laitimes

The Mad Knights pet module is coming soon!

author:Konatsu Cheats

This article was first published on the [Crazy Strategy Group] public account, and "plagiarized articles" are prohibited from being reprinted to other platforms without authorization

Hello, everyone who likes the crazy knights, we met again, I am your editor Banxia, yesterday the official big and again released the announcement of the version update, today the editor will introduce you to the updated changes, interested partners to take a look!

01

Updates

detail

First of all, the most important content of this update, that is, about "pets" will soon be launched and fight with us, in the game panel pets column is no longer open, now click will show that we need to complete the previous task to open the pet. However, the editor does not know what tasks need to be completed at present, and the official big has not given tips, presumably it should be that the official big has not been fully optimized.

The Mad Knights pet module is coming soon!

Next, let's follow the editor to see the full content of this version update.

Update time:

The new version will be updated on January 16, just re-enter the mini program to get it.

The Mad Knights pet module is coming soon!

What's changing:

Delegate unpacking

--Optimized the calculation logic of multi-fold unboxing about challenge rolls, and now the probability of opening challenge rolls is significantly updated by multi-fold effects.

fight

--Optimized the action performance in battle, pre-installed pet battle logic

attribute

--The maximum value of the muddy attribute and the forbidden attribute is now 75 percent

Bug fix:

Artifact

--Fixed an issue where artifact attributes did not calculate enchantments correctly

--Fixed an issue where the artifact red dot was not eliminated correctly

prop

--Fixed an issue with prop descriptions

athletics

--Fixed the issue of challenging volume limit reduction

Account Suspension Notice:

On January 14, the operation team of the Mad Knights dealt with 193 players who used illegal scripts, hoping that the majority of players could guard the bottom line, jointly maintain a healthy game environment, and love their game accounts.

Summary: The above is all the content of this version update, Xiaobian hopes that the official will optimize the pet module as soon as possible, let us all experience it earlier, Xiaobian can't wait, and then Xiaobian talks about the use of illegal footsteps leading to banned players, Xiaobian just wants to say that being banned is what they deserve, after all, maintaining a healthy game environment is also to make our own game experience better!

The Mad Knights pet module is coming soon!

02

END

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