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The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

author:Zhongguancun Online

This is Dave's article title "Original God" real machine comparison "Zelda" in the money-charging country will never have a good game, please ask the money-charging Krypton gold and good game What is the conflict connection? Since there are good games abroad, does he have a game of kryptonite card draw? Isn't a game with a draw card not a good game? Or is it that if you develop a card draw game, you can't have a good game? Blizzard developed World of Warcraft, Overwatch, which had to buy out and buy card packs, and Hearthstone, which drew cards.

May I ask, there is no good game AAA masterpiece in China, why throw this pot on the domestic players who spend money? Do you really understand the game?

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

01 Have you played both Protoss and Zelda?

Hara Shin has been debated since its inception, and its art style is similar to that of Zelda's Breath of the Wild, including many people taking screenshots, such as the climbing of the two in my colleague's article, the real-life comparison of the two actions such as holding a sword in both hands.

The plagiarism thing is about to pass, because the core of the two games is not the same at all, and the take-out method of taking screenshots out of context is very naïve and not worth discussing for people who have actually played two games (me).

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

Purchased specifically for Zelda in 19 years

However, the article written by colleagues still caused a large-scale discussion on the whole network, and many people's focus was on plagiarism in "Original God", but this is only a small part of this article, most of the views of his article, I do not agree, the logic is too far-fetched, it is obvious that he does not understand the game, nor does he understand the player.

Original God copied Zelda, and Dave listed a lot of screenshots for comparison, such as climbing walls and paragliding.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

Assassin's Creed

So, is Assassin's Creed called plagiarism? Dave's overall logic is that "Original God" is very similar to "Zelda" in some places, so it is not a good game, and which game does not have the shadow of other games now? This obviously doesn't make sense.

02 Define yourself without a definition

In addition, Mr. Dave believes that "Glory of the King", "Peace Elite", "Original God" is not a good game, "Pokemon", "Call of Duty", "Monster Hunter" is a good game, the domestic can not make a good game, half of the responsibility is because Chinese players like Krypton gold caused domestic manufacturers not to think of enterprising, so as to develop bad games to make quick money.

Speaking of this, Teacher Dave also slammed the lack of good games in China, what is a good game? Teacher Dave said that high cost, high volume, high quality is a good game, please ask the original god initial cost of 100 million US dollars, the next three years to spend 200 million US dollars per year, cyberpunk 2077 cost of 316 million US dollars, Tomb Raider: Shadow cost 112 to 137 million US dollars, The Wild Dart cost of 0.97 billion US dollars.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

Protoss won TGA 2021 Best Mobile Game

In addition, it topped the best-seller list in more than 30 markets such as China, Japan, and the United States, and entered the top 10 best-seller lists in 108 countries and regions around the world. With the "TGA 2021 Best Mobile Game" award and the "TGA 2021 Best Continuous Operation Game" award nominations, is this a good game?

03 Dave: Krypton's games are incomplete games

He listed a lot of kryptonite points in the article, for example, a five-star character who wants to get a full life experience must be charged with money, the core idea is that the buyout system is better than free kryptonite, of course, I personally do not like the kryptonite mechanism, but the key is that these games can be played for free, the map and game plot can be an indiscriminate experience, "Original God" is PVE, the strength of the characters and weapons is not the decisive gameplay of this game, the elemental reaction and teaming is the core, and the degree of freedom is very large.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

Teacher Dave's extreme case of some anchors simply looking for live broadcast effects to draw cards in the resident pool is not representative, because the existence of the guarantee mechanism can still be regarded as a price tag. The core content of Dave's article is that Kryptonian mobile games have led to domestic manufacturers making money too easily to develop "good games", and domestic players have to pay half the responsibility.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

I askEd Mr. Dave again, are there any card draw games in other countries? Did it affect the development of a good game? "Original God" earns more money in the United States than in China, will there be no good games in the United States?

04 Extreme remarks, deliberately buckled pots

Mr. Dave deliberately divides the player into two parts, one is a brainless krypton player, the other is a console game console buyout gamer, and it is also very mechanical to define a good game as a non-krypton gold buyout system.

Dividing the two highly overlapping crowds into two categories, the reason why the country can't make what he calls a good game simply boils down to the fact that Chinese players love Krypton gold.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

So why don't you care about foreign players? About 28% of the revenue of "Original God" comes from china, and the remaining 72% of the revenue comes from abroad, according to your reasoning, the domestic good games that you said are not charged by foreign players?

This is illogical and lacks factual basis, "Original God" in China, Japan, the United States and other more than 30 market best-selling list, players in these countries and Dave teacher are from playing Pokemon", "Call of Duty", "Monster Hunter" grew up, is it because there is a card draw, so it is fun? Or is it because the game itself is fun?

05 Please let go of your preconceptions about domestic players

The first Internet café in China was only in 1996, when the price was close to 40 yuan an hour, it was not played by ordinary people at all, until about 2002, ordinary people could afford to go to the Internet.

Around 2007, the rise of game agents, basically stable Internet companies such as Kingsoft Tencent NetEase and other companies to take shape, the start is very very late, the market channel technology has not formed a system at all, China's large-scale 3 games started very late, the recent AAA game "Black Myth: Wukong" is also a phased result of China's technology accumulation in recent years.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

In addition, "Dyson Ball Project", "Forever Forever", "Taiwu Painted Scroll" has achieved very good results in recent years, the player's aesthetic is constantly improving, and the early inferior online game charging card deception game has no living space now.

The colleagues of "Protoss" vs Zelda's follow-up brainless spray "Protoss" do not understand the game

So simple to develop the pot of the AAA masterpiece to the domestic game Kryptonian gold players, and Dave teacher repeatedly emphasized that Mihayou so much money why not to do a good job, then how do you let the game company that just operated the year "Original God" develop a BOUT full game content within a year?

And why do you blame the domestic gamers who can't do what you think is a good game, and blame the gamers who spend money in China? You don't understand the game, nor do you understand the players in the country.