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Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

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#Three Kingdoms Warchess Edition ##三棋S2奇兵破阵 #

Hello, good afternoon, everyone!

Uncle Ding watched a chess saint match between Wei Guo Summoning Flow and Poisonous Summoning yesterday (if you want to watch the full video, you can watch the match in the official account of Station B, video name: [256 into 128] June 9 Extreme Huang - Koi King VS Lang Tao), this game brought me four major feelings:

1. Gaoshun super super meat;

2. Sima Yi can carry and fight;

3, Liu Ye is really a god general;

4. Super long round, difficult to divide victory and defeat;

For this game, Uncle Ding talked about some of his own insights, hoping to bring some inspiration to your lineup.

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

The picture in this article comes from the Sanqi Chess Holy Association Invitational Tournament "Koi King VS Lang Talk"

1. Lineup analysis

A lineup combination summoned by Poison of the Crowd

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

The lineup combination summoned by the Wei Kingdom

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

From the above combination of tactics, I have roughly divided the 30 tactics and arms of the two teams into 3 categories:

1. Therapeutic [red mark]: Qunxiong carries 6 combat methods + 2 troops, and Wei State carries 4 combat methods + 2 troops;

2. Summoning [yellow mark]: Both teams carry 3 summoning types of combat methods;

3. Damage category [green mark]: Qunxiong carries 5 combat methods, and Wei State carries 2 combat methods;

The Poison Summoning basically relies on the above three types of tactics to complete the entire team, but in addition to the above three types, Wei Guo has also added 4 damage-reducing and damage-free auxiliary tactics and 2 attribute buff-type combat methods.

Next, the data comparison of 3 major types of tactics:

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

【Qunxiong】Healing: Nearly 64,000, Summoned Damage: Nearly 32,000, Combat Damage: 37,000;

【Wei Kingdom】Healing: nearly 35,000, Summoned damage: Nearly 62,000, Tactics damage: 59,000;

Although Qunxiong Li Ru + Dong Zhuo carries a total of 5 damage types of combat methods, the result is far inferior to the damage caused by Sima Yi alone, and at the same time, the amount of damage caused by Liu Ye's thunderbolt car can be equal to the damage caused by Qunxiong's 3 summoning types of combat methods.

I think the reason for such a big damage gap is the following two points:

1. The main outputs of Dong Zhuo and Li Ru were absorbed by the three major meat shields of Cao Ren, Sima Yi and Yu Ban;

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

The left road was "blocked" by the three major meat shields, and Li Ru and Dong Zhuo could only export to the three major meat shields

2. Wei Guo is equipped with 1 damage-reducing auxiliary combat method and 3 injury-free auxiliary combat methods to further suppress the output of the group;

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

Second, the highlights of the gameplay

Highlight 1:

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

In the S1 season, Gao Shun is one of the core martial artists of the "five bad and one good" camp, and his performance fully proves that he is one of the best meat shields among the heroes, although his basic attribute value is lower than that of Dong Zhuo and Zhang Jiao, who are also shield soldiers, but his own combat methods greatly make up for the shortcomings in this regard, and Uncle Ding believes that Gao Shun's gameplay still needs to be developed, such as letting him match [Pulling the Arrow] + [Perseverance] as a front-row output may have unexpected gains.

Highlight 2:

Uncle Ding introduced in the early stage, if you don't have a second Sima Yi, you can choose to match [Suppress and appease] and [Rest the army according to armor] and other combat methods, and now it seems that matching [Perseverance] may be his most preferred.

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

Highlight 3:

Both teams of the summoning system use [Heavenly Falling Heroes], which is still good in terms of the amount of individual damage caused by summoning archers, because the summoned troops survive for up to 6 rounds, and Yuan Shao on the side of the group of heroes was killed in the 8th round, and after the summoned archers disappeared, they could not continue to summon in the future, so the amount of damage caused by the [Heavenly Falling Soldiers] on the side of the group was far less than that of the Wei Kingdom.

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

Highlight 4:

[Jedi Birth] This method of warfare has made the meat shield as a "nanny" a reality, and from the data of this battle, the "milk" of more than 10,000 proves that its actual effect is not bad.

Three Kingdoms War Chess Version: God blows Liu Ye up in the sky, and 62,000 damage is dealt in a battle

Conclusion: In the S1 season, we have seen the damage of Liu Ye's thunderbolt car and the gameplay of Liu Ye's summoning system, and this Wei Kingdom's summoning system can be said to be an upgraded version of this lineup in the S1 season, the long-range AOE damage of the thunderbolt car causes great pressure on the enemy's back row, and the addition of [Heavenly Soldiers] is even more like a tiger with wings, and there are three major meat shields in the front row to block the road, giving Liu Ye and Xun Yu a very good living environment, so in the S2 season, the summoning system is not exclusive to Qunxiong and Wei Kingdom, The Kingdom of Shu also has the conditions to build a summoning system, if you have material in this regard, welcome to submit to Uncle Ding.

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