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"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

author:GameRes Gaming Network

Since the beginning of this year, many manufacturers have successively exposed their new FPS products, and this industry-type collective change seems to indicate that the major sub-categories of FPS are likely to usher in a wave of outbreaks in 2023.

At a time when the discussion of new FPS products is still high, recently, the FPS mobile game track has once again ushered in a new "explorer". On June 6, a "heroic tactical competition" mobile game called "High Energy Heroes" was unveiled on the whole network PV, and in just two days, the first exposure of station B has exceeded 2 million views, and has successively topped the reservation list of TapTap and Haoyou Fast.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Screenshot of station B

Looking back at the changes in the FPS game ecology in the past few years, it is inseparable from the rise of the new track of "tactical competition", thanks to the continuous popularity of "Peace Elite" and "PUBGM" around the world, the industry has become more and more clearly aware of the huge user coverage of "tactical competition" and the far-reaching category influence.

At present, the performance of "Peace Elite" is still strong, but it is worth thinking about whether the "tactical competition" category, which has been developing steadily for many years, is likely to usher in a new round of highlights due to the arrival of "High Energy Heroes"?

What are the highlights of High Energy Heroes? Combining heritage and innovation

After roughly combing through the first exposed information, GameRes believes that we can understand "High Energy Heroes" as a product based on the underlying logic of traditional "tactical competition", which has innovated and extended the audiovisual style and gameplay mechanism, so as to seek category upgrading and evolution. It is also this kind of inheritance and breakthrough thinking that makes the new track of "heroic tactical competition", which has not deviated from the track of public cognition, but also has different product temperament, playing "differentiation of tactical competitive gameplay and style".

In the past, most of the well-known traditional "tactical competition" games focused on realistic and realistic modern FPS competitive experience, but "High Energy Heroes" is different, under the leadership of the "near-future science fiction" theme, from the overall painting style to the scene, character design, and gun design, which synergizes to create a young future style for it.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

The first is the hero design with different styles and positioning, and the four characters of Golden Cicada, Angela, Ruiying, and Feier in the video appear in turn, which not only reveals the diversified characteristics of the characters' settings, but also allows us to see the consistent interpretation of sci-fi tonality at the micro level of "High Energy Heroes".

Taking the golden cicada as an example, at first glance, its image is highly close to a "national style character" wearing a bucket hat and a gray robe, but it is not difficult to find that its "bucket hat" is made of unknown metal, not by the public perception of bamboo leaf weaving, "gray robe" is not a common wide robe in reality, but a slim design closer to tactical clothing.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Coupled with the details of characters such as quantum beads hovering around the palm, and the high-tech machine gun of the golden cicada holding a bullet screen in the video to strafe enemies, or using quantum bead markers to track enemies and pull them into the "duel" field, it is enough for players to marvel at the cool temperament created by the fusion of its "national style" and "sense of technology", and also intuitively perceive its positioning similar to "assault gun-type characters".

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

In addition, from a macro perspective, thanks to the "near-future sci-fi" style and the blessing of bright and bright high-saturation color ratio, "High Energy Heroes" can easily make players' eyes shine, and the overall visual quality gives people a sense of trendiness, forming a clear difference from traditional realistic FPS games.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

At the same time, whether it is the surreal fighter aircraft that appeared at the beginning of the video, the "light tower" and other buildings scattered throughout the combat scene, or the "drop box" similar to a miniature space capsule, it can clearly convey a unique sci-fi texture to the audience, further highlighting the charm and particularity of its stylized theme.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Focusing on the actual combat gameplay, it can be seen that the foundation of "High Energy Heroes" is still the well-known tactical competitive gameplay of the public, and classic random elements such as the opening skydive dive, random resource refresh, and circle shrinking have been inherited accordingly. However, it is worth noting that the video also reveals a lot of bright designs about "content innovation", which can be roughly interpreted in two general directions, one is "team collaborative combat" and the other is "shooting experience upgrade".

First of all, the four heroes parachuted together at the beginning of the video, and the multi-character joint combat effect presented later, all point to the fact that "High Energy Heroes" is a game with "team cooperation" as the core, and GameRes guesses that players can play more wonderful strategic cooperation with friends through a variety of hero combinations and matches, relying on various characteristic skills.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Regarding this, a fairly standard collocation is actually given in the video: the golden cicada as an "assault character" rushes the gang gun; Angela and Phil, as "auxiliaries", use the skills of both healing + defense to help friendly parties in the rear; As an "assassin", Sharp Shadow uses high mobility to cut into the back row and disrupt enemy formations...

It is foreseeable that compared with the traditional "tactical competition", the actual combat strategy of "High Energy Heroes" will not only value individual ability, but also value team cooperation, and the battle situation is more flexible. And the addition of "heroes" may also further enhance the fun of team cooperation, to a certain extent, to solve the problem of "white" players lacking a sense of game participation in traditional tactical competitive games, while lowering the threshold to get started and providing more fun, further strengthening the social bond between players.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

There is also a small detail, that is, after the sharp shadow turns on a certain device at the end of the video, the golden cicada seems to return to the battlefield, which may also mean that "High Energy Heroes" has designed a corresponding recall mechanism, so that the battle is always full of suspense until the last moment.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Not only "teamwork", but also with the support of the sci-fi theme, it can be seen that the shooting experience of "High Energy Heroes" is also cooler and smoother than traditional "tactical competition" games.

For example, in the actual machine display link, there have been many scenes with large terrain fluctuations, which means that the battles of "High Energy Heroes" almost all take place in a "three-dimensional space", which not only makes the application of flying and other skills and various props more flexible, but also provides a better environment for strategic games such as high-platform sniping and tactical rounding between players, which enhances the refreshing feeling of battle and shooting in disguise.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

In addition, through a video clip, you can see that the "Golden Cicada" has an action of jumping and touching the wall, completing the switchback and quickly killing the enemy, the whole process is fluid, on the one hand, we can get a glimpse of the smoothness of the operation of "High Energy Hero", on the other hand, this seems to reflect that "High Energy Hero" has various "body methods" for players to explore and learn, which is enough to make us have more expectations for its micro-manipulation space.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

Challenges and opportunities coexist, and the "heroic tactical competition" track can be expected in the future

Judging from the first exposed video, "High Energy Heroes" has simultaneously promoted the style of topology and innovative gameplay, and the overall real machine experience presented is quite solid and interesting, which inevitably makes GameRes more curious about the feasibility of "hero tactical competition".

There is no doubt that as a new subdivision track, the opportunities and challenges faced by "heroic tactical competition" must coexist.

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

First of all, the core idea of "High Energy Heroes" is obviously to make subdivisions and breakthroughs along the mature framework of "tactical competition", and the core purpose is to break the barriers of traditional gameplay and bring FPS fans more unique and fresh experiences.

Since this is an exploration of "tactical competition" to take a comfort zone on the mobile terminal, if it can win the recognition of players, with the support of the basic disk of large-scale users, "High Energy Heroes" naturally enjoys a broad space for development, which is where the opportunity of "heroic tactical competition" lies.

But from another point of view, innovation must have corresponding risks, after all, mobile games are different from mobile games, the audience they reach is too wide, coupled with young players have become the mainstay of the industry, how to expand the depth of diversified competitive strategies while taking into account the social and lightweight demands of mobile game users, while polishing content based on the needs of young players, and finally allowing them to get positive feedback and a sense of achievement, is undoubtedly a challenge on the road of exploration of "High Energy Heroes".

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

But fortunately, the R&D team may rely on "High Energy Heroes" to calmly cope with challenges and seize opportunities based on their understanding of "tactical competition" and understanding of user needs.

On the one hand, the R&D team is obviously aware of the habits and preferences of players, so it follows the detailed design that many players are familiar with and recognizes, and inherits a series of core elements of tactical competition to the game. On this basis, "High Energy Heroes" has made differentiated innovations around multiple dimensions such as heroes, scenes, and body styles, which means that "High Energy Heroes" is enough to bring players a fresher and more exciting experience, and is expected to better convert and retain tactical competitive players without worrying too much about the difficulties of acquiring customers in the stock market.

On the other hand, in order to make the product tonality more unique, "High Energy Heroes" focuses on anchoring young groups, stylizing them along their content preferences, creating a "sci-fi trendy coolness" of the game, and strengthening "teamwork" content to deeply cater to their strong social tendencies, stimulate experience interest, and provide a broader imagination space for the product to further "break the circle".

"High Energy Heroes" debuted, the "tactical competition" track is about to change the sky?

epilogue

From any point of view, "High Energy Heroes" can be called a new product with new ideas and the potential to penetrate various player groups across circles.

In GameRes' view, with the exposure of a series of new FPS works, the FPS mobile game category that has been developing steadily for many years has reached the crossroads of change, and "High Energy Heroes", which appeared at this point at the right time and has good competitiveness compared with other new products, has every opportunity to let the public establish awareness of the new track of "heroic tactical competition" and inject more vitality into the FPS category.

Although it is often difficult to reclaim and explore new tracks, the sustainable development of the game industry is always driven by breakthrough and innovation, so no matter what, we should firmly believe that the birth of new tracks is in line with market trends and players' demands, and should also give "High Energy Heroes" more attention and expectations.

I hope that "High Energy Heroes", which takes into account both inheritance and innovation, will bring more surprises to players in the future. (Text/Nanshan)