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Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

author:Game Old Kidd
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

On December 15th, "Hogwarts Legacy" finally ushered in a new wave of real machine demonstration, the 35-minute content can be said to be remarkable, the old Kidd here to sort out a variety of aspects to everyone to systematically talk about the specific content of these 35 minutes, I hope you like it!

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Before talking about the specific content, first explain the latest content of the ticket release to players who do not know, and on the same day, the official sent out a new tweet to confirm the "Hogwarts Legacy" released on all platforms, PS and XBOX platforms will be postponed to April 4, 2023, and the Switch version will be launched on July 25, 2023, according to the old Kidd's development experience, it is basically the impact of Unreal Engine optimization problems, but this is not a big problem for PC players. You can buy according to your needs

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

This real demonstration can be roughly divided into three parts, namely environmental exploration, luxury version of the black magic arena, home system, let's take a look at the specific content

Environmental exploration

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Environment exploration, the old rule, still starts from the basic UI distribution, the small map in the lower left corner, the map marks respectively identify the teleportation point, the area that can be explored, the collectible and other content, L1 is used for special potions, and a long press can appear to select the props corresponding to the current demand

The content on the right is not covered in the environmental exploration, but will be explained in the arena

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Combined with the relevant button correspondence I mentioned in the previous issue, here in the exploration may be to press L2 or R1 to take out the flight broom, the UI during the flight, the lower right corner will change, respectively, the current use of props, the direction right may be able to be replaced in the air

The yellow bar of the broom is a restricted height bar, exceeding the maximum height will not only limit the player to continue to climb, but also affect the overall flight speed, the game will provide a unique shop for the broom, for players to transform and upgrade, in addition to the general attribute improvement, in the shape of the broom can also be DIY according to their preferences

The green bar is the character's health bar, and the cross mark on the right is estimated to be air recovery magic, and the specific function is unknown

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then came to an area, generally introduced the basic gameplay in the game, through the icon can see treasure chests, collections, caves, side quests, teleportation points, etc., combined with the past experience of playing the "Assassin's Creed" series, it is roughly estimated that the mechanism of this piece may be similar, I hope that the side quests can be designed more interesting, otherwise it will become a minesweeper game again

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Understanding the general basic gameplay, the new flying props are demonstrated again, through the pre-order of the onyx eagle horse wing beast mount, it is estimated that the broom and the mount button is different, after all, L2, R1, and R3 or L3 that have not entered the battle can be used as summoning buttons

The flying mount is relatively more convenient, slightly faster than the initial broom in terms of sensory speed, there is no flight height limit, but it is estimated that there will be a punishment mechanism in the extremely high position, and the UI in the lower right corner is the mount, the right button to select the mount, the green bar health bar, and the uncertain air recovery magic

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

During the flight, you can find that there will be battle warnings and battle hints when approaching monsters, in addition to UI performance, the map in the lower left corner can also see the general distribution of monsters, and you can quickly get out of the battle when you increase your height

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

In addition, when dynamically switching areas during flight, there are also some more intimate area achievement tips in the right-center-lower area of the screen, which is indeed very conscientious for players who like to collect everything

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then when you enter the GM command to switch, you can roughly understand that the scene has weather and time changes, which in the previous environmental exploration, ALAN also mentioned that there is a specific time and weather system in the game, and many places will do more anthropomorphic performance according to the tasks triggered by the player, such as the night campus corridor can not see people and the like

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

It can be said that the explorable content of the entire map section is still relatively rich, but according to the old Kidd's estimate, even rich can not avoid the problem of repetition and aesthetic fatigue, which is a common problem of open world games throughout the generations, the key is to see the player's own ideas

In addition, during the flight, I don't know how these towering trees collide, the operation of the demonstrator is too streamlined, and the specific content in this regard is estimated to be experienced in the game after the official version is launched

Dark Magic Battle Arena

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

The environment explores the basic content, and then in order, let's talk about the black magic battle arena provided by the pre-order deluxe version, as a special area for the deluxe version and the digital deluxe version, the picture immersion of the Forbidden Forest is still relatively in place

The deluxe version of the Nightingale mount is also demonstrated here, and based on this small area of simple running, Old Kidd estimates that this explorable area should also be large, and I don't know if the content that can be collected and related tasks will also have special gameplay

Before coming to the door of the arena, ALAN also mentioned the relevant gameplay of the arena in the game, and unpre-ordered ontology gamers will also have two normal arenas available in the game, and the appearance of different shapes can be unlocked through layers of levels in the arena

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

It is worth noting that the pre-ordered black magic arena has special all-magic preset content, which can facilitate players to have a deeper understanding of all magic systems, here because of the mosaic, according to ALAN's instructions can only be generally known, through these preset magic, you can more intuitively facilitate players to choose their future magic direction

But old Kidd through the art of no code in his heart, roughly cracked the content of this piece, first of all, the upper left is the current preset four skills, the lower left corresponds to the arrow keys up and down left and right and L12, R12, a total of 8 combination skill presets, the middle is distributed 26 specific skills, the skill arrangement from top to bottom determines the level relationship of the current skill, speaking human language is the concept of low-level, middle-level, high-level skills

Of course, this side is not casual, which can be clearly experienced in the subsequent battle, and the right side is a simple explanation and demonstration of skills

UI aspect:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Start the battle, still the old rules, explain the distribution of the UI, the minimap in the lower left corner, L1 special props, long press to replace the wheel, and there is a no-fly zone mark on it

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

The green bar on the right is a health bar, next to it are 10 bottles of quick recovery potions, and above is the anger value, which needs to be accumulated with attack combos, the maximum number of accumulators is 2, which is enough to cast ancient magic

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

There are four skills in the large area on the right, the middle R2 is the general attack button, long press R2 corresponds to the combination skill button triangle square fork circle, and then the doji is marked as the left and right arrow keys, providing the page turning switch of the four preset skills, as for the triangle eyes and nine palace points on the left and right of the doji, no specific content has been involved so far

A new hint has been added in the bottom right corner of this battle demo, which should be the combination skill preset I mentioned in the previous issue, and the current demo character carries a total of 8 skills

Base Attack:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then there is the basic battle, which takes care of many new players and friends watching the video of the old Kidd for the first time, still starting from the beginning, R2 general attack is divided into light and heavy attacks, and three light attacks can deal heavy attack damage

Hazard Perception, Defense, Dodge:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Players will have spider sensing effects before being attacked, and there are two different effects in this demonstration, defensible and non-defensible

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

The defensible skill is the yellow snare square, the non-defensible skill is the red snare square, the color distinction is more obvious, of course, the gameplay is also easier to understand, the non-defensible skill can be dodged by dodging, and it is estimated that there will be high-level defense or other related skills in the future to increase the gorgeousness of the battle

Magical Class Relations:

Then there is the magic shield related, the magic shield color corresponds to the skill, the yellow shield breaks the shield with yellow magic, and the purple shield breaks the shield with purple magic, which was also mentioned in the previous video

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

But this demonstration clearly has the concept of magic class I just mentioned, green magic can directly break the red shield, purple shield can not block red magic

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

So combined with the above content, according to the description of the mosaic blocking, the general game is divided into three levels, low-level magic is yellow and purple magic, and each other cannot be dealt with by breaking the shield, the middle-level magic is red magic, which can break the red, purple, and yellow shields, and the high-level magic is blue-green magic, blue magic has never been demonstrated, I don't know for the time being, green magic can break the red, purple and yellow three-color shield, there is no green shield in the demonstration, and the specific details are not clear

Combo system, ancient magic:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then there's the combo system of the combat system, where every ten combos generate collectible energy on monsters, and through combos, you can slowly increase your anger, which is about the amount of four attacks

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

When collecting enough amount to cast ancient magic once, the L1+R1 combination button will be prompted on the head of the selected target, and you can deal a lot of damage to the target by casting

The types of ancient magic in the demonstration here are also rich, but Old Kidd guessed that it was a random effect, with various variations such as transfiguration, sparking, cometism, etc., and it is estimated that this piece is also a collection gameplay, linked to the achievement trophy

Basic combos:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Next, let's talk about the combo trick, through the yellow magic adsorption technique, purple magic levitation, pointing technique and other control skills, interspersed with general attack 3 combos can cause a long-term single combo effect on the target, and these combos can also directly cause shield breaking + control to the opponent through the corresponding color spell, of course, large-sized targets are ineffective for this set of plays

Magic effect demonstration:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Combined with the performance of skills, here is also a simple explanation of the effect of the next 8 skills, the first column has been mentioned on the lower left, the right side is similar to the wind blade, and the red magic on the left side of the other column is a fireball technique with a flying effect

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Above is the mind control technique, personally estimated to be the legendary Heart Drilling Spell, will make the target stand for a short time, according to the observation of a mirror to the end and the default reading of the second by Old Kidd, the actual effect is at least 30 seconds of control, perhaps the attack will reduce the control time, and the monster subject to the Heart Drilling Curse will become a friendly attack opposite for a short time

(Note: This video says that it is a Drill Heart Curse, but it is more like a Soul Reaper Curse, and the following corrosion control name should be replaced, and I hope everyone will spray it friendly)

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

The skeleton mark green magic on the right is the familiar life-seeking spell, and the second reading is estimated to have a CD duration of more than 1 minute, and the damage explodes, enough every second, even the giant is taken away at once, but I believe that this terrible skill is at least available in the later stage of the game

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then the corrosion control below, which will continue to shed blood in a short period of time, cannot be self-controlled, and it is estimated that it is also the legendary soul reaperation curse, the concept of seizing the soul and corroding the flesh

(Note: This video says that it is a soul reaper curse, but it is more like a drill heart curse, and the name above should be replaced, and I hope everyone will spray it friendly)

You can see that the power of these three black magic is very considerable, if there is no negative impact, as a gamer, everyone is definitely the best choice, just imagine what is the concept of controlling two seconds to kill one in a case of a pick

Special prop demo:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then there's the special item L1, which can be seen in the demo wheel with eight positions to place, respectively, with the Stone Skin Booster for a short period of time to improve defense, the long-range pea shooter, the fixed turret effect, and the Piranha trap, which the old Kidd guessed

There is a wind tomato, also called mandrake, players who have seen Harry Potter must be no strangers, which has also had actual effects in the previous promotional video, and the blue medicine that improves CD recovery at 3 o'clock, the other three are not unlocked, it is estimated that some special conditions need to be met, and it just so happens that the corresponding three vehicles are also seen here, because this side is a no-fly area, so it is temporarily unavailable

Scene interactive props:

Finally, let's talk about the scene props that everyone does not pay much attention to in the usual battle, this scene props in the battle demonstration, in addition to the button lock mentioned in the previous video to lock first far and then near, that is, the priority is to prompt the distant scene interactive props

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

In addition, there is a new special mechanism appearing, defensible skills when the opponent attacks, use throwing scene props, throwing the first half of the animation has an invincible frame, the second half of throwing does not, combined with these two demonstrations can see the specific effect, I don't know if the non-defensible skill is effective, there is such a killer feature, as long as the scene props are enough in the early stage, you can basically maintain the output of the pile, wave the wand gracefully, and do not take away a cloud

So the above is the whole content of this battle demonstration, if there are missing parts, I hope that all players and friends will supplement the explanation in the video comment area to facilitate a better understanding

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

By the way, there are also many achievements in this black magic arena, there are obvious achievement hints and experience rewards in the upper left corner of the battle, I don't know if it will unlock some special items, magic or appearance and other related content, I can only say stay tuned!

Home System - Indoor:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Then there's the favorite home system, where we'll have a dedicated separate space where we can place all kinds of equipment

The first demonstration is the interior function, which allows us to adjust the effect of almost everything, from the entire roof to resetting, the dynamic light source will immediately change the effect, from the shape selection, color change and resizing of tables, chairs and benches

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

Placing related new items requires the consumption of a corresponding amount of Moon Stones, and it is currently known through the demonstration that Moon Stones can be self-sufficient inside the home, and it is estimated that the outside world can also be collected

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

We can make various props on the crafting table according to our own needs, and there is an appraisal gameplay in terms of game equipment, and you need to unlock the specific abilities corresponding to the equipment on the appraisal table

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

The sewing machine on the side can also be used to craft a variety of special armor, the recipe of which can be unlocked through some missions or collected in some bandit camps

According to the ICON effect prompt, the armor is divided into five positions: head, hands, upper body, cape, and perhaps pants, armor can be upgraded and enchanted, the enchantment formula is demonstrated here, you can see that the enchantment content is very rich, a lot of content in the demo part is defense-related, and it is estimated that there are attacks

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!
Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

In addition, the effect of enchantment will also have a level through the UI prompt, the high-level effect is stronger, and the material consumed in the lower right corner will be more, the upper limit of the enchantment characteristic effect is only one for the time being, I don't know if there will be a multi-attribute enchantment effect in the future, but Old Kidd will definitely choose all to attack, after all, the world's martial arts are only fast and not broken

In terms of attributes, you can also upgrade and improve through materials, you can choose attack, defense or mix and match according to your preference, up to three upgrades, each time the material will have higher requirements

These indoor identification tables, sewing machines and other related special functions need to be upgraded in the home system to unlock

It can be seen that the setting in this area is very complicated, if it is paired with a series of future DLC updates, collecting this aspect of the content will vomit blood, but don't worry, Old Kidd has already entered the luxury version, and plans to give you a whole series of all-round strategies next year, and I hope you will have a lot of support

Outside:

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

According to the instructions just now, the amount of material consumption required to upgrade is required, and in addition to collecting all kinds of monsters in the outside world, you can also cultivate captured monsters in the home system for pet training

Lock the corresponding pet to see the mood value and satiety, can change the pet name according to their own preferences, can interact, feed, brush, can provide automatic feed, and there are interesting toy boxes for emotional cultivation with pets

Hogwarts Legacy's latest hands-on demo in-depth analysis! Environment, home, arena!

In addition, most of the outdoor content is the same as indoors, you can also modify and adjust according to your preferences, it can be said that this aspect is very good, the current home system is still relatively complete, see that there are mountains and waters, I don't know if there is an air wall to limit regional activities, if not, it is definitely a small world of play

It is estimated that there may also be fishing-related water resources gameplay in it, which will have to wait for everyone to enter the game after the game is actually online!

This is the comprehensive analysis content of the 35-minute real machine demonstration of "Hogwarts Legacy" brought by Old Kidd to everyone on December 15, remember to drop coins three times, pay attention to it is very anxious, good travel and heart recommendation, miss to watch it again! I'm old Kidd, we'll see you next time!