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Is there a risk of baldness in a city war? A thousand kinds of brain-burning collocations do you want to challenge

The horsemen should be afraid to be afraid, and they know that the short soldiers do not dare to take it

The classic battles of the Three Kingdoms are as numerous as cattle hair

One of those battles is full of strategic battles

It is even more unforgettable and admirable

Is there a risk of baldness in a city war? A thousand kinds of brain-burning collocations do you want to challenge

In "The Troubled World"

You can also play in "City Battle Gameplay"

Experience the thrill and strategy of leading soldiers to fight

Let's take a look at it together

01 Battlefield point troops, skillful use of strategy

City battles in mobile games

It's like a battlefield

Play with the various battle strategies of the Three Kingdoms, and mix and match

A battle can have multiple schemes and different solutions

Fully expanded strategy with freedom

▲ Pointing soldiers on the battlefield, pointing out the country and mountains

In the midst of the battle

You need to use a scheming match

Break the stalemate of the battle by sending teams

Meet the "Victory Condition"

02 Diverse schemes, true restoration

City Battle Gameplay

Mainly derived from the Three Kingdoms story

The scheme of your choice

The corresponding tactical concepts are also different

Is there a risk of baldness in a city war? A thousand kinds of brain-burning collocations do you want to challenge

▲ A campaign plot card selection

"Hope plum to quench thirst", "empty city plan" and other schemes

These all belong to the Three Kingdoms Allusion Scheme series

For example, the effect of "looking for plums to quench thirst"

It's an extra increase in mobility

As long as the friendly forces are "hoping for plums to quench their thirst"

They continued to pursue, without giving the enemy a chance to escape

▲ Scheme card "Hope plum quench thirst"

Of course

The tactics of the campaign are more than the above

What strategy to use specifically

It requires everyone to make a keen judgment of battlefield information

Continue to take appropriate action

03 Retrospective action, high degree of freedom

For the sake of a more immersive experience

A combination of tactics in battle

City Battle Gameplay features "Time Back"

In the same battle, when the decision is wrong

You can go back in time

Chance to go back to the previous turn and re-operate

You can also try it

Use different strategies to win

Enjoy the thrill of strategizing and winning thousands of miles

▲ Time back in time can "withdraw" past actions

Through "Time Travel"

In a single battle, there are many solutions to the combination of schemes

It greatly broadens the freedom of each strategy collocation

For example, multi-route battles

You can explore by going back in time

▲The battle of Runan,000 on multiple routes

The elements of the city battle gameplay are very rich

There are nearly a thousand pairings to choose from

In the middle and late stages of the game

You even need to control 2/3 of the teams at the same time

Step by step, win the victory