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Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

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Provincial Assistant: The action shooting part of "Resident Evil 4 Remake" is extremely high-level, the scene map and puzzle exploration are improved thanks to the RE engine, even if the story is almost the same, my evaluation is once again!

If a game has long since become a classic, does it still need a so-called "remake"? Everyone has their own answer to this question, and Capcom is clearly positive. After all, "Resident Evil 4" has been remastered on most platforms since the earliest determination that only the NGC version has been remade, and "Hydra" has owed an unknown number of heads.

The latest Resident Evil 4 Remake was an unprecedented spectacle after its release, with Steam receiving 97% of nearly 20,000 reviews, both media and players, and even loaned the Game of the Year throne. If you're still wondering why you remade God's remake? Then you may find the answer after reading the following.

>>> traditional action shooting + new block stealth = refreshment

The gameplay section of Resident Evil 4 Remake can be divided into three areas: combat system, exploration puzzle solving, and resource management.

First of all, let's start with the battle, if you have previously experienced the "Biochemical 2/3" remade of the RE engine, then you should be familiar with the third-person shooter gameplay of this work. Most firearms only have basic sights, and the shooting experience from the shoulder perspective is throughout, and when we hold down the aim button for a while, the front sight will automatically retract, and then we can accurately hit the enemy.

The pistol and shotgun damage in the early stage is decent, and the sniper rifle can be obtained in the medium term to achieve long-range killing. In the process, you don't have to feel too sorry for bullets, there are a lot of supplies placed on the map of this work, and we can also open the production page to "hand-rub" bullets with the gunpowder and materials we have picked up, and the phenomenon of running out of ammunition is not very frequent.

Most of the ordinary zombies in the game follow the logic of "headshot = blindness" and "leg beating = imbalance", and when they fall into a negative state, there will be obvious marks above their heads, at which time we should close up to a set of physical attacks. The development team placed a pair of "iron legs" for Leon, not only was the captured beast clamped unscathed many times, but the damage to the enemy was super high!

Friendly reminder, melee attack action will trigger a small area of damage with the target as the center, so when you are chased and blocked by a screen full of zombies, you may get out of trouble with a whip at the right time. Of course, you can also choose to break one by one, grenade bombing and other means to deal with the monster group, it can be said that both shooting flow, prop flow, and physical skill flow can be satisfied in the game.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

The biggest upgrade to the Resident Evil 4 Remastered combat system is the knife, and the addition of a block system greatly increases the survival rate, and pressing the block button when enemies attack can parry almost any attack, whether it is a melee or ranged axe. It should be noted that the knife has a durability bar limit, and it will be damaged and unusable when it is exhausted, but you can find a merchant to repair it, and you don't have to be too distressed.

Therefore, parrying should be considered a contingency measure, and most attacks should still be dodged by positioning. In this game, although Leon still can't jump, he has at least learned the squat movement. Squats and moves, coupled with a lot of climbing/jumping buildings in the terrain, we should be able to flexibly avoid a lot of attacks.

The knife is not only a defensive block, but also an offensive side. When the enemy does not detect us, we can slowly approach us to achieve a stealth assassination, and most of the miscellaneous soldiers will be killed with one hit. Although it will also affect the durability of the knife, the total consumption is not much, and the benefits in some maps are obvious, so it is recommended that you try it.

In addition, the knife also has the ability to be used as a finishing move, and if the enemy is knocked down on the ground or caught head-on, we can directly give it a knife, and the damage is still very considerable. Keeping the knife as durable as possible is obviously a compulsory course, but don't get tangled when it's time to use it, after all, there are many knives to collect in the process, and the box will basically not roll over if you leave a spare hand.

Although the classic heavy firepower to reduce the horror problem has not been solved, is it possible that this is also one of the characteristics of the "Biochemical" series? The remake is worthy of Capcom's reputation as an "action heavenly zun" in terms of shooting feel and melee physical combat, and the new knife ensures the richness of gameplay. On the whole, I very much agree with this combat system, and it is really cool to watch Leon kick the enemy and then the surrounding zombies are affected!

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

>>> the ultimate puzzle experience with chapter maps and linear story construction

Resident Evil 4 Remake adopts a chapter-like structure, and we need to progress through the levels and gradually unlock the subsequent story. You say it's story-driven, but it's actually okay, after all, every small level in the game has a "button", what kind of danger will Leon face? What will be the fate of the other characters? Almost every level ends abruptly at the climactic passage, tempting you to hurry up and open the next episode.

It is worth mentioning that the president's daughter Ashley is not only beautiful and touching to the naked eye, but also basically will no longer become a "pear that gets in the way". The remake has both close and away commands, but she won't lose it no matter which one she chooses.

At the same time, there is no need to worry too much about Ashley being affected by the battle, and the remastered version directly removes her health bar restrictions. Of course, this does not mean that you can let it go, she will fall in place after being attacked, and if you don't rescue, she will die if she is hit again, which also means Game Over.

Overall, compared to the original, Ashley is really not so annoying, and even many performances in the plot are quite pleasing. Although the story has not changed much, and even many lines are perfectly reproduced, I am willing to give praise for the plot. In order to avoid spoilers, this part will not be expanded, after all, there are many new players who are still experiencing this game for the first time.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

The story of Resident Evil 4 Remake is exciting, but the exploration and puzzle elements of each map are also one of the selling points.

Each level of the remake presents a linear characteristic, with a clear and detailed map, you will basically not get lost, and all kinds of special items are obviously located for easy collection, and even doors that cannot be passed and boxes that cannot be opened will be marked, which is convenient for us to take when replaying later.

Except for the fourth chapter and the individual levels where offensive and defensive battles are the main plays, most of the maps have a distinct box court character. Clear boundaries limit the player's range of action, and you can only proceed to the next scene after defeating regional bosses or unlocking special mechanics. Leon once again has a "three-light" reason in the remake, and the area-limited missions in the map are related to game completion and unlocking bonus content, so it is obviously necessary to scan the map carefully. Although the side quests are relatively homogeneous, they give players more reasons to explore.

However, the single-threaded map also brings some frustration, some of the collectibles in the process are missed and we can't go back, and the merchant will prompt us to miss the item, at which point the OCD player can only play the level again, otherwise they can't continue watching the story at all.

Friendly reminder, we can turn on ambient audio subtitles in the settings, so that we can see subtitle reminders close to many collections, such as the "click" sound when mechanical toys, etc., and can effectively prevent traps such as matchmaking mines.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

>>> asset management and RPG elements provide replay value

The resource management elements of Resident Evil 4 Remastered maintain the essence of the original, and we can still open the "briefcase" at any time to organize and use items. If you like the fun of manual adjustments, you can now put effort into it. However, the addition of the automatic sorting function does save time for many friends.

There are a lot of things that should be stored in the "briefcase", in addition to the presence of a small knife, firearms are also a top priority, and all kinds of herbs and potions are also essential. The new manufacturing system can make ammunition and medicines anytime, anywhere, so you need to carry some raw materials in your briefcase.

In general, this part of the remake has been simplified to a certain extent. Most of the recipes are clear at a glance, and the typewriter (archive point) also provides the function of storing in the warehouse, so there is basically no resource explosion in the process.

Friendly reminder, yellow herbs can permanently increase the maximum health, if you pick up in the process, remember to use them first, and the use of drugs blended with green or red herbs is higher.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

"Resident Evil 4 Remake" is a work that can unlock higher difficulty by clearing the level, and a large part of the replay value is reflected in the RPG development element.

We can get a lot of weapons along the way, from pistols, crossbows, shotguns, to Uzi, sniper rifles, and rocket launchers. They also support modifications and upgrades, and while it's important to change weapons depending on enemy type, each fully equipped weapon exhibits incredible strength. So it may be a good idea to focus on strengthening as the "main weapon" in the early process.

Our merchant friend also continues to appear in the remake, where he also releases specific quests in addition to selling weapons and items. When we manage to complete it, we can earn gem rewards that can be exchanged for a variety of special items, including powerful new weapons, new "briefcases", and more. This is undoubtedly part of RPG development, and provides a steady stream of reasons to replay, after all, some missions are really challenging.

Meanwhile, Mercenary Mode has been confirmed to be available for free on April 7, and there have been recent rumors that Ida Wang's DLC "Separate Ways" is in development, plus the game's many difficulty options, side challenges, and collection elements, so everyone will have to invest a lot of time and effort in Resident Evil 4 Remake, but that's okay, it's obviously worth it!

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

>>> summary

The gameplay portion of Resident Evil 4 Remake is extremely enjoyable. The combat system maintains the refinement of shooting, physical skills, and props, and the addition of new tracks such as knife parrying and stealth assassination also provides more replayability. Whether it is "Muraba's three lights" or the frontal reckless man, you can find a suitable gameplay in this work.

Exploring puzzles isn't boring, most of the puzzles aren't intentionally difficult, and clear markings on the map keep players from getting lost. Some of the small ideas in the process serve to create atmosphere, and the excitement of picking up a gem may be interrupted by a monster that suddenly appears, but when you react to it, it is already killed by the gun. Looking back on the inexplicable feeling in my heart at that time, it is enough to prove that the development team knows how to control emotions.

The most gratifying thing is that the chapter structure does not break the continuity of the story, leaving suspense at the end of almost every level, pushing the player to the next level immediately. Picking bones in the egg is nothing more than innocuous small shortcomings such as little change in plot and lines, and a slight lack of horror, but the new map design and exquisite cutscene CG at least ensure that veteran players can always feel fresh.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?

Overall, this game is certainly not the scariest horror game, but with excellent graphics, action system, puzzle exploration, and subtle narrative, it definitely qualifies for the 2023 Game of the Year. Even if you just download the free trial version and try it, you will immediately feel the unparalleled pleasure. Whether you like horror games or not, whether you are a fan of the "Biochemical" series or not, Resident Evil 4 Remake is a must-see this year.

Resident Evil 4 Remastered was officially released on March 24 on Steam. This work is now on the shelves of Shanguo, only ¥318 after the ordinary version coupon, ¥368 after the luxury version coupon, interested friends do not miss the discount.

Resident Evil 4 Remake deserves a 2023 Game of the Year nomination! Who agrees? Who is against?