3.7 Abyss has appeared, once many abysses have been called the most difficult abyss, for example, 3.5 sandworm abyss but relatively familiar, the team with the window period outbreak ability can still successfully clear the level, but 3.7 abyss no mainstream team can comfortably finish? Interested players may wish to take a look with Café Book.
【1. 3.7 Blessing of the Profound Moon】
Abyssal Moon Blessing, the first issue is a special buff imprint that can be obtained for ordinary people, and the imprint can be stacked for 3 seconds and disappear after causing real damage to enemies. That is, if there are 10 attacks in 3 seconds, they can deal more than 10,000 real damage.
In the second period, after hitting a general attack, the damage is increased by 12% for 2 seconds, and the damage increase is stacked by up to five layers.
The third phase is a general attack hit, the resistance is reduced by 6%, lasting 2 seconds, and up to 6 layers are superimposed.
All in all, it is more favorable for the characters with high attack speed, such as skirmishers and night palaces. Of course, it is not ruled out that some other special lineups will be added, such as the departure of the Ice God Bell, but the departure of the Ice God Bell should at least be not very good to play the second half. The main benefit is skirmishers.
In terms of abyss difficulty, the official focus is on the Kamisato Perpetual Frost Team and the Nilu Bloom Team. The first half seemed to be a semi-eternal domination matrix, and then it was changed to a meta-energy configuration, which can be regarded as relaxing the restrictions on Nilu. Because if Nilu fights against the matrix BOSS, the difficulty will increase a lot, but it is much easier to fight against the monsters, but after that, there is still an 80% grass resistance boss of the Jade Ling Dire Mushroom
The holy tooth beast also has 70% grass resistance, so in summary, grass resistance is actually not low, if there is no 2 lives Nilu, it is very difficult to fight against (even if there are 2 lives grass god) and with 2 lives Nilu, in fact, it is not good to fight, it can only be said that it can be regarded as a level that can be fought. The first half is relatively recommended for Lei Guo, but permafrost seems to be able to fight.
The second half restricts the Thunder and Ice systems, and requires the Fire System, as well as the Ice/Grass System, to break the elemental shield of the boss Deep Sin Baptist in the final level. The 12-1 Abyss Ice Mage was strengthened by shields, and the two Abyssal Ice Apostles and one Abyssal Water Apostle basically pointed out the importance of the fire system.
[Second, no mainstream team can successfully complete 12-3? 】
The elemental shield of the Deep Sin Baptist is water, fire and ice, which means that the player's team basically has fire water ice/grass to break the shield, of course, if it is a high-life skirmisher, this may also be feasible. (Of course, the speed may not be comparable to the most suitable elemental shield) However, according to the mainstream team, it seems that there are few such pairings.
Of course, Hu Xing Zhongye can change the night orchid in it to the grass god/ice system, but from the previous elemental shield ratio, there will be more fire systems, especially in the face of double ice apostles, so the single walnut may not be very comfortable to break the shield, and the Flame Bloom team seems to be good. Expect Bennett usage to peak this period? Because he is the strongest fire system that breaks the shield.
What do you think of the 3.7 Abyss?