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The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

author:17173 Game Network

Introduction: The humanoid group is crazy on the score.

Although NS consoles are about equal to "e-waste" to those who value hardware performance and graphics expressiveness, this does not prevent NS games from becoming the most beautiful boys in 2022, and as the brightest star in the night sky, "Sprason 3" will launch a trial event called "Eve Festival" at the end of this month. Unlike the gun worship and parody of militarized activities prevalent in other shooter games, Spratly seems to be born with a fashion value, and even makes straight men who take 500 yuan into Uniqlo to get dressed for a season, and for the first time are willing to seriously examine their wardrobes.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

When "Sprasaki 2" was released in 2017, NS was still in the development period of "Words Must Be Called "Breath of the Wilderness" in the mainland, coupled with network requirements and the "no-nonsense diao" environment, so that this work failed to complete the circle like "Animal Forest Friends Association" and "Fitness Ring Adventure" after that.

And whether the new work can cross the threshold of the original relatively niche by taking the opportunity of the first official Chinese, in addition to the characteristics of the game itself, there are still many uncertainties. Next, the author will start from the simple science of "Sprath", and talk to all the players who are interested in trying this game (at least it is necessary to make a lively free trial), and talk about the past glory of the series and the future prospects.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

From tofu sprinkles to squid spray paint

Nowadays, new players who start NS can experience "Nintendo is the world master" from time to time, and it is difficult to imagine how NS's previous generation console, WiiU, struggled back then, and the original "Spraspud", which was also translated as "Squid Lady", was born on the ill-fated WiiU. "Sprasson" was released on the WiiU console in 2015, this game is Nintendo following the NGC period of "Pickmin", after more than a decade, another rare new IP, its type is to choose Nintendo was not good at before - simply can say a blank multiplayer action shooting, so both players and the media, do not have much hope for this game.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

So far, the series has been continuously expanded and strengthened along the tone set by the original generation

Let's jump the clock on, the development of "Sprasson" is generally in sync with the WiiU listing plan, and the Nintendo executive's "not bound by the existing game framework" has become the core spirit of the project. To be honest, most of us usually hope that the requirements or task arrangements can be as specific as possible, "not bound by the existing game framework" is equivalent to "take out the spirit of innovation and do a good job" this T1 level of nonsense, not bound by what game? What is a framework? How to break through? Practical questions like that were thrown to the creative team led by producer Akira Nogami.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

After the initial round of collective proposals, The producer who led the "Animal Forest Friends" series, Tsuneyoshi Nogami, chose a demo that simulated the spraying of water on tofu blocks. In this nonsensical-sounding demo, the two pieces of tofu attack each other like children in the black-and-white scene like a child playing a water gun game, and later in "Sprasaki", the squid sneaks into the paint and swims quickly, using core elements such as heterochromatic ink attacks, which can find the corresponding prototype in the tofu block. What Nintendo wanted was definitely not a tofu block adventure similar to the hidden mode of Resident Evil 2, and the development team quickly replaced tofu with a more vivid rabbit image, adding jumping and other action elements on the basis of shooting, until following the logic of inkjet attack, the squid was finally determined to be the protagonist, and the game was gradually refined to the level of carving art and refining the rules of gameplay.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

The original creative DEMO form of Sprasaki

Spray paint occupation, the switching operation of the two forms of humanoid and squid, the appearance of the equipment of the trendy costume, the seemingly cute but fierce battle experience, coupled with the Japanese people's deep admiration for the ocean and aquatic products, the original "Sprasson" has become the most successful original IP on the WiiU console. In 2017, "Sprasson 2" took advantage of the overall momentum of NS hot sales, and accumulated 11.2 million sales in the next three years, coupled with the high popularity of repeated short selling on the shelves, which led to the latest exclusive face-to-face meeting that lasted 30 minutes.

Under the surface, the development team has supported a "cute little cute crazy" multiplayer battle game through the precise grasp of what key elements?

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

Kill real kill, cute is really cute

The iconic features of the Sprasaki series can be roughly summarized as follows:

1. The confrontation is very fierce

Similar to Mario Racing 8, Sprasputra is the kind of game that allows you to glimpse the dark side of human nature from time to time, and the "Sprasputra 2" theme NS PRO controller that I originally started with was eventually buried in the angry and wrestling behavior caused by the defeat of the game, which is a tragedy that I think has already happened when the COD Asian costume has honed the iron will.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

The introduction of somatosensory operations has made the upper limit of the game even higher

The seemingly childish "smearing" and some media teacher Amway's remarks that "you can enjoy the fruits of victory even if you can't shoot guns" will make people mistakenly think that "Sprasaki" is a kind of game that "can be played with your hands, and everyone can be cool". To a certain extent, "Sprasson" does differ from the traditional core mechanics of shooting games that generally emphasize aiming and killing, and sometimes it does allow players who are not good at high-intensity linebacking or who "can't play shooting games with a handle" to win by hard painting.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

The single-player hero mode is also one of the hardest in NS games

However, when it comes to the most attractive "zhen" mode of the game, whether it is "cart", "grab the fish" or "occupy", under the 4V4 mechanism of both sides, the temporary numerical advantage on the field obtained by killing the opponent can make the balance of victory tilt significantly, and the player who can "fight" is clear at a glance compared with the player who is buried in the ground. At the same time, melee actions such as "roller" and "brush" are deeply rooted in the essence of killing, which can make the opponent player who is attacked personally experience the humiliation of "turning into a beach".

The real pain point solved by "Sprasaki" is not that everyone can get started, but the mechanism of the real mode and the limited range of the water gun, coupled with the field advantage that any smear operation may bring, fundamentally eliminating the kind of squatting in the COD, setting up the gun, and letting the game process fall into the lifeless old six behavior, the combat rhythm and the BGM melody that is more urgent and urgent the more the end of the game, forcing both players to be enthusiastic from the beginning, not drunk, and "squatting" has no living space at all in "Spras".

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

2, the perfect combination of cute squid image and trendy wear

Most of the equipment in "Sprasaki" is designed to look like everyday clothing, and you can find the corresponding pieces in reality. The squid image is almost clear of shorts, so that this group of three-headed cute people, wear out the effect of street model (we have promoted the so-called national tide for so many years, or did not reach the level of neighboring countries, Li Ning, a brand that strongly raises its stock price with the help of sports trends, is also after inviting the elders of the Japanese trend industry as executives, relying on a series of joint names and designer models, to achieve such an excellent position today).

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

The city "board boy" wears, and the weapon in his hand is a light gun peripheral that pays tribute to the Nintendo NES host

Trendy wearing is of course not to buy a bunch of high-priced items and wear it on the body, even if it is finished, the reason why "Sprasaki" is "any way to match it is good", one is that the image of the little squid is cute and vivid (especially with a sense of lens); Second, the details and texture of each piece are restored very well, and attention is paid to clothing fabrics and tailoring; The proportion of the hands and feet of the three squids is deliberately enlarged, referring to the Heart of the Kingdom of Sora, visually measuring the height of 1 meter 6, but the feet are wearing at least a pair of 45 size Martin shoes (you will not doubt Tetsuya Nomura's clothing taste), the squid with the help of rich head accessories, it has formed a head, top, shoes of the upper, middle and lower three layers of structure, both in line with the human design, but also eliminate the difficulty of trousers to the overall wear (in reality, shorts are usually much better than trousers, of course, I am talking about the case of care, long pants require body, Shorts will be relatively friendly), coupled with the event letter and special style of clothing, I personally think that in addition to the realization of the freedom of dressing, "Sprason" is definitely the pyramid tip of the game's trendy wear.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

3. Continuous operation of "provoking confrontation"

When "Sprasaki 2" was released in 2017, players generally said "how is the amount of content so small", and later the official also started full power, with weapons (costumes) updates and various festival activities as the main line to carry out continuous operation. The former is easy to understand, nothing more than more beautiful clothes and more fun weapons, the latter is designed and choreographed a series of "VS" topics (even with the nature of advertising implants), such as "science fiction VS fantasy", "chickens vs eggs first", etc., so that players choose the camp, and finally according to the performance of both sides during the festival, the winning side is counted to be rewarded, until the entire game update ends in "Order VS Chaos".

At this point, the baton is about to be handed over to Sprasaki 3.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

Will Sprason 3 in the official Jane be on fire?

Judging from the information given by "Sprasson 3" at the face-to-face meeting, the full inheritance and enhancement of the success factors of the previous series, the introduction of card games, a more reasonable matching mechanism, and the promised continuous updates clearly show that the new work is foolproof at the game level. However, when it comes to the prospects of "Sprasson 3" in China, I am personally not too optimistic.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

First, there are possible network problems. The 2nd generation network battle almost does not feel the delay, because any higher delay, will be directly kicked out of the game by the system, because the mainland network situation is more diverse, watch the anchor play high and start with the new player, may be physically dissuaded, not to mention the "X line (hang two) can not play the battle" this hardware limiting factor. Then, the game intensity of "Sprasaki" is obviously high for most mild users of domestic NS, and there are players in the 2nd generation who run to Europe and the United States to "take refuge" because they feel that The Asian service (Japanese service, Hong Kong service) is too rolled. It is relatively easy for novices to play warmly from Tudi and Squid, and the cruel "part-time work" and fierce real battles require a lot of operational practice and strong scene pressure resistance, and the threshold is obviously not low.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

Finally, there are "cultural factors", "Sprasson 2" was once banned on a certain platform, because the public square in the game allowed players to upload their own paintings, although the official will review and then disclose after uploading, but the actual result is the same as "Moving Forest", a small number of people in some areas have to "be a demon", Nintendo later also increased its management efforts accordingly, and the situation gradually improved. It's just that the painting has far more "deformation" space than the text, and once something goes wrong in the current environment, then the game can't be fired no matter how good it is.

The game with tens of millions of sales was once banned by the platform, can the sequel still be sold in China?

Conclusion: Putting aside the style of painting, only from the genre gameplay and confrontation intensity of the comparison, you will find that "Sprasson" and "Gears of War" are somewhat similar, and even both are based on action shooting, melee ultimately has the highest lethality and brainwashing pleasure. In fact, if you think of the upcoming Sprasten 3 as an esports product owned by Nintendo, it will be easier to determine whether you are the target audience for the series, and how far the new game will take the series is the focus that we will continue to pay attention to after the release of the game.

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