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Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

In the Fantasy Journey to the West, many players like to challenge some exciting things, such as playing books for babies, or opening treasure maps, but when it comes to excitement, it must be inseparable from the gameplay of identifying equipment. After all, as the old saying goes, give it a go, a bike becomes a motorcycle, and if you drive a good attribute of the equipment, the player's down payment will not have to worry. Today there is a small partner to try the identification equipment, let's take a look at it!

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The player is prepared with a half-car of shoes of level 160, which has been fully identified, let's see the results together!

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The first one, there is nothing to say, a whiteboard, nothing, agility and defense is not the national standard is better than the national standard, not even a double plus.

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

After the front paving, the second piece of equipment came out of the blue word, spell critical hit damage plus 3.01% This spell critical hit is still very impressive, but this agility and defense is really low and pitiful, not as good as the previous whiteboard, I have to say that spell critical hits are really violent things here.

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The third piece is still a whiteboard, agility plus 55, defense plus 88, pulled.

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The fourth piece, is another piece of equipment with blue characters, this time the special effects are simple, although the defense of this equipment reached 102, it is still good, but this agility is still too low, the player is very uncomfortable at the moment, if the special effects of this equipment can be combined with the french explosion, the player can get rich, it is a pity that there is not.

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The fifth piece, as always, is a whiteboard, nothing!

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

In the sixth piece, the player has another water clearance, although the defense and agility are only 59 and 92, but it is somewhat a comfort for the player.

Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!
Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!
Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!
Fantasy Journey to the West: The player identifies the three blue characters? Something you dream of!

The last four pieces, not surprisingly, are all whiteboards, and players don't want to look at them more, which is too obstructive. After reading all the equipment, the player's heart is like ashes at the moment, if you can paste those three blue words on one piece of equipment, how good it would be, if so, it is simply one piece stronger than three pieces, but unfortunately it does not exist.

Although the player identified three blue characters this time, this result is really unbearable for the player.

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