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What happens if the losing MVP doesn't drop stars? Have you thought about these consequences?

author:King Lin Mo explained

The game environment of King Glory has been bad for a long time, and everyone often encounters hang-ups, rotten, actors, etc. that interfere with the normal game of players, and the king has also made a lot of measures for this phenomenon, such as adjusting the matching mechanism, increasing the reputation point project, Hawkeye Guard and a series of punishment measures for players who are not playing normally.

At the beginning, there was a segment protection card, and later an MVP plus star card was added, if this game is won and you are MVP, with this card you can get one more star, and now there is no star card, in short, so that everyone can score as soon as possible, more stars and fewer stars. But never directly said that "the losing MVP does not drop stars", and even if the star card does not drop, there is no limit of "losing MVP", do you know why? If this "losing MVP does not drop stars" mechanism is added, what will be the consequences?

What happens if the losing MVP doesn't drop stars? Have you thought about these consequences?

At first, the main purpose of the player's proposal of "losing MVP does not drop the star mechanism" is to make those players who play seriously and go all out even against the wind less aggrieved and dragged down by some very tasty or not fun players, so that it seems that this effect can indeed be achieved, but if you think carefully, not only can this effect not be achieved, but there will be many negative effects.

Is it useful that the loser MVP does not drop stars

The answer is useless, and it does not play a role in protecting the stars of serious and powerful players. First of all, we need to know that some positions are easy to get MVPs, and some positions are difficult to get MVPs. For example, the front row of the tank against the wind or the auxiliary, whether it is to open a group, resist injuries or save teammates are easy to die, the number of deaths is more, isn't the MVP far away? Didn't he play seriously at the time? On the contrary, it is precisely because he plays seriously and hard that the rating is low.

Some mage shooters who don't know how to play or mess around, don't join the group, don't try their best to output, in order to keep KDA always on the edge, the record is good, the rating has gone up, even if he doesn't put in a lot of effort, he can still not drop stars, which is unfair to those who really work hard.

Do you know what serious consequences will happen if the losing MVP does not drop stars?

What happens if the losing MVP doesn't drop stars? Have you thought about these consequences?

Consequence 1: Everyone is not doing their best, and the environment is getting worse and worse

Once the mechanism of losing MVPs does not drop stars is turned on, then whenever the headwind begins, someone will start to ensure that KDA does not play the game seriously, and regards not dropping stars as the goal of this game, rather than winning the game. In this way, the game will become more and more negative, everyone only wants to protect themselves, maliciously protect KDA, than hard work may also lose stars, stable not to drop stars temptation is greater.

Once against the wind, there is no thought of how to win, there is no fair game at all, and there are fewer headwinds to turn over. Everyone has experienced a headwind, right? Turning over against the wind is not more smooth than pushing all the way, once you join this mechanism, it is difficult to have a quality game in the future, after all, people are selfish. There is no team interest at all, everyone will pay more attention to their own interests, the team is no longer a team, everyone is not willing to work together, the 5v5 team competitive game, has become a personal MVP battle, then the game is also going to die.

Consequence two: loss of competitiveness

What is the most important thing about MOBA games? One is fair play, the other is teamwork, which loses the core meaning of this game, and this game is not far from being stopped. It was originally a 5v5 fair competition, winning and losing all depends on strength, and there are back and forth with the opposite side, and teammates perfectly cooperate, no matter what, people can feel happy from this game.

When there are things that pay more attention to their own interests, everyone will pay more attention to their own interests, no longer have the idea of teamwork for the interests of the team before, and will not compete by strength. After all, if you can not drop stars, why should you accompany your teammates to drop stars?

Consequences three: The different positions are more unfair

As mentioned above, some positions play as hard as they can, and the record may be worse than playing around. For example, tanks you do not open regiments, do not resist injuries, but constantly grab heads and rob the economy, the number of deaths is less, there are many kills, so that the results will not come up? But the chances of losing are greater. So it's hard to get the MVP in some positions, so even if he is serious and plays well, he still has to drop stars.

On the contrary, some positions are easy to take MVP, not to say that you can get mixed up, but to tilt all resources towards him, heads, economy, etc., the record is good, MVP is also a matter of course. It is not fair to give up all the resources, but there is nothing to say for the sake of the team, and the final benefits are given to the individual, which is equivalent to giving the opportunity not to lose the star to others, is this fair?

What happens if the losing MVP doesn't drop stars? Have you thought about these consequences?

Some positions take the economy to take the head, the death of the battle less to take the MVP is a matter of course, some positions take the economy to take the head without the death and injury of the teammate is a sin, and only good results can win the MVP, so that these positions that cannot take the economy are very unfair, and it is difficult to fall on them no matter how good the opportunity to play without dropping stars.

If this mechanism is out, then the spirit of "team battle" that King Glory has been promoting all this time will come to naught, and there is no way to talk about it.