laitimes

Does deceleration count as control in DOTA 2? Different players have different answers

Players familiar with DOTA 2 know that DOTA 2 Heroes have a lot of control skills, as well as a lot of items and skills that can be released from the controls. However, although there is a slowdown skill, whether it is a control skill or not, there is still some controversy in the player's opinion. Some people think that deceleration is debuff, not a control skill, and some people think that deceleration is a control skill.

Does deceleration count as control in DOTA 2? Different players have different answers

In most of us's impressions and perceptions, control can be vertigo. Confinement or flying, these can make the opponent unable to move is called control, and control can also be counted as a very important skill in team battles, so can slow down this thing be considered control? Different players will have different answers to this concept, and if it is for myself, slowing down is a control.

Does deceleration count as control in DOTA 2? Different players have different answers

I remember seeing someone online saying in Dota 2 that all other heroes have control skills, except for heroes (Sword Sage). The person who said this used a slowdown and some debuff. Skills count as control skills. So is deceleration a control skill? Personally, I don't think so. DOTA 2 can move when slowing down, can use skills, can also use props, except for slowing down, other than slowing down, the other is not very useful. Of course, there are also people who think that deceleration is also a kind of control. If the deceleration ratio is high, you can hardly walk. Isn't it the same as control?

Does deceleration count as control in DOTA 2? Different players have different answers

Deceleration, which can be regarded as a soft control control, is to allow teammates to connect to the subsequent control skills, so it is still very important, and if there is no other control in addition to deceleration, deceleration is actually very good to use, although in the control has been regarded as a relatively weak skill, but it can also be said that it is better than nothing.

Read on