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Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

author:ACG dimensional rice

Some time ago, the "Eat Chicken" mode of "Phantom Tower", which was previously popular among the player group, finally made new progress, first the new mode "Destiny Breakout" opened a small range of internal tests, and later opened to all players to test together. What is more interesting is that one day, the official plan of "Magic Tower" was to start testing at 3 pm on the same day, but I don't know if it is because there are too many players who have registered, and finally delayed for 45 minutes to start, so this mode does not meet the expectations of players?

Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

The background of "Destiny Breakout" is the skill training launched by Hai Jiade in "Magic Tower" in order to train the performer's skills, the player needs to choose the spawn point within 1 minute after successful matching, after landing, you can first find map resources, generally you can find SSR weapons, SR source devices, Destiny Breakout coins, equipment, etc. near the spawn point, and there are also small bosses in the map, similarly, there is also a corresponding "poison circle", that is, energy collapse.

Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

Simply put, "Destiny Breakout" is a large PVP mode, and it tests the player's operation and familiarity with the map, without the so-called kryptonite or level suppression. However, what is more unexpected is that the game daily newspaper jun found another kind of "fate breakout" gameplay among players.

Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

This set of gameplay has 5 key points, namely invisibility clothing, going up the tree, running when you see people, hiding from cats and cats, and persuading fights (sneak attacks), there is no doubt that this is the classic "old six" idea of the classic "eating chicken" game "The lord can win".

The advantage of this set of gameplay is that, compared with other players fighting operations, the core of this set of gameplay is actually running the map, players only need to prepare a green (non-malicious) shape into the map, after picking up the equipment, they will go up the tree, generally can be in the middle of the rank. Moreover, the map of the "Magic Tower" Fate Breakout is indeed very large, basically the same size as the Star Island plus Banjis in the Yaxia map, which is also very favorable.

Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

What's more disturbing is that if this game picks up long-range weapons such as ice bows, it can really implement the core concept of "Voldemort", as long as the map runs well and has patience and obscenity. Aiming at the moment when the two PVP masters are both defeated and injured, it is not impossible to eat a chicken or something, and the last time can also enter a final circle.

Of course, this is just a kind of thinking summed up by the current "Magic Tower" players, and players who like to operate do not have to play like this. In short, the "Destiny Breakout" mode can indeed satisfy players who like PVP, and can also make those who are not very skilled in operation find happiness, and now all players have to do is to sit and wait for it to be launched in the official service.

Hold on and win! Magic Tower New Mode Destiny Breakout Test, When the Old Six is the happiest?

Did you participate in the "Destiny Breakout" test?