laitimes

Glory of Kings: Super God in the early stage and super dish in the late stage, these heroes cannot be touched!

author:The Phantom of the Heroes

Some players often have such troubles: obviously the performance in the early stage is very prominent, even super-god, but in the later stage, they can't beat others, and eventually lose the game. In fact, the answer to this question has to do with the hero you choose. In Glory of Kings, there are some heroes who are very strong in the early stage and are easy to get the advantage, but in the middle and late stages, their strength drops sharply and they become super soldiers. Today, I will take stock of a few heroes who were strong in the early stage, but weaker and weaker in the later stage.

Glory of Kings: Super God in the early stage and super dish in the late stage, these heroes cannot be touched!
  • King Lanling

King Lanling is a very typical hero who is strong in the early stage and weak in the later stage, and after level four, he can kill the crispy hero in seconds, and he can also be invisible, making it difficult for enemies to judge his location. Even some weak fighters can't be prevented, because King Lanling only needs to complete a set of skills to escape stealth, and when the skill CD is ready, he will attack again, so that the opposite side has no power to fight back. However, when the enemy begins to form groups and is fully equipped, the hero is of little use. Although the later Lanling King can undertake some functions of probing the field of vision and bringing lines, he basically cannot cut the back row, and can only die instantly when encountering the fire of all the members of the opposite group.

Glory of Kings: Super God in the early stage and super dish in the late stage, these heroes cannot be touched!
  • Mad iron

Mad Iron is very powerful in the early stage, he has a certain control ability and blood recovery ability, the shield is also very useful, and the damage is also very high. During the matchup, almost all heroes are hard to match. But after entering the later stage, it will be difficult for Mad Iron to hit the head again. Without skills, the damage of Mad Iron is not strong enough, and even a full-energy squat grass can't hit the opponent's shooter, let alone get close to the back row for output. If it is in a frontal team battle, Mad Iron must rely on the second skill to displace, but the distance of this skill is relatively short. Even if the new season adds a mechanism to steal enemy speed for Mad Iron's big moves, the actual effect of Mad Iron may still need to be seen.

Glory of Kings: Super God in the early stage and super dish in the late stage, these heroes cannot be touched!
  • Yang Jian

In the early stage, Yang Jian had good combat ability, and from the second level, he showed a strong suppressive power. The Yang Jian killing line in the early stage is very high, and as long as the warrior hero has less than two-thirds of the health, he will reach Yang Jian's killing line. In small-scale team battles in the first and middle periods, the mature Yang Jian could even win a two-pick or even one-pick three. But when the opponent's defensive equipment slowly took shape, Yang Jian's strength would drop sharply. Skills can't handle the front row, and there is no breakthrough that can pose a threat to the back row, and the group can only put a big move. In the later period, Yang Jian could not play much role overall.

  • Shangguan Wan'er

Wan'er has entered a strong period since the fourth level. As long as the big move is completed, she can easily cut off the enemy crispy hero, even under the defense tower. However, when the later opponent, the crispy hero, made the witch cloak, Wan'er basically had no threat. Even if you use a big move, you can't kill the equipped crispy hero in seconds. And later when Wan'er is in the pile of people, the enemy can easily take her down. Therefore, when playing this hero, it is necessary to grab the advantage in the early stage and end the game quickly.

The above heroes are typical representatives of being strong in the early stage and weak in the later stage. When playing these heroes, be sure to gain the advantage as soon as possible, push the tower, and don't delay. Because the longer the game drags on, the less likely it is to win with these heroes as core players.