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Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

author:Fun to find
Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

For a long time, most of the historical games contacted by Xiaobian are based on the Three Kingdoms period, whether it is domestic or foreign game manufacturers, the Three Kingdoms games produced have been as many as the carp across the river, whether it is strategy or real-time strategy or cultivation simulation, more or less have contacted, but most of them are decent works, the best Three Kingdoms games or the glory of the "Three Kingdoms" series playability is the highest, although the "Three Kingdoms" series has been reduced to a lawn mowing game, but compared to other domestic games produced by the Three Kingdoms, Whether the picture or the operation is still slightly better, this can't help but make domestic players including Xiaobian very regretful, how can we not have our own domestic Three Kingdoms masterpiece?

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

About the three kingdoms this big IP did not keep aside for the time being, now even the Qing Dynasty IP has been preempted by foreign manufacturers, just at the beginning of this year, a foreign game manufacturer called Strategy Game Studio released a strategy game with the background of the Taiping Rebellion, this is the first time that the editor has seen a game set in the late Qing Dynasty, and the number of positive reviews on STEAM has exceeded 100, with curiosity, The editor endured the pain and spent 90 oceans to take it down (this is the manuscript fee for several manuscripts in the single-machine era, the flesh hurts), and prepared to get a glimpse of its true face.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

After entering the game, I was first shocked by the magnificent BGM, the music of the big opening and closing made the editor instantly feel that the blood was surging, as if in that rapidly changing crazy era, not to mention whether the game is fun or not, at least the background music can still see that the manufacturer is attentive, 90 ocean flowers are not wronged, praise!

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

At the beginning of the game, there are six scripts for players to choose from (it is unclear whether there are new ones after clearing the level), namely the Great Battle (165 rounds, the most of all scripts), the Taiping Heavenly Kingdom (141 rounds), after the incident (98 rounds), the Second Opium War (85 rounds), the looting of the Summer Palace (53 rounds), Taiping Dream Awakening (32 rounds, the least number of all scripted rounds), it can be seen from the script that this foreign manufacturer is still very familiar with our history, At least the name and introduction of the script are correct with the real situation at that time, so that the editor has to wonder whether Chinese employees are hired in the production team.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

With a curious attitude, the editor opened the list of production personnel and searched for it over and over again, unfortunately, whether it is game concept design or art direction production, or music and sound effects, etc., no Chinese name or surname was found, and even the personnel who conducted localization, historical research and game testing of the game were foreigners, which could not help but make the editor a little creepy, is foreigners now so thorough in our historical research? It seems that the foreign historical knowledge we have learned through the game is only the Age of Discovery and the Crusades, the Roman Empire, and then there are European magician works, such as Might and Magic, Dark Ring God and the like, such a detailed strategy game that simulates European and American history, the editor has never seen it.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

No matter which scenario the player chooses to start the game, at the beginning you can freely choose the Taiping Army or the Qing Army to start playing, various operations are carried out through cards, as far as the editor's short 3-hour personal experience is concerned, the combat effectiveness of the Qing Army is much stronger than the Taiping Army, suitable for novices to open up the land, but after buying too many cards at once, choosing cards is also a very anxious problem.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

Looking at the online information that each force in the game will have dozens of different types of troops, but at present, the editor has not had time to train the militia due to the short time of play, and has not yet experienced the fun of this upgrade, but the portrayal of different climates in the game has calmed the editor, whether it is winter, flood or rainy season, drought, not only there are obvious visual changes on the map, but also bring players different degrees of trouble in actual operation, which is quite detailed, after all, the era of chaos in addition to human disasters Natural disasters are also an important factor.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

For this game, the overall feeling of the editor is still very good, in addition to the first two hours of continuous exploration of the system gameplay, after being familiar with the operation, the operation of historical events, diplomacy, military division, economy and other aspects of the game is quite interesting. Friends who are interested in this history recommend it, it is said that because of this game, their wives have re-picked up Luo Ergang's "History of the Taiping Heavenly Kingdom", and the home is also full of the atmosphere of heavenly father and brother.

Another big IP of Chinese history has been preempted by foreign companies, and domestic game manufacturers give you some strength

Finally, the editor still wants to complain about domestic game manufacturers, when can you stop focusing on making money, explore our broad and profound history and culture, and make a historical game that shocks the world, and then go on like this, our history will be dug up by others.

At present, in addition to "Black Wukong", domestic games can still bring some comfort to domestic players, are there any other works worth looking forward to? I really miss the time of the 90s, when each game was not only fun but also connotation, really edutainment, not like now, children together will only compare who has more skin and better looks.

I'm happy to find a tour, if you like it, please pay attention, we'll see you in the next issue!

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