Calapichu is a two-dimensional competitive TPS shooter developed by UE4 Engine. Pilots can conduct skill combat in a variety of different gameplay modes such as demolition and team competition, and explore the weapons and skills unique to each character in the battle - we hope to create a deeper operation space on the basis of ensuring realism and close to the habits of shooting users, and try to create a multi-hero collaborative competitive confrontation experience.
A new school shooting experience across dimensions
In the multi-dimensional world of Kachu, you can freely switch between 2/3-dimensional forms, get completely different action routes and confrontation ideas, and feel a new shooting experience.
Distinct hyperstring characters
Unique skills paired with destined firearms, each superstring body is irreplaceable; Whether you're a blade to break through the defense or a reassuring guardian for your teammates, you'll find your own spotlight.
Three-dimensional multi-dimensional team attack and defense
Multi-layered three-dimensional map, stringed skill marksmanship cycle restraint, rich and diverse available devices, forming a new team combat system of its own.
Deep emotional companionship
After the game, in addition to winning or losing, someone cares about your emotions; Not only KDA, but also stories and companionship.