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Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

Bandai Namco's latest Dragon Ball Fighters Z series of fighting games has staged events at the Recently Held Hong Kong Video Game Festival. Game producer Makoto Hirano, along with Ryo Horikawa, a well-known Japanese voice actor who voices Vegeta, took the stage together.

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

Masayuki Hirano (left) Ryo Horikawa (right)

Dragon Ball Fighting Z is a 2.5D fighting game developed by Arc System Works, which has produced well-known fighting games such as "Guilty Gear" and "Apocalypse of the Wings", using celluloid-style 3D drawing and integrating traditional 2D pvp fighting gameplay, presenting a fierce 3-on-3 battle at 1080p/60fps that surpasses the boldness of the original animation.

Producer Makoto Hirano, who took the stage with well-known voice actor Takayoshi Nakao, who also voiced "Frieza", brought Ryo Horikawa, who voiced "Vegeta", to the stage this year to meet fans.

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

At the scene, in addition to exposing the new characters "Piccolo" and "Kobayashi" and bringing good news that the game will be launched Chinese, Hirano Producers also announced that it will launch a comprehensive closed beta of the host platform from September 16 to 18, and is scheduled to open for registration from August 22.

<b>【Ranger Network】Dragon Ball Fighting Z Chinese version of the promotional video</b>

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute
Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

Ryo Horikawa, who interacted with fans on the spot, said that in the original "Dragon Ball", the character who impressed him the most was actually "Frieza", who shocked the audience with a cold attitude and overwhelming strength as soon as he appeared, and even the arrogant Vegeta could only be subordinated to his subordinates, which was a very charismatic villain.

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

"Vegeta (Ryo Horikawa)" who interacted enthusiastically with fans at the scene

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

Ryo Horikawa was very active on the scene, and also invited fans to take the stage to play games together, and from time to time with the live dubbing of the move performance, ushering in the enthusiastic cheers of the fans on the spot.

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

Live trial of Ryo Horikawa, who is dubbing hard

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

"Dragon Ball" series of game producers Hirano Masayuki Media Interview

After the stage event, Masayuki Hirano immediately accepted a joint interview with the media to answer various questions about the game. Makoto Hirano particularly emphasized that he was only a series producer, and the producer of Dragon Ball Fighting Z was someone else, so some of the details he may not be so clear.

· Although the previous Gundam series of games has been divided into two translation versions of Hong Kong and Taiwan, this time "Dragon Ball Fighting Z" Chinese Traditional version, only one translation version (Taiwanese translation)

· Although the operation of this game is more simplified with the consideration of novice players, there are actually some advanced operations that require proficiency to be smoothly performed, so both novices and veterans can enjoy it

· The game includes a single-player story mode that allows players to play alone without being too monotonous

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

· The reason why they chose to make a 2D battle is because the production team felt that the charm of Dragon Ball could be presented in both 2D and 3D, so they were not obsessed with 3D. And many players have expressed their desire to play 2D titles

· I have worked with Arc before and quite recognize Arc's excellent production level, so this time I continue to choose to cooperate with Arc, and the 3-on-3 idea is proposed by the other party

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

· The main requirement of cooperative development is to be able to fully convey the charm of the character and the courage of the battle, in addition, although the main composition is 2D, the character will turn into a 3D close-up performance when performing a powerful kill, which is a fusion of a variety of presentation methods

· At present, it is not convenient to disclose the number of characters included, but it can only be said that by the standard of a fighting game, it is quite sufficient

· One of the development priorities is to hope to make a qualified "fighting game", not just an ordinary comic game, so I hope to have the opportunity to develop into the field of e-sports, but it has not yet been decided

· The strength of the original character will affect the performance of the game's characters, so pure earthlings like Kobayashi who are not Saiyans, aliens, cyborgs or villain bosses may be weaker than other characters, but they will be relatively excellent in auxiliary effects

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

· At present, it is not convenient to disclose the details of the recording of the battle stage, but it is certain that there will be many classic scenes

· Whether there is a "fit" mechanism is not yet convenient to disclose, please look forward to the future publication

· Although 2D versus combat is more restrictive and not as free as 3D, it is also relatively more intense and compact

Dragon Ball Fighting Z Hong Kong Video Game Festival Stage Event Vegeta Buddha Parachute

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