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"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

author:Aya-chan's game diary
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The stealth work "Drawing Thief" launched by the HY club Madsug in July '23, which was first released on Steam by Mango Party, does not seem to have logged into the Dlsite platform.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

In terms of system, "God Painting Thief" uses the RM engine that is not surprising for HY players, but the game theme is relatively new. Although the overall game flow is not very long, it is very challenging for players to operate, and there are also high requirements for post-war ratings that want to get high scores.

plot

The female thief Miluxia built an art museum for her painter husband with the family wealth she saved during the treasure hunt in the past, but the good times did not last long, the art museum was forced to close due to poor management, and all the paintings were taken away.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

Filled with suspicion, Miluthia investigates and discovers that middlemen designed to bankrupt the museum by embezzling the property after selling the paintings to collectors.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

So in order to be able to make the truth public, Mirouthea returns to her old business, infiltrating the middleman's mansion to find the stolen paintings.

Play

"God Painting Thief" has a total of 4 major levels, each level has a total of 3 small levels, 1 hidden level and 1 boss level, a total of 20 levels. The trigger conditions for hidden levels are very demanding, requiring all 3 levels to receive an S score, which involves 3 indicators: the number of times it has been discovered by enemies, the number of times magic and special weapons have been used, and the time to clear the level.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

The level before the boss battle is stealth, where you need to hide your whereabouts through assassination and corpse removal, and use different functions of magic to deal with various situations. Boss Battle is a more common ACT battle mode in RM Engine games, which uses weapons in different attack methods to counter enemies, and fights with bosses to lose supplies on the ground.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

experience

Although "God Painting Thief" can freely choose the difficulty mode, the overall difficulty is not low, on the one hand, the hidden level has extremely high requirements for ratings, on the other hand, it is necessary to quickly switch magic and weapons according to different scenes, and the process of searching for treasures is also more cumbersome. Defeating different enemies will unlock HS events, a total of 8, all with dynamic effects, and the usefulness is not bad.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

However, the production of "God Painting Thief" is relatively rough, not only the UI is simple, but also has a large number of bugs, there will be serious stuttering in many places during the gameplay, and even directly stuck, which is also the main factor affecting the player's experience and leading to poor evaluation.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

Although "God Painting Thief" is quite good in terms of gameplay, and some levels also have hidden objects and other collection elements, there is still a lot of room for improvement in terms of optimization.

epilogue

Although the stealth RM small HY is a small-cost production, "God Painting Monster Thief" is very complete in terms of infiltration mechanics, and the difficulty is quite challenging.

"God Painting Monster Thief": The beautiful thief infiltrated the mansion and opened it again

However, the production is a little rudimentary, the map design is simple, and some small bugs that affect the experience, etc., and the developer's follow-up patch push is needed to ensure that the player brings a normal game experience, otherwise the evaluation is likely to remain low for a long time.

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