Hellow everyone, I'm a game reviewer Flying Fish
Today I bring you an introduction to the role of Sophibee in "Back to the Future: 1999"
It has been almost a week since the public beta of [Back to the Future: 1999], and there have been many character intensity TOP lists selected by anchors on the Internet, and Flying Fish has also watched no less than five or six articles intermittently when surfing the Internet, basically every TOP1 of the character strength list is Souffby without any surprise
So why did this character become the undisputed No.1 in everyone's minds? Today, Flying Fish will explain to you the role of Soufiby
First of all, as a six-star character, Souffby has the initial advantage of one more insight than other four-star characters and below
Here's a list of attributes of each six-star character at the first level, through the data, Souffby's data at the first level is more ordinary, there is nothing outstanding, but why did she finally become the biggest dark horse in the character strength list?
First of all, I will introduce you to Soufiby's ordinary card skills
Concentrated Essence: Group healing, put all of them into the [Healing] state for 2 rounds, at the beginning of each round, restore the user's attack *50%/*75%/*125% of life
Triple Usage: Group attack, inflicting 80%/120%/200% realistic trauma on 2 enemies; It puts it into the [Poisoned] state for 2 rounds, and at the end of each round, inflicts 30% of the original trauma of the user's attack*
According to the specific data in the game, the damage of two one-star triple dosages will be higher than the damage of one two-star triple amount
Mix them all: group attacks, inflicting 350% real trauma on the entire enemy; Immediately settle the [Poisoning] [Healing] effect of all characters on the field
In terms of character development, it mainly improves the reality trauma, the origin trauma caused by [poisoning], and the attack that increases the amount of [healing] recovery
Insight I.: [Triple the dosage! The applied [Poisoned] status lasts for turn +1
Insight II: 10% increase in healing rate when entering battle
Insight III.: [Concentrated essence! Before applying the [Healing] state, all of your existing [Healing] state will be settled
As a half-milk and half-output character, Sufubi's main output method is to inflict poisoning on enemies through [triple dosage], causing real trauma and origin trauma (real damage that ignores defense), and Sufby also has the power to fight against enemies with high defense
By using one star [triple dosage] multiple times to superimpose the poisoning state, and then successively using the poisoning effect caused by the mysterious ritual detonation, because the poisoning object is all enemies, so the poisoning effect is the whole attack when detonating, and then superimposed on the real trauma of the mysterious ritual, which can produce high damage, and can trigger the blood return effect on the teammates, which can quickly increase the teammate's health above the safety line, and the group treatment of [concentrated essence] can provide the team with a longer battery life, as the core of the team, the role role is very comprehensive , can be attacked, can be more diverse, for teammates selection can be more diverse