
This diagram simply lists the basic data for this series of weapons
This series of weapons can also come with up to 3 PAL skills (up to level 3)
Among them, the Holy Shield and its difficult to appear
Also note that the power requirements of the Divine Scepter are higher than those of the Divine Staff, but the damage is not greater
As for agile requirement 70, it is a breeze for PAL
Therefore, I automatically ignored the Divine Scepter
This article is about how the Great War Scepter and the Divine Staff were chosen for PAL as the base for war summoning and fortitude
The other runes have not changed much for PAL
The main story is PVC
PVP himself only understands a little bit and will take it a little bit
1. What kind of Battle Scepter and Divine Staff were chosen as the base material for the call of war?
Call of War generally appears as a secondary aid for PAL
If you want to take it as a master, you want to see the repair cost and then look at the attributes of the oath
These two substrates have a maximum of 5 holes
Therefore, no holes or 5 holes are the substrates that can be highlighted in HM
PVC
PAL in PVC has a magic trick: redemption
When this skill appears in both substrates
I think it can be prepared as a CTA
Whether it's BH or double heat or revenge or double dreams
It is very refreshing to be able to quickly return to the full state after killing monsters
And all that's about cutting off the deputy
Purification is also very good
Quickly lifts curses and poisons
Of course, it would be better if the Holy Shield could appear
You can't ask for it
The ideal base skill is 3 Redemption 3 Purification 3 Holy Shield
PVP
PvP words take into account that the charge can occasionally hit physical damage
Therefore, the Staff of God is better than the Staff of Great War
BH in PVP itself is also a very strong character
Occasionally cut the deputy charge, heaven punch, meditation
Can give opponents all kinds of disgusting blows
The ideal base skill is 3 Fists of Heaven 3 Judgment 3 Meditation
Of course, the Holy Shield is still unattainable
2. What kind of Battle Scepter and Divine Staff were chosen as the base for fortitude?
Fortitude requires 4 holes
So these two substrates with 4 holes can be highlighted in HM
Fortitude weapons are chicken ribs for most BUILDS
For the Department of Physics
Damage ED on weapons is much worse than damage ED on armor
So fortitude generally appears on physical armor
And even as a weapon
No matter how much it compares to the ice armor and defense ED, the oath is still useless
So what with 3 white hot 3 fever to double heat to make weapons or forget it
The same goes for revenge
For BH
Compared to OAK
FCR less 15 skills can basically remain unchanged Resistance less Defense greatly improved
Relative to the traditional OAKBH
The less 15FCR can only be made up from scratch
That is to say, a head that is more powerful than a military hat is needed
The 2PAL20FCR2S and a large amount of life mana are indispensable
This makes the fortitude BH can only be a relatively illusory existence
The reduction in resistance is largely irrelevant
Defense is arguably a key attribute of BH
It is a guarantee of safety
Ice armor naturally does not talk about it
Here's a defense ED on fortitude
Similar to injury ED
Defensive ED on weapons is much more powerful than defensive ED on armor
It can directly make BH's defense rise N notches
The ideal base skill is of course 3 Blessing Hammer 3 Focus 3 Holy Shield
With 3 Blessing Hammers and 3 concentrations, you can consider being tough
Since PVP depends on the opponent
Equipment changes are relatively large
It's better to have a fortitude in the warehouse than nothing
I believe that PVP gods can also match better
Ideal substrate with PVC
generally
The Battle Scepter and the Divine Staff have a lot of room for improvement for PAL
It is recommended that you still highlight in HM
Pay attention when MF