Those who play MOBA games know how important an AD is in the team.
The difference between AD and AD is quite large, and here you can simply divide the attributes of AD heroes into 2 categories:
1. Flat A injury
2. Skill damage
▲The basic attributes of the flat A-type shooter brine egg
Flat A damage here = Base Attack x Critical Chance x Critical Damage.
If you add the bonus of damage per second, and multiply it by an attack speed / s, which is probably such a formula, the attack distance is a hidden attribute, so it is intuitive to look at the skill damage!
Each hero's introduction will be clearly written that the damage composition of each skill = fixed base damage for each level of skill, base attack x damage coefficient.
This coefficient will fluctuate with the frequency of use and hit rate, for example, the skill coefficient in high frequency is low, and the skill coefficient in low frequency is high!
For example, the 2 skills of the hundred miles of covenant in "Honor of Kings", in addition to the basic skill damage, there is an AD bonus of up to 2.5, plus a fixed bonus for each level, and a certain killing effect, and the skill coefficient is directly full!
And to determine whether flat A type AD is powerful or skill damage type AD is powerful, there is also a standard attribute - survival conditions!
Heroes with good survival conditions, damage are all on the top, such as Marco Polo and Gongsun Li, the top game is not a mandatory existence, and those who can play are unique brothers!
The price of skill damage to the top is flat A invincible gua sha, relying on pulling and passive skills to hit damage, high risk = high income, but it must be in the hands of the unique brother to play this role, otherwise the damage is not as good as a small brine egg!
And a hundred miles of covenant is an existence beyond the limit!
▲ Baili defended the Yopp attack
▲A hundred miles of covenant keeping
This hero not only has the highest attack skill in the canyon, but also has a big move with displacement, no skills forward and backward swing, and flat A can also have good damage!
▲ Hundred miles of covenant vision skills
The most powerful thing is that Baili also has the only three vision skills in the canyon!
Compared to Nezha's super long move and Wolf Dog's short-lasting skill, Baili Shouyo's vision skill has a long retention time and is much stronger than other heroes with vision!
And within the field of view of a hundred miles, it also comes with a flat A bonus!
At first glance, the skill mechanism is really an AD that is difficult to find mistakes, but the reputation of the hundred miles of keeping the covenant is very poor, this is really not a hero!
Because the benefits of Baili's 2 skill are so high that many players play him as a pure skill AD.
All rely on 2 skill sniping, to bet on the damage of one out of ten shots, but ignore that the damage of a hundred miles of flat A is actually amazingly high!
But this can't completely blame the player, after all, in the KPL and other major competitions, wonderful video clips and kill highlights, explain the hundred steps used when the hundred miles to keep the covenant and God forejudge words such as words.
Players who are hooded by the protagonist's halo naturally ignore the flat A who keeps the contract super high damage!
How to distinguish between skill-type AD and flat A-type AD?
Skill-type AD is as the name suggests: skill damage accounts for a relatively large proportion of its damage output, and does not rely on smooth walk A to output!
Heroes with high skill damage, in order to balance the game, either cut the A damage or pull down the survival skill level! AD that relies on skill rhythm to fight damage, similar to mages, Sun Shangxiang, and Meng Li are all skill type AD.
Flat Type A AD is a hero who relies on range, critical hits, real damage, or percentage damage, and because general attack damage is not easily lost, it can control the game later in the game!
Heroes with high damage to Ping A, such as Lu Ban, Hou Yi and other standing heroes, and heroes with long hands such as Garo and Wolf Dog Walking Flat A.
However, these heroes only give the lowest level of survival skills when they appear, such as Galo's slowdown, if you encounter a first-hand hero, Galo without assistance directly returns to the spring!
Which is stronger, skill type AD or flat A type AD?
▲Skill-type AD representative: Marco Polo
The advantage of skill-based AD is that it builds up the game advantage in the early stage, and can rely on a large number of skill connections to level A to achieve devastating damage strikes.
And flat A type AD is the opposite of skill type AD, flat A type AD is very testing the player's position and skilled walking A, because there is no displacement skill of the short board, more need for the player's consciousness operation, the early stage should be more development-based, less fighting, as long as the number of deaths is small, the later stage is a strong batch!
▲ Ping A type AD representative: Luban No. 7
The above is the main content of this issue of [99 Small Class], what is your opinion on skill-based AD and peaceful A-type AD? Click the message below to share with everyone~