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Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment

author:Bald

Following the opening of the Beryl for Premium Dungeon Tickets ( ) , the Official Hanbok Costume was updated on July 21 and then opened the Beryl for full-body enchanted orbs , which can be described as the use of Beryl.

So let's take a look at the details of the beryl exchange for a full-body enchanted orb!

The following is Hanbok information, for reference only, please refer to the national service

Enchanted Orb redemption route

Noble Secrets/Ruined Silent City/Mechanical God of War Lab NPCs and Equipment Processing System Shop have been added to exchange beryl for enchanted orbs.

Destroyed Silent City NPC noble confidential NPCs
Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment
Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment

Mechanical God of War Lab NPCs

Equipped with processing systems

Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment
Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment

All the enchantments exchanged are the same, and all enchanted orbs are not tradeable.

Hanbok News: Beryl uses Hi Plus One, 1650 can be exchanged for 12 parts of the body enchantment

1

[Weapon Tops Bottoms] Enchanted Orbs

The current version of 100 beryls is worth about 800,000 gold coins, and it is more cost-effective to exchange [physical attack +50 strength + 20] enchanted orbs than to buy them directly at auction, and other enchanted orbs are not as good as buying them directly at auction.

Enchanted part orb attributes are required to redeem weapons Tops Bottom Strength +75

Beryl 100 weapons Tops Bottoms Intelligence +75 Beryl 100 weapons Tops Bottoms Stamina +50

Beryl 100 weapons Tops Bottoms Spirit +50

Beryl 100 weapons Tops Tops Physical Attack +50 Strength +20 Beryl 100 weapons Tops Magic Attack Power +50 Intelligence +20 Beryl 100 Weapons Tops Bottoms Independent Attack +50 Strength +20 Intelligence +100 Beryl

2

[Weapon] Enchanted orb

The current version of 100 beryls is worth about 800,000 gold, and it is more cost-effective to exchange [Ice/Light/Dark/Fire Attribute Enhancement] enchanted orbs than to buy them directly at auction, while [All Attribute Enhancements] Enchanted Orbs are not as good as buying them directly at auction.

However, it should be noted that the auction weapon enchantment is a dual attribute enhancement, and here it is exchanged for a single attribute enhancement, and the warriors who have a demand for dual attribute enhancement are still recommended to start through the auction.

Enchanted part orb attribute exchange requires weapon fire attribute enhancement +13

Beryl 100 weapon light attribute boost +13

Beryl 100 weapon Dark Attribute Boost +13

Beryl 100 weapon ice attribute boost +13

Beryl 100 weapons have a +11 stat boost for all attributes

100 beryl

3

[Head and shoulders belt shoes] enchanted orbs

The current version of 100 beryls is worth about 800,000 gold coins, and it is more cost-effective to exchange [Strength +50] enchanted orbs than to buy them directly at auction, and other enchanted orbs are not as good as buying them directly at auction.

Enchanted parts orb attributes are required for head and shoulders belt shoes

Strength +50 Beryl 100 Head & Shoulders Belt Shoe Intelligence+50 Beryl 100 Head & Shoulders Belt Shoe Stamina +75 Beryl 100 Head & Shoulders Belt Shoe Spirit +75 Beryl 100 Head & Shoulders Belt Shoe Strength +35 Physical Critical Strike Rate +3% Beryl 100 Head & Shoulders Belt Shoe Intelligence +35 Magic Critical Strike Chance +3% 100 Beryl

4

[Jewelry] Enchanted orbs

The current version of 200 Beryls is worth about 1.6 million coins, and it is cheaper to exchange [Ice/Light/Dark/Fire/All Attribute Enhancements] enchanted orbs than to buy them directly at auction, while [Four Dimensions +55] Enchanted Orbs are not as good as buying them directly at auction.

Enchanted part orb attributes are required to redeem the bracelet Ring Necklace

Four-dimensional +55

Beryl 200 Bracelets Ring Necklace Ice Attribute Boost +25 Beryl 200 Bracelets Ring Necklace Light Attribute Boost+25 Beryl 200 Bracelets Ring Necklace Dark Attribute Boost+25 Beryl 200 Bracelets Ring Necklace Fire Attribute Boost+25 Beryl 200 Bracelets Ring Necklace All Attribute Enhancements +23 Beryl 200 Bracelets Necklace All Attribute Enhancements +23 Beryl 200 Bracelets

5

[Auxiliary Equipment] Enchanted orbs

The current version of 150 beryls is worth about 1.2 million coins, and it is more cost-effective to exchange [Three Attacks +55] enchanted orbs than to buy them directly at auction, while [Four Dimensions +65] Enchanted Orbs are not as good as buying them directly at auction.

Enchanted parts orb attributes are required to redeem the required auxiliary equipment

Four-dimensional + 65 beryl 150 auxiliary equipment triple attack + 55 beryl 150

6

[Philosopher's Stone] enchants the Orb

The current version of 150 beryls is worth about 1.2 million gold coins, and both enchanted orbs are more cost-effective than buying them directly at auction.

Enchanted parts orb attributes are exchanged for the required Philosopher's Stone

Four-dimensional + 60 beryl 150 Philosopher's Stones All attribute enhancements + 20 beryl 150

7

[Earrings] Enchanted orbs

The current version of the 150 beryl is worth about 1.2 million gold coins, which is much more cost-effective than the auction through exchange here, but the four-dimensional + 110 earring enchantment auction price is 400,000 gold coins, and how to choose it depends on the choice of the warriors themselves.

Enchanted part orb attribute redemption requires earrings in four dimensions + 125 150 beryls

Flower Rain Brief Review

This is a good system from a long-term point of view, and it is still good to brush the picture after the new play character reaches the full level, and you can put together a "sufficient" enchantment.

Although these enchantments are not graduation enchantments, it is still good to give trumpets, especially the trumpets that move bricks in fame.

The most worth redeeming parts are earrings, Philosopher's Stone, Weapon/Top/Bottoms [Physical Attack + Strength] and Jewelry [Attribute Enhancement] Enchanted Orbs, while the rest are not too different from the auction price.

However, the comparison with the auction price in the text is calculated according to the price of "immaculate beryl", and over time, the need for each character will decrease, and there will inevitably be excess beryl, and then exchanging these enchantments is equivalent to "white gift".