laitimes

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

author:Higashino is super gentle

I really didn't feel that the experience was particularly bad when I played it myself. Before the night palace came out, I used Youla to cut, Youla is tall, the sword attack range is large, basically can be cut, plus there is no physical immunity floating spirit, so basically the general attack 2-3 under the hit one (but I am a Yula favorite, the training and damage is still relatively high)

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

Needless to say, after the palace came out, it was also very efficient to fight with the palace, plus the fire floating spirit did not come out at that time

Now that the Son of God is out, I have formed a hanging team of the Son of God to leave Abedo, and I don't even need to run to the floating spirit... Thunder immunity is the sky moving, rock immunity is thunder poignant.

As for the Abyss, it seems that it has not yet encountered the situation where the Fire Floating Spirit and the Ice Floating Spirit appear at the same time, so Gan Yu Zhong has no problem with the duo quacking and killing. If this were the case, it would probably depend on Abedo, the Son of God

Overall, I still support the diversity of Tivat species, the problem may be that there are only 4 people in a team, and there is no quick substitution (violent theory +1)

In fact, the amount of blood of the floating spirit is not too thick, it feels difficult to fight because the attack is easy to empty, the number of refreshes is also scattered, and the person who hits people with a long range does not have to stick to the player's face, and the monsters cannot be gathered.

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

The real dps detector is actually the Hidden Mirror Lady, who is the only mob that can resist the Thor knife of Wanye Buff. (Except Ray Slime)

The battle of the original god is the same as, the serious game is to dodge and attack and interact with the monster, the original god is that I will fight, the monster will run, and the monster is not strong all depends on how well it can run.

The common problem of krypton gold games is the collapse of the value, the battle balance is nothing, can only look at the time limit and timing, it has become that I am as anxious to chase the monster as the urge, the monster will only dodge, as if I am the boss, and then design a few monsters that jump around and can't fight, and play that is called a disgusting, shit-like feel.

This kind of kryptonite game of limited time combat is not comparable to any single machine, so don't take the single machine as an example to touch porcelain.

Yes, the Golden King Beast in the original god is one, some people say that the floating spirit can't hit, I laughed: the Golden King Beast spends most of its time flying, the melee character can only cause damage when it lands and rests, the mage character can't hit at all when it is flying, and the strange flight path also makes it very difficult for the bow and arrow character to aim

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

Some people said that the floating spirit damage is high, and I laughed: the attack of the Golden King Beast will cause super high blood damage when it hits the player, and this damage will also affect the entire team, and my 50,000 blood clock will not last for two minutes

Some people say that the amount of floating spirit blood is high, and I laughed: the golden king beast's health volume as a daily boss is still relatively high, and the good output time is relatively small

A series of dung points of the Floating Spirit can be found on the Golden King Beast, and it is even more dung. However, I don't think that the fact that these monsters have fecal spots doesn't mean they're invincible, floating spirits can easily fight with bow and arrow characters or mages, and the Golden King Beast will be taken away in waves as long as you output high enough to rest the first time it lands.

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

For players, a lot of dung monsters feces, a large reason is because their own strength is not strong enough, the degree of training is too low, if for the role of the dung monster that can suppress the dung monster has been basically formed, I believe that the dung monster can also be easily coped with, so for the dung monster, you can complain that the dung monster design is unreasonable, for the player, etc., but the most fundamental way to solve the dung monster is to combine the weakness of the dung monster and hit it violently

There are many people in the comments who say that the two strange positioning is not the same, indeed, this is the truth, but from a personal point of view, I still feel that the floating spirit is much easier to fight, for the floating spirit, I am used to using ganyu to deal with, it does not take a few arrows to fight down, but for the Golden King Beast is indeed because of my own lack of training, recently just began to brush experience, but overall I still think that the Golden King Beast is more dung, the floating spirit even if it can't hit its own damage is not particularly high, but the king beast's bleeding is really disgusting

Genshin: Are there any worse monsters than the floating spirits in the game's original gods?

In addition, my current idea is to output first after dodging the tree, wait until the king beast puts the dog's head and then breaks the state of condensation, please ask everyone what is a faster way?

PS: Some of the manuscripts are not original, and the infringement contact is deleted