Here are all the events found in the GTA 6 leak in September 2022. The community team analyzed all the videos and produced a PDF file with all the details about the upcoming game. The link is in the description below. Of course, be skeptical of this information, because we can't be sure that these will all appear in the final game, but I think most of it will, and be very interesting.
So let's get straight to the point, starting with Donut Drift, which probably refers to scenes of illegal display of drift at intersections, much like car parties often seen in Florida.
The swing may be a small environmental detail. Further down, we have Daybreak cars, shady North Miami parking disputes, shocking incident testing, siren abuse, broken down racers,
BMX meetup and motorsport meetup. These two are interesting. It looks like we're going to see some car parties and BMX stunt parties.
A DUI breathalyzer test, which can mean interaction with law enforcement, may be part of a mission or random encounter.
Vehicles stuck in swamps, vandalism, could mean we'll be witnessing or participating in vandalism in the city, or it could be a side event similar to graffiti in GTA: San Andreas. Airport drag racing may refer to a drag racing event located at or around an airport. ATV speeding stunts, four-wheel drive, beer gun encounters, which sound like a casual or humorous interaction with NPCs, may involve drinking games or competitions.
Angry Woman Malibu Club, Beach Plaza, Seaview Hotel, I guess this speaks for itself. The same goes for dogs that mate with dogs, drug dealing1,2,3, Everglades fracking and this I'm not quite sure about. If you have any ideas, let me know in the comments below. My only thought is that players may be involved with or interfere with fracking operations in the Everglades Everglades. It could be some eco-friendly element in the game.
Seniors Favor Hunger, North Miami, and South Miami, it may have something to do with something I talked about in previous videos, which is that helping people might get valuable information from them. And then we have copper rest encounters, police body searches, gang men in position two did not find anything or found something? It may imply a situation where the player or NPC is searched by the police and may involve random discovery.
Car interception is related to the front. Next we have knocking on windows: attacking players, stealing cars, drug dealing, police raids, rival gangs stuck crews, bay diving, mansion diving and coma, kidnapping victims kidnapping AI, and protesters Santalia sacrificial surprise attack, double betrayal, bicycle accident, overloading vehicle crash escape time, traffic escape robbers, concussions, hunting accident injuries and coral farming robbers and victim scenarios. Considering the various locations mentioned like gas stations, convenience stores, and South Beach, it looks like the players may witness or intervene a lot of criminal activities.
Then we have three identifiers for different types of thieves, which players may encounter or play as, which may have unique skills, traits, or storylines. Known thieves are interesting because it hints at the possible existence of reputation mechanisms in which NPCs' knowledge of a character's criminal reputation influences interactions or game dynamics.
The next few scenarios show that various places in the game will have their own affiliated criminals or gangs. This can lead to a range of scenarios, from store robberies to gang fights, and each location can have a different level of danger.
Then we had high cashier events in five different locations. It may serve as a hotspot for tasks, interactions, or criminal activity.
And I think the last one is the most likely, as the mention of high cashiers hints at some locations that could be easy targets for robberies.
Further down, there are some called Tourist Photoshoot, Picky, Jumping (Whale), and Women's Art (North Miami). Viaduct idiot: strong and scared on highways and bridges. Prison hitchhikers, threats in rooms, threats in the front yard, drug trade robberies, GE_STLTH-base encounters. This seems to imply that the game contains stealth-based encounters or missions. The Base Encounters section may indicate that these stealth elements may be basic and may be integrated into various missions or interactions in the game. There are also two events where we may see people hanging out, specifically car parties, boat trailers, and strip clubs in Port Gelhorn. There is also a truck party at Port Gelhorn Food Street. So these are possible random world encounters.
Well, even though some may not appear in the final game, I think there are many more events that have not yet been made when the gameplay video leaks, and a list of possible side quests. So let's begin: Spiritual Journey - Port Gelhorn, Missing Boyfriend and Missing Bird, which indicates a focus on helping NPCs solve their personal problems; Display data – Port of Gelhorn, which may involve a task related to acquiring, protecting, or exploiting some form of valuable data; Quick Questions: Time, time-limited robbery, money, spending money for entertainment, and smoking, which appear to be different interactive options or encounters that may allow players to interact with NPCs or environments in different ways.
Beach Wanderer Preacher, this reference may indeed be a hint at the Beach Bum films, possibly introducing a character or mission arc with thematic elements revolving around rebellion, freedom, or spiritual exploration; watch geeks (first and second encounters), which may introduce a repeating character who is passionate about watches, and may involve quests related to valuable collectibles;
A naked Rolex, which may involve a luxury Rolex watch, may be associated with a high-risk robbery, theft or recovery mission.
And then we have the missing madness - women and old age - women. Cow on the runway, examples of hostile definitions, W Hotel mistaken for valet parking, elderly residents, companion dancers, lost property. The last side mission we know of so far is called Frightened Animals.
The next category in the Interesting Events section is the Possible Worlds to Discover, with plenty of them, from car churches, truck churches, overturned trucks, burning wrecks, forest phones, hidden tidal objects such as anchors, cannons and tanks, swamp trips crashed. Abandoned cars: in the docks, with sea views, train tracks, in garbage pits and in the woods. But there are more, specifically missing person posters - alcohol, missing tourists: cave victim location, closure, dump victim location, sunken car victim, trailer victim location, trophy room, mountain bike corpse, beach belongings. There are also Broken Bridges, Rum Shipwrecks, UFO Animal House Pens, Quarry Car Discovery, DA Skunks: Port Gelhorn Fence, DA Raccoon: Port Gelhorn Fence or Bowling, and the Everglades Plane Crash & Yacht Safe variant. Sunken Airship, Abandoned Ship, Bus Stop Pineapple, Shoe Tree, Sniper Victim Apartment, Pétanque Accident, Car Squashed by Rock, Road Signs, Wyman Truck, Invasive Species Party Locations 1 & 2. There is a note that the Burmese python is often flagged as an invasive species by the news. Sand sculptures, singing paths, shark cages, cash register stones. I didn't even expect them to find so many, but there are also hidden tidal objects: WWII aircraft. SERA Space Launch Capsule. SERA's failed space launch. Engine SERA fairing SERA fragments. SERA van. Orange fruit bus stop. Train in the forest. Outdoor movie screen. Death paraglider. Stagnant ship kingfisher (cash). Port Gelhorn Bonfire. Dirty cop blackmail positions 1 and 2. Partially sunken sculpture.
Interestingly, GTA 6 even mentions some possible Easter eggs, starting with "Letter in a Bottle". Then, Tires in the Sea, which may be a reference to Osborne Tire Reef in Florida. Next, we have the Missing Plane 2 and Missing Plane Monument, Sand Sphinx, Big Cat Mansion and Big Cat Cage Roof, Scarface Crime Scene, UFO, Old Mummy, Haunted Warehouse, Warehouse Sex Robot, Cell Phone Tower Recording Phone, Sounds in the Storm Drain, which is likely to be a reference to the Joker Returns movie, Stinky Ape, Giant Bird's Nest, Mine Discovery, Dancer Mystery and Dancer Mystery Stalker, Unique Tombstone, Lighthouse Mystery and the last one called Giant Clam.
We're slowly getting closer to the end of this video, but there's more to these events and side quests. I mean, we have mansion idlers, and that might involve some investigative work, maybe revealing some shady things or secrets. Then we have "Rats Rampant" and "Music Videos," which can look very funny or very confusing. We also have a series of missions involving Wyman, which is certainly one of Lucia's main characters. Now the "Farm Monster Man" quest may indeed be a hint at Marvel's Monster Man, bringing some fantasy and sympathetic swamp monster vibes from the Everglades Everglades Marsh, Florida. Yes, the "Dealer Recycle" mission gives us the feel of GTA 5 and online games, right? "Kingfisher Warning Birdcage Clue" and "Lost at Sea" maintain a high degree of mystery. There's really a lot going on with this game and I really can't wait to play. Hurry up, Rockstar release the trailer. Let me know what you think about these events. Did anything catch your attention? Maybe I'm missing something?