Among the more than 100 heroes of The Glory of Kings, in fact, many heroes can combine with each other to achieve unexpected effects. So, what are the combinations, Xiaobian will take stock for everyone.
First, Jiang Ziya + LuBan master, this pair of combinations must be known to many people, commonly known as "slingshot". Even in the professional arena, it is often seen and feared, and if one of the heroes is chosen, then the other is likely to be banned. When everyone is in the game, do you hate that the opposite shooter is a hundred miles to keep the covenant, and the captain of the battle keeps hitting you but you can't hit him. If that's the case, then choosing this slingshot combination can completely beat him without temper. When the back of Jiang Ziya CD was installed, a big move in a few seconds, longer than the hand, than the damage, Baili was completely a younger brother.
However, if you choose a slingshot combination, then the shooter position needs to choose a hero with self-protection ability, such as Li Yuanfang, Gongsun Li, and Marco Polo. Because the slingshot combination means that the auxiliary is basically bound to Jiang Ziya, there is no way to protect the shooter, so the shooter needs to be able to protect himself. However, before level 4, the auxiliary can still help the shooter to grab the line, after level 4, the shooter directly recruits the soldiers, and then fights more. At the same time, the slingshot combination is most afraid of being protruded and needs vision, so it needs teammates to give more vision, so that the slingshot can maximize the hit rate and prevent being squatted.
Second, big Joe + Zhong Kui, commonly known as "spring water hook". This pair is a test of the cooperation between teammates, the need to calculate the time to return to the city, and the zhong kui player to have a high level of proficiency. The power is not big, all rely on the accuracy of Zhong Kui.8. In terms of outfits, Big Joe and Zhong Kui are all out of defense and CD, because the damage depends on "spring water", so they don't need to output equipment, and the most important thing is to resist the damage on the opposite side, as well as speed up the cooldown of the skill as much as possible. In operation, when the enemy has personnel killed, you can calculate his resurrection time, the anti-tower directly into the opposite crystal under the put back to the city circle, at the moment of the resurrection of the opposite personnel, out of the hook back to their own spring water. Because the compound position is fixed, as long as the time is calculated, it is easy to check it at that time. At the same time, in addition to hooking people, Zhong Kui can also hook "BUFF" and hook dragon soldiers. At the beginning, the opposite side of the field can not get the "BUFF", if the opposite side hits the "lord", the dragon soldier is hooked back to his own spring water.
Third, Nezha + Liu Bang, commonly known as "double flying". Nezha's big move is to ignore the terrain and fly directly to attack the enemy hero, and Liu Bang's big move is also to ignore the terrain and teleport to the position of any teammate. In this way, when Nezha opened the big move, Liu Bang chose Nezha's position to teleport past, and when he arrested people, he formed a more fight and less face. This pair of combinations can also be used to fight for hundreds of miles, but you must pay attention to the line of soldiers, otherwise people will leave, the tower will be easily pushed off, and you can ask your teammates to help you clear the line.
Fourth, 100 miles to keep the covenant + Mozi. Everyone knows that whether Baili plays well or not depends on the accuracy of his two skills. When the opposite hero is very flexible, it will greatly increase the difficulty of aiming for 100 miles. But at this time, if there is an ink boy around him, using the second skill to control the opposite side, it will be much easier to aim at it again. And the damage of Mozi itself to the crispy skin is not low, so that one person is basically crippled on the opposite side of a skill, and even seconds. At the same time, the hands of both of them are relatively long, and they basically hit the opposite side unilaterally, and the opposite side cannot hit themselves.
Fifth, Sun Ce + DaiJi. When Sun Ce opens a big move to arrest people, sometimes he may let people escape because of insufficient damage or more flexible on the other side. At this time, if the ship had carried a daiji over, the result might have been very different. Dai Ji controlled and beat a set, coupled with Sun Ce's injury, grabbing the single opposite was basically bound to die. But as a Sun Ce player, there are two points that must be paid attention to, one is that you must clear the military line and then go to catch people, otherwise you go to other places to catch people, and at the same time, your own defense tower is also pushed off by the hero on the line with yourself, you don't know whether it is a loss or a gain, of course, teammates must also pay attention to Sun Ce's position at any time, and help him clear the line in time, especially the wild. Second, we must pay attention to the location of the boat, when there are many people on the other side, it is best to go around, otherwise it is likely that there will be no return.
In fact, in addition to cooperating with Dai Ji, Sun Ce can also cooperate with Huang Zhong and Gao Wanli, of course, whether the effect is good or not also depends on whether Sun Ce's ship is good or not.