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Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip
Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

Hello everyone, I am summarizing the little tricks of The Two Dimension One.

Today's summary of the strategy Wei Yi will give you a brief summary of the use of several core soul increaser tips in the current game, because in the past many friends have asked questions about the use of some soul masters in private messages, so I hope that today's strategy can give you some help:

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

First of all, the most common in the short-map lineup can play Ning Rongrong and Oscar, as for why to take them, most of the friends should know Rongrong's pull bar and Oscar's overall energy recovery effect, but in addition to this, the ability of both of them to increase injuries is also extremely impressive, such as:

Rong Rong's 2-2 skill [Linglong] [Distraction Control] provides attack power, critical strike rate and critical damage are based on the target soul master's own attributes to increase, this thing is a bit scary, and the critical strike rate increase is also a core to ensure that we are full of violence in the short chart, and the other 2-2 skills can also have 50% additional 3 attribute improvement effects under the support of the 100,000-year soul ring

Oscar's 1-2 skills can also provide critical strike chance and attack increases, with Rongrong's 2-2 skills can basically provide a total of up to 45% of the critical strike rate increase, which is why our short chart can approach the maximum reason for the full critical strike rate, in addition, Oscar's 2-1 skills also have a double attack and damage increase effect, of which nearly 23% of the part is based on the target soul master's own attributes, and the 2-2 skills of the joint Rongrong have nearly 70% or more of the attack effect, which is extremely hard In the end, Oscar's bonus point is best to deploy attack + speed, because his 1-2 skills and 2-1 skills have a team-wide attack effect based on Oscar's attack, so the higher Oscar's attack power, the more obvious the team's damage increase effect will be

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

After talking about the Oscar + Rong Rong in the short picture, then let's look at the old partner Fire Dance + Ghost in the long picture:

Ghost's 2-2 skill has a very good all-attack effect, up to 75% of the ghost's attack power, although this attack effect needs to be warmed up, but the time required is very short, but considering that ghosts generally need point speed, so this attack skill can not play its maximum effect; secondly, the ghost's 4-1 skill has 3 rounds of multi-layer attack effect, the highest also has a total of about 150% of the target soul master as the attribute of the base of the attack strength, However, this skill needs to be accumulated by using the number of attack segments, considering the duration and accumulation time of 3 turns, the 4-1 skill is actually not a highly versatile means of attack, but this skill is quite good in the Dark Weapon Team

There are many means of increasing the damage of the fire dance, such as 2-1 skills, 3-1 general attack and 4-1, 4-2 skills have the effect of adding attack, but although the paper strength of these skills is very intimidating, they have their own problems, such as 2-1 skill [firethorn] increase needs 4 times to trigger [burning] to form, this requirement also makes it difficult to ensure the sustainability of its damage increase; secondly, 3-1 [flame attack] requires fire dance to attack [burning] enemies to increase damage, This point is not easy for the fire dance that the long map is generally configured as 2111, and the final 4-1 poly ring injury enhancement skill is actually the most efficient injury increase means of the fire dance, but because the duration is only 3 rounds, its adaptability to the Tang Chen Dark Weapon Team is not good, but the adaptability to the cat team is not bad

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

Then we come to another pair of common short chart combinations Hulena + Ah Yin, of course, the fox's increased position in the long chart is also appropriate:

Hu Lena's injury increase means are mainly based on the passive increase of 2-1 or 2-2 skills [chaos] or [serious injury] and the permanent 30% increase of 4-1 skills, of which the short chart we generally use the [chaos] of 2-1 skills to increase damage, and the core skill of applying [chaos] is 4-1 skills; the long map generally uses 2-2 skills of [serious injury] to increase injuries, and the core skill of applying [serious injuries] is 1-2 skills and 3-2 general attacks; in addition, the fox's 4-1 skill 3 layers of injury are actually more lucky. Sometimes it takes several releases to accumulate 3 layers, and sometimes good luck can accumulate 3 layers with a release, because of this reason, you can try to try your luck a few times when playing a short chart, and the damage is not enough because the number of layers of 4-1 skills is not enough, after all, 1 layer has 30% of the increase

Here Ah Yin is a very good soul increaser in the short chart, its core damage increase skill is 1-2 skills and 2-1 skills, of which the 1-2 skill of the [Anger] poly ring damage increase effect can increase the target soul master's final critical hit damage by about 120%, this range of critical damage increase should be the most considerable existence in the game, in addition, this skill can also be automatically released once at the beginning of the battle, very simple; in addition, Ah Yin's 2-1 skill is very simple for having [Shelter] The enemy of the state has an attack effect according to the maximum life ratio of Ah Yin, so in the short chart, Ah Yin is generally a point life attribute, and the higher its life attribute, the better the attack effect of the target soul master, and the core skill that triggers this [Asylum] state is Ah Yin's 4-2 skill [Blue Silver Recovery] to the whole team's [Shelter] state

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

Then we come to the already famous double Tang injury combination:

Tang Hao's 2-2 skill [Hao Tian's Heart] [Hao Tian's Will] attack effect can provide up to 100% of Tang Hao's attack power, considering the training degree of everyone's strong attack system soul master, this attack effect should be the most impressive attack effect in the current game, in addition, Tang Hao generally takes the [Wild Ape] left arm bone + 1000 year 1-2 skill soul ring in the short picture, so that in the first round Tang Hao can directly use 1-2 skills to trigger [Hao Tian's will]; and in the long picture, Tang Hao can adjust the soul ring of 1-2 skills to the soul ring of the highest age of the giant scorpion system, which can also provide Tang Hao with some additional increases in attack power, in addition, the general way to trigger the [HaoTian Will] in the long map is to use a 4-2 skill, and then wait for 2 turns to trigger the [Haotian Will]

Tang Yuehua's increase in damage can actually be divided into short charts and long charts, in the short charts, generally with 1121 skill configuration, plus points to select the speed attribute can be, so as to maximize the entire attack effect of 2-1 skills; and in the long chart, Tang Yuehua can generally take 1/2221 soul ring configuration, plus points for attack to maximize the attack effect of 2-2 skills, of which the final decision to choose 1-1 or 1-2 is still whether you can resist the attack of the other party, can resist with 1-1, If you can't hold it, you can bring 1-2 blood replenishment, and Tang Yuehua's 2-2 skills need to accumulate 30 layers of [Zhen] state to have the greatest effect, so we will generally choose ghosts in teams such as the Double Tang Cat Team to provide some help for Tang Yuehua's early return

Today's last one is the new king of increased injuries Po Saixi, in fact, Po Sai Xi's increase in damage comparison raiders two days ago has been done for everyone, I believe that everyone has a comprehensive understanding of Po Sai Xi's ability to increase damage, anyway, the general training degree of friends to choose 1111 soul ring configuration + speed acceleration can generally ensure that the whole field of a single enemy 'Neptune Curse] mark continuously, and in PVP Po Sai Xi can generally choose 1111 soul ring configuration, However, the bonus point has to be replaced by an attack to trigger the non-consuming passive use effect of the 1-1 skill at a higher frequency, which everyone should keep in mind.

Today's article Wei Yi explains to you in detail the details and methods of the use of several core wounded soul masters in the current game in short and long charts, hoping to give you some help! Today's guide is here, thank you for your support!

Soul Master Duel: Several core soul masters use skills! Hit the high damage tip

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