high-tech monopolies and domestic software industries.

Online games must not set inducing rewards, and must not speculate, auction and other high-priced transactions!

AI is software, online games are software, and the metaverse is software. Without general software, can we jump directly from general software to advanced software? Without the support of online games, can the metaverse be realized? Without a large number of software companies, will some software companies directly invest in the development of AI software and AI algorithms, often hundreds of billions or trillions?

See what you think in the comment area!