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Riding and Slashing Fire & Sword Polish Mission Guide Polish main line how to do

author:3DM Game Network

The Polish plot is probably the main content of Fire and Sword, because this game is adapted from a historical novel written by a Polish writer. The background of this historical novel (the Northern War, the Swedish invasion of Poland) also makes the Main Line of Poland full of thorns and obstacles, which should be regarded as the most difficult of the three routes.

The three seemingly insignificant village chief tasks when they first got on the big map were mandatory, and if they didn't do it, they couldn't turn on the main line function, and the three main lines should be like this.

To trigger the main storyline, you need to do a small task first. Find any Polish lord/nobleman, ask him if he has a special task for you, and then be ordered to plunder a village belonging to the Cossack state (I received the burning Ofmalov Brod, I don't know if it was the target of the task assigned immediately). Once in this village there will be two choices, burn or not burn. The former triggered the Polish route, and the choice of whether or not would lead to the Cossack route (I did not go down this road, so I only know that this is a major point of disagreement). After completing this mission, you will automatically trigger the main storyline when you reply to the previous Polish lord, and you can choose to fight for Poland after the war to receive a mission that will accompany you for a long time from now on - "The Deluge/The Great Flood". Speaking of this title, there are also some stories, and the original author wrote a trilogy of polish war history, fire and sword, the Great Flood, and the fire of the steppe. And this second "Flood" is the story of the Swedish invasion of Poland, war and disease engulfed nearly a quarter of Poland's population, even the Republic of Poland is in danger, and your task is to lead the people to defend Poland, can you do it? (At the beginning of the game, Poland will be at war with Sweden, Moscow, and Cossacks, while the remaining Crimson states have an alliance with the Cossacks, so it is not recommended to do the main quest at the beginning, which is too difficult at the beginning.) You can consider saving money in business, first enhance your own strength and then do the main line)

After receiving this task, the conversation with the Polish lord will have an additional "how can I help Poland" option, usually only to answer that I am busy or kill the Swedes. Try a few more times, or ask a few more questions from a few lords, and you'll get a quest to find a Polish veteran, Colonel Zagloba. Search for the traveler in the taverns in the city, then buy the veteran's current location from him, and then quickly go to the local tavern to collect him as a companion to end the mission.

It was easy to do so, and when the veteran was found, he could return to the Polish king to receive the task from him. The initial task was to capture a Swedish creep for him, and on the big map there would always be some Swedish patrols/grain conscripts running around, and there were not many of them, and after defeating a squad, a Swedish soldier could be captured. After the king takes the captives and tells you that he is going to get information by torturing him, please don't worry, it will be a result in a day or two, and before you ask the king how the torture worked, he will only answer you that he is looking for a Swedish translation - and when the prisoner is recruited, the first difficulty in the Polish main line, "polish relics". It turns out that the Swedes tried to emulate your original mission and raid a small Polish village. But this village is not ordinary, it is a small town closely related to polish religion. (Like the Vatican, which is not a big place, but is a pillar of the entire Western Christian spiritual world) Your task is to organize this gang's attempts. After rushing to the town, the battle will begin directly, the enemy army has eight or ninety people, and they are all Swedish elite (Swedish musketeers are also among the best in the whole fire and sword). If it fails, it will directly game over and jump back to the main interface, so pay attention to archiving.

After defeating the Swedish army, you can restore the king, and the next task is to ask you to capture a Swedish lord/nobleman and offer it to the king to prove that you are capable of fighting against the regular Swedish army. At this time, the best way is to go to the area where the Swedes have a fierce firefight with other countries to try their luck, it is very likely to encounter a Swedish army that has been maimed or beaten less, and after defeating them with superior strength, it is enough to capture a lord and hand it over to the king. (Save before going to war, because there is a chance that the enemy commander can be captured)

The king was very happy, so he made you a polish warlord, a general of the Kingdom of Poland, and will give you a reward land, that is, a village. But at this time, it is too early to laugh happily, and the real sinister situation is waiting for you behind!

A great war is coming, and the king wants you to lead an army to attack Warsaw, and give you the power to kill and kill, temporarily take the position of marshal, and promise that after the capture of Warsaw, the city will give you a fief. At this point you can visit Poland's cities and cities to find the lords, show them the king's handwriting, and they will attack Warsaw with you. In Fire and Sword, in order to match the history, there are two of the most difficult cities on the big map, Warsaw and Moscow, so your task can be very difficult. I have the impression that Warsaw was occupied by Sweden, and the Swedish king personally garrisoned there, plus the garrison was as many as 800 people, so find as many lords as possible to attack the city with you! Bombing a wall with a bomb is a natural skill, and after that, it can only be filled with life, and there is nowhere to be clever. I tried this option, but the Polish soldiers were strong enough to face the Swedish musketeers without horses at the Lancers (especially the Armored Traverse Wing Hussar).

What you get after the fight is a small village.

Don't rush to attack the city and plunder the land after raising the banner of rebellion, if you have an effort to accumulate honor early in the game (help the villagers drive away the bandits without getting paid, help the lord solve the fleeing criminals and do not charge the 300 yuan, free release your captive lords of other countries can increase the honor points. Always burning towns and robbing villagers of their belongings will reduce the honor value) At this time, it is not a problem to persuade some lords who believe in chivalry, but please use S/L Dafa, after all, no matter how simple it is, there will still be a chance of error. When persuading the lords to join the rebels, there are many kinds of arguments to choose from, "blood", "notarization and fairness", "we are powerful", "personal interests", "you are a wise man, you know", "there are too many reasons I can't say clearly, you want to take it yourself", "you still don't want to defect". The latter three have little noticeable effect, and the first and second are for lords who value chivalry and have a sense of justice, which can be inferred from their conversations with you. When you ask them to switch to Pan Jun, they will affirm the status of the new khan's legal heir and think that this is the current khan's fault. The third one is of little use at first, because at first you are alone against the entire kingdom, so it is not convincing enough. Personal interest is suitable for those more evil lords, who do not care about the so-called bloodline when talking to you, and the first consideration is whether joining you when your power is not strong can you win greater benefits for him (want to be a founding father or something like that?) At this time, if you have extra skill points, you can add Persuasion, which will make it more convenient for you to convince others, but even adding 10 does not guarantee that you can definitely move the other party, so please save more, after all, each lord has only one chance to convince them.

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