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Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

author:Tang Tang game commentary

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After the S31 season version update, a controversial new hero was released: Ji Xiaoman, her ban rate is particularly high compared to the previous version of the new hero, better than the Eastern Emperor Taiyi and Baili Shouyo, and the rating of each segment has also reached T0, which is a non-Ban must.

Ji Xiaoman's strength lies in the fact that the skill mechanism is perfect enough, with the damage reduction, dominance and unselectable state that many heroes dream of! There are also percentage damage, frequent health regeneration, knockback, and drag controls, and it's fair to say that the stats are too comprehensive.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

What's more interesting is that Ji Xiaoman's win rate is also changing rapidly, from the bottom 42% win rate on the first day of launch, to 47.7% win rate in two days, an increase of 3% per day.

The most valuable thing is that Ji Xiaoman's three win rate data in the top ranking, peak 1350+, and all dan positions are very close, temporarily hovering between 47%~48%, and the Ban rate is obviously different.

So the reason why Ji Xiaoman is strong, and what hero can be chosen to restrain her? And look at the detailed breakdown.

Ji Xiaoman's skill mechanic is very special, and the core first and second skills can be arranged and combined to play four different effects, so she can stay strong from the beginning, and level 2 can unlock the slash line to defeat her opponent.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

There are generally two ways of triggering the killing line, with the second-level Ma Chao as the test target, and the health at this time is 3595 points!

Based on the calculation of only one iron sword, Ji Xiaoman's two stages and one skill can deal 395 physical damage + (8% maximum health + 505 physical damage) × 1.5

The two-stage second skill deals 639 physical damage, and restores 196 health and an additional 15% damaged health.

You can get 395 basic damage points for one skill, 1.5 × (287.6+505) and 639 damage for two skills under passive bonus, which can deal a total of 2222.9 damage, plus general attack damage and kill skills, and you can complete a single kill at level 2.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

The second idea is to cycle through one skill to connect two skills, one skill pulls the target and deals 395 physical damage, and the second skill deals three 272 punch damage and 12% max health kill damage, and restores 203 health points.

The connection of one skill and two skills, the damage composition is 395 damage of the first skill base, the damage of the first three stages of the second skill is 816, plus the passive 12% damage of 431.4, a total of 1642 damage, two sets of skills can deal 3284.8 damage, no killing skill is enough.

However, taking into account factors such as the hero's physical defense, there is a small deviation in the actual performance of offsetting some damage, but the strength is already obvious.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

So such a strong hero, who can restrain her against the road? Some players will say Arthur, the silence of a skill makes it impossible for the opponent to use the skill normally, and this is indeed effective for Ji Xiaoman, who relies on the output of the skill.

But Arthur's overall strength is really not too high, whether it is the winning rate or the actual performance of the game is very average, except for some heroes who understand the "unique skill" players who understand deeply enough, it is not suitable for others to choose, after all, the confrontation road also needs to play a team role.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

In contrast, Mad Iron is obviously a better choice, as can be seen from the data of the match, the two losses in the record are because of encountering Mad Iron, although the data of the opponent in one game is not good, but it can also illustrate a problem: Mad Iron will not be suppressed.

This is actually related to skill design, Ji Xiaoman's advantage is that the burst damage is high enough, and he has a natural advantage over heroes who lack endurance, but if the opponent can survive a set of skills and complete the Jedi counterattack, it is difficult to bargain.

Glory of Kings: Ji Xiaoman's win rate increases by 3% every day, and level 2 unlocks the killing line, who can restrain her?

More importantly, in the changes of the S31 Season version, a new "electric arc" effect has been added to Mad Iron's big move, which can absorb the opponent's movement speed while strengthening itself, solving the clumsy disadvantage of Mad Iron, improving mobility and strengthening the pursuit ability.

In terms of outfit, it is mainly based on the "Grandmaster Second Flow", relying on the passive damage bonus of equipment, and with the explosion of the skill itself, it is easy to complete the task of dropping the opponent's C position in seconds.

However, although the skill design of Mad Iron is simple, it is necessary to master the core two skills + flat A + flash combos, in the case of estimating the distance, even if the opponent has a flash, it will not react at all, the passive flying of the second skill is instantaneous, and good operation can often determine the victory or defeat.