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Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

author:Game Raiders Amanjun

Ark of Tomorrow Mobile Game, the skill intelligence of the 3rd anniversary limited character 6 star guiming ghost shark has been fully disclosed. As we learned before, the SP Ghost Shark is positioned as a puppeteer branch under the Special Class. Personally, I think that the 3 skill designs of the limited operators this time have their own characteristics, while retaining the unique blood-locking ability of the ghost shark, which looks very powerful.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

The first is the talent of the SP Ghost Shark, which I personally feel is more practical, one is for the class's own stand-in setting, and the other is for the life increase provided by the deep sea hunter camp. In this way, the SP ghost shark itself should not change the camp, and should still be able to enjoy the deep-sea buff with Scati and other operators.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

I thought that one of the ghost shark's skills would be a more common skill, adding attack power or adding attack speed or something. But this time sp ghost shark 1 skill is a surprise to us. This skill can be exchanged for the proportion of the blood volume of the shark shark and another friend, which is actually easy to understand, such as Scaty's blood, but the ghost shark is full of blood, so this time the skill can make Scaty full of blood, but the ghost shark is full of blood.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

According to an official description, the current use reference for this skill is to exchange blood with difficult characters such as mudstone. If you think like this, you feel that the mud rock is stronger, and you suddenly receive a large first-aid kit, so that the output of the station can be more durable.

The SP Ghost Shark's 2 skill is the blood lock skill we mentioned above. At present, it seems that the SP Ghost Shark and the main body of the 5-star Guard Ghost Shark's blood-locking ability to compete for a high or low, because the duration seems to be similar at the same time, the SP Ghost Shark's own puppet master's characteristics have some advantages, and the skill can summon a stand-in to assist the battle.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

However, in the end, which is strong or weak still needs to be analyzed in combination with specific initial data and rotation data. Personally, it is a pity that the alien operator and themselves cannot play at the same time, otherwise the two locks down the blood can drag the enemy for a long time, which is still of great value to the high level of the contract.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

Finally, it was finally our SP Ghost Shark's 3 skills, and I personally felt that the Ghost Shark 3 skill was unremarkable, that is, pure survival + output skills, and the idea was somewhat similar to Scaty's 3 skills. However, the skill of the shark shark is the group, this skill is actually nothing to say, such a simple and rough skill, just wait for the data to calculate dps.

Ark of Tomorrow 6 Stars Return to the Ghost Shark: 2 skills retain the blood lock feature, and 1 skill exchanges life ratio

All in all, I personally think that the skill design of spherical ghost shark is quite distinctive. 1 Skill features the highest, is a simple first aid kit, can be used with mud and rock. The 2 skill is a skill necessary for high difficulty, and the possibility of subsequent contract highlights is high. The last 3 skills, depending on the specific output ability, if the output is excellent and the rotation is not poisoned, it will also be a good output decisive skill.