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Shadow Poem: 75 victories rate Yang Yan curtain death raiders

author:178 game network

Author: NGA-Black Tatsuno

Shadow Poem: 75 victories rate Yang Yan curtain death raiders

Because Yang Yan's personal plot I like very much, so before the dlc there was a concept of the construction of the curtain death, but the sewer is the sewer, although there is a time to steal chickens, but the overall winning rate is a tragic word, after the dlc, the necromancer finally willow dark flowers Ming I immediately plated three flash yang and three flash tapir general rushed into the ladder.

First of all, talk about the winning rate, the opening because I am not familiar with the operation of the card set first lost two rounds, the tuition fee was paid, roughly after I had some experience, I immediately won 10 consecutive wins, and finally fell on the hands of a creature fish (the picture of 10 consecutive wins was not cut, only a screenshot of a 9 consecutive wins), and then there were several small consecutive wins, basically all professions have been encountered, from the perspective of the game situation, I think the curtain death t1 should be nailed down.

In terms of retention cards, the operation of the curtain death has no low requirements for cards, so the opening priority to find cards, 221, the king's tomb, including two kinds of one-fee spells can be considered, after ensuring that there is at least one card in the hand that can be played in the early stage, it is the turn of the second fee to choose, of which Yang Yan is absolutely not left.

Yang Yan's tomb eating effect in the early stage will seriously affect the operation of the card deck, the card key time point, and in the middle and late stages of the undead completely no shortage of tomb time point he is convenient to play the glory, 221 because it belongs to the category of cards, so it can not be regarded as 2 fee followers, in the case of leaving 221 it is recommended to change cards to find a two fee entourage.

In addition to the retinue, there are two two fee talismans to choose from, that is, the tyrant and the ship mother, I personally follow the way of the first hand ship mother and the rear hand tyrant when leaving the card, although the tyrant first hand two fees is also a choice, but the tyrant who explodes the 5 fees will occasionally have a card field situation on the unfolding, so if you have to, the first hand is not left, and after missing the second fee, it will not be the turn of the tyrant to appear in the form of a talisman.

Speaking of the ship's mother, is it better to get off the ship first in the case of a two-fee retinue? This problem depends first on the other party's profession, and secondly on your hand, facing a deck of cards like Fish Ball, which you need to grab with him in the early stage, the boat mother is definitely not a good choice.

The unfavorable opening is easy for you to fall into the passive scene, give the rhythm to the other party, and in the face of some card groups with late power periods, the ship mother who jumped out of the four fees will become the nightmare of the other party, and the rhythms of the early losses are basically not worth mentioning, especially if you have 311 in your hand, a set of combination punches down, the rhythm belongs to you. The choice of the 3 fee retinue is generally 311 and the king's tomb, and unless it is a last resort, it is basically impossible to compare with the first two.

In terms of the game, fish balls you have to grab the scene with him, the direct damage of the other party is much more than us, but in addition to tolerance, basically very good prediction, you grasp the rhythm in the early stage, calculate the timing of the other party's meal, the boat mother can basically block the other party's action for a round, the other party can't even find the time to go to the factory, after 5 fees, once a round occupies the upper hand, it is basically a safe win.

But if the early stage is suppressed, the problem you face will not be a boat mother can solve, the otc ability of the fish ball will become a knife hanging over your head, the solution, the spell, the blood return due to the key card cost is relatively high is unable to take care of one round, the hard power between the card groups I think between Bo Zhong, who first grabs the rhythm of the possibility is greater.

Vehicle dragon, basically did not lose, my set of milk is quite sufficient, in the face of players who can not ock is basically difficult to be pressed to the killing line, the damage of the vehicle dragon has been very good calculation, is the milk or the wall, the basic face of the vehicle dragon The only problem to consider, very simple game.

Half of the method, did not lose, the mother of the ship a card to block the deck, lost the estimated card is not in place, the mother of the ship did not continue.

All forms of royals, the scene can basically be completely exploded, compared to the card, the pressure field is a better choice, and strive to make a wave of big scenes in 5 or 6 rounds, in the case of having abandoned Nahat, the royal is impossible to solve.

Talisman Teaching, after seven fees is the opponent's turn, if the seven fees before the disappear too much leading to the task slow is very dangerous, belongs to the inferior game, I personally did not lose basically because of the full force of the face rushed to death, but this opponent card requirements are too high.

Guardian teaching, big bad game, rabbit this card unless the lame to give force, or can only go all out to find a thousand gold to solve, once the other side suppressed a round will go far.

Finally, there is the civil war, which is currently the most difficult to summarize, and the death of the curtain is very similar to the evolutionary emperor of that year, and there is no ock means such as the world riding the tiger, so the two sides should easily fall into a stalemate.

My advice is to rub blood as much as possible, there is a recommended slash is a thousand gold sticker spell to the motorcycle zombie, let the motorcycle zombie evolve to knock off a monster, and then die rush, a total of 14 damage, the first 6 damage planning plan is not difficult to get, the problem is that while rubbing blood while passing the card in the actual game of difficulty.

In addition, during the Civil War, the Wind God is the Inner Ghost, and more than once I can kill the case of the card I am on the field, so before you are ready to kill to see what the Wind God is like.

Shadow Poem: 75 victories rate Yang Yan curtain death raiders
Shadow Poem: 75 victories rate Yang Yan curtain death raiders
Shadow Poem: 75 victories rate Yang Yan curtain death raiders