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Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak

author:Game vanguard

In the five-open lineup, due to the continuous adjustment of sect skills, the current more popular lineup is 221, 4+1 or 311, and the 5 daughters or 5 pansi that were popular in full service that year are almost rarely played. And today's main thing is to share with you the advantages of 5 coiled silk. Or maybe you think it's an outdated lineup, but it's still very practical.

Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak

The analysis was carried out with a set of 90-level coiled wire holes. Below is this set of five-open configuration equipment, the attributes and prices of spirit ornaments, power female equipment, power weapons are really cheap.

Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak

The following continues to analyze the advantages and disadvantages of coiled wires and the strength level.

Advantages of coiled wire:

1. High damage and fast casting. Below 109 damage, complete the same investment of bottomless pit Putuo and other solid injuries (that kind of ultra-extreme equipment spirit ornament second 4 bottomless, except Putuo).

2. The coil wire resistance is high, and the legal defense is basically more than 800.

3. The equipment is cheap, basically women's strength sets, 70-80 levels of basic hundreds of thousands of a first-gear strength set, full strength clothes are also cabbage prices, investment is extremely low, investment to efficiency ratio is extremely high.

Disadvantages of coiled wire:

1. The speed cannot be as high as the agility system, and if you want to limit damage, you must bring a test sword stone, not a wind belt, so you need to play a speed charm, a set of speed charms above level 130.

2. Pansi hole is very powerful at level 129, but level 129 is the mainstream, so don't play pansi if you plan to play level 129. Pan silk is suitable for playing level 109 and below, or crossing the robbery team single coil silk.

3. The coil wire is relatively lacking in blue amount, 90 points of blue in seconds, and does not gather injuries.

Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak
Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak

Let's take a look at the damage output graph, how much damage is king. Can this kind of investment in equipment and spirit ornaments destroy this damage? Weapon 35, suit clothes 350W, necklace 200W, spirit ornament front row 220R. Count the gems + openings that you make, and the total investment is about 500-600R. 1 level 80 agility set female head burst attribute 8 stages of the sun are almost 400R, I fully equipped spirit ornaments and bell spirit stones only 5-600. Can this low investment and high damage efficiency be extinguished? It was biased by the anchor who played his daughter's pan silk with the stream. A lot of people play with their daughter DF, six or seven hundred in a 109-level second, I don't understand. 109 level coil wire second 2500 is it not fragrant?

This wave of tests hit temporary spells, weapons hit 152 damage, hit 119, strength 24, Shenmu 47.

Fantasy Westward Journey: Five years of playing Pansi Cave, the advantage is not strong, only practice has the right to speak

Playing Pansi Hole requires high damage, and you need to pay attention to the following points:

1. Need to add points with full strength, with power sets, power mounts, and high-damage total damage weapons. Then helmets and weapons have to hit the sunstone. Don't say that it is very crispy to add a little with all your strength, and the bottomless pit daughter village is even more crispy.

2. Need point law repair, Tianluo earth net is a spell, point law repair, point attack repair is not added to the net damage.

3. The coiled wire is suitable for playing below level 109 or crossing the robbery single coil combination. As far as the level 129 coil is not strong, because 129's daughter Difu second 7, the double solid injury bonus is more cost-effective. The 6th Dan of the single plate will increase the damage of the net by 40%, and the big guy can 3 5 6 thousand per second, which is suitable for finishing. Therefore, the coiled wire below 109 is basically the big brother of low-end and high-end solid injuries. The extreme 89 Putuo is definitely not comparable to him, because the 89-level limit Putuo is a bearer in 89.

The above is one of the insights of Pansi, it is impossible to destroy the door. As long as you find the right direction, the playability, efficiency and investment of the coil can suit the vast majority of entertainment players. You're going to talk about making money or something, then I didn't say it. It can only be said that now 175 five is not as good as the big screws in the factory.