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Chang'e's winning rate reached the top but faced a rework, Haiyue Ban rate exceeded 86%, and the road deformed in the version?

author:King Lin Mo explained

Chang'e may be redone, maybe many friends don't know, a few days ago, a user research was released in the game, which was about the quality upgrade of Chang'e, a hero.

Chang'e quality upgrade

Chang'e's winning rate reached the top but faced a rework, Haiyue Ban rate exceeded 86%, and the road deformed in the version?

Quality upgrade is a rework to varying degrees,

In this survey questionnaire, players were asked about their interest in Chang'e's quality upgrade, as well as the direction of their expectations. How will Chang'e upgrade its quality, is it like a major change like Jiang Ziya? Or a small change like Pangu, it is unknown.

Current issues

The questionnaire also mentioned several Chang'e's current pain points, such as being a hero who has never been restrained by Galo Lu Butianke, which should not be very reasonable in MOBA games, which is also the biggest headache for Chang'e players.

Chang'e, the hero, seems simple to get started, but it requires a high level of awareness, and controlling blue and timing is particularly important, so it is not easy to play.

Chang'e's winning rate reached the top but faced a rework, Haiyue Ban rate exceeded 86%, and the road deformed in the version?

This is also the main reason why Chang'e has such a large difference in win rate between high-end games and ordinary matches. Chang'e is in the top qualifying tournament, with a win rate of 56.75%, the first win rate of all heroes, and the second highest high school road win rate of nearly 3%, is Chang'e strong? Judging by the data, it is strong.

Chang'e's winning rate reached the top but faced a rework, Haiyue Ban rate exceeded 86%, and the road deformed in the version?

The difference in the winning rate of different ranks is so large, there are natural enemies heroes, who are restrained to death, this is a heroic defect. This hero's appearance rate is also extremely low, only half of the appearance rate of the first shot. The high-ranking Chang'e generally fights in the wild, and it is also disliked, it is difficult to survive in the middle, and this re-establishment seems inevitable.

Haiyue Ban rate

Even if Haiyue was slashed, the strength now is undoubted, it is very strong, yesterday I was fortunate to experience it, the control hit her big move, pull in it is generally certain death, in her fantasy realm her shield is too thick, this is even a weakened state.

Her intensity is very strong in different stages, this hero is simple to get started, and her thinking is simple, unlike Chang'e, which requires high awareness and techniques.

Chang'e's winning rate reached the top but faced a rework, Haiyue Ban rate exceeded 86%, and the road deformed in the version?

The intensity is visible. The last hero with such an outrageous rate was Dunshan and Donghuang Taiyi of the auxiliary position, and they all have a common feature, that is, the mechanism is strong.

Haiyue pulled people into his own fantasy realm, directly let the opponent fight one less person, destroy the formation, and target the C position simply and easily.

However, there is only Haiyue in the middle of the wind, and no hero in the middle can do non-Ban must, reaching the point where the ban rate is so high. Before there was Chang'e's win rate facing the first redo, and then there was Haiyue, whose ban rate exceeded 80%, but the middle road was still difficult.

The new version adds a new set of wild monsters to the middle road, but no one seems to think that they belong to the middle road, eat the line or still eat, the middle road development is difficult, such a middle road environment, how to improve it?