The 8.22 version of the update is relatively rich in content, and it has once again caused a wave of upward division. After "Ice Fist" Victor and "Death Stream" Sain, what are the new versions of "Trend Black Technology"?
On the road – fat poodles

One of the opponents who are hot on the road, weapons, hands, and sword demons is a poodle, but it is a meat poodle. Take advantage of the double W skill for replies and no-controls:
If the opponent can't drop a meat poodle in seconds, then the crazy reply will make the opponent fall into madness!
In outerwear, the fat poodle on the road has climbed to second place, and among the players who are good at playing with poodles, the winning rate is even higher:
Whether it's a regular line-up or a support walk, the poodle can hit the output, or it can enter the field to absorb damage, and use the double W to recover and escape without control.
At the same time, the presence of big moves can also help the poodle to swim, grab the key rhythm for the team, and help the team roll up the snowball in the first and middle periods, which is also one of its advantages.
Core three-piece set
Cooldown reduction is the core, as early as possible to pile up 40% of the cooldown reduction, can effectively help the poodle to use more enhancement skills, strengthen Q seconds to kill enemies when advantaged, and strengthen W free control + recovery when disadvantaged.
Black cut is the output core and the damage protection of the meat poodle. The follow-up green armor is conducive to more life recovery, and the golden body is to enter the field to ensure that he is not killed by the second.
Rune recommendation
Using the ejection of the grass on the road, the poodle can consume enemies while the trigger is not extinguished. Sub-lineage selection legend: toughness, reduce the difficult situation of being controlled by the point after the second kill.
Medium single - paste face output nightmare
In the strong middle of the single generally weakened the version of the ability to clear the line, nightmare was discovered in the middle of the road many excellent potential:
1. Strong ability to clear the line - Q + passive + Tiamat on a wave of soldiers;
2. Strong support ability - big move to turn off the lights and fly in the sky, quickly help teammates form more fights less;
3. Strong cooperation ability - E skill-oriented point control, high success rate of cooperation Gank;
……
Therefore, the nightmare of the middle single is the right thing to do!
In the early stage, there is a strong Gank that W can dodge the enemy, and even if you can't fight in the line period, you can clear the line and wait for the support of your teammates. Nothing can also brush F6 and three wolves.
The nightmare of the middle road can develop and form much faster than that of the wild, and the linkage between the middle and the wild Gank is even more to be killed. When the nightmare clears the line and disappears into the field of vision for a few seconds, then the enemies of the other lines will tremble, because the nightmare will soon enter your dream and take your life!
In the early stage, do a Tiamat to strengthen the ability to clear the line. Free up your own time, but also be able to brush your own and opponent's F6 more efficiently, crazy development.
Once you've made the curtain blade, you can fly everywhere with crispy skins and take people's heads!
Recommended runes
Q to enemies can trigger a lethal rhythm attack speed bonus, providing a more convulsive attack frequency when the Nightmare Iron Face is output. Calming down can help Gank's nightmare after success and usher in his next rhythm as soon as possible.
Fight the Wild - Aftershock Mangfu Sword Demon
After the end of S8, the sword demon gives the impression of being the head of the mangfu - as long as the operation is in place, no matter how many people you have, the same hammer is exploded! But one thing is very uncomfortable is that despite the rebirth of the big move, after being set on fire, the sword demon may not be able to use the second and third Q.
Therefore, it is imminent to improve the defense attributes, but in the early stage, the offensive attributes need to be output, then there is only one way to rely on the aftershock - the principle is the same as the Ice Girl, there is control that can stably trigger the aftershock, and at the same time, when it is close to the body, it can effectively reduce the enemy's counterattack damage and help the sword demon successfully split the three swords!
Although we gave up the electrocution, the damage is still not to be underestimated, and as long as the three Q is hit, combined with the general attack, it can easily take away the opponent.
In addition, in terms of brushing the field, as long as the Q skill is used well, any wild monster brushes up without pressure, and you can also practice the QE combo skills by the way ~ E skill is convenient to pass through the wall and cross the field of vision Gank, the control of the three-stage Q can make the enemy powerless to escape when Gank!
Cooldown reduction attributes are important to help sword demons continuously use QE combos to hit output and control. Hitting wild knife + black cut + dream full 40% cooldown reduction, and at the same time with this aftershock double resistance bonus, then the sword demon is no longer afraid of being killed by the second, so that the three Q can not be completely played.
Aftershocks serve as the cornerstone runes of the main system, and the secondary system chooses the dominant system to improve the output and recovery ability.
ADC – Deadly Output Rhythm Tuqi
Although this stage is not very friendly to continuous output stream ADCs, how can mice use common sense? With the help of passive Venom's sustained damage, rats can always trigger a lethal rhythm.
In the team battle, the rats that are stealthily waiting for the output opportunity are even darker, the more like heaven! When the enemy surrenders key skills and is not in good shape, it is time for the rats to send surprise gifts:
Of course, in this version of the early rhythm, the rat can only rely on "attacking the poison with poison", call the wild father Gank down the road, help the rats through the most difficult period in the early stage, develop and form in advance, and stealthily go to other roads to do things.
Early attack power is still a very important output standard, so first do Lan Qi to increase the attack attributes. Then make up the core output hurricane to improve the AOE output ability, and get the symbol of the endless slaughter as soon as possible in the advantage round!
Rats can easily throw a W skill can trigger the deadly rhythm through passive, while replenishing the attack power first, the attack speed bonus is increased by the fatal rhythm, helping the rat to play the full layer of passive faster, and use the E skill to burst out to get the kill.
Assist - a hundred flowers compete to open Jeela
The rise of Jela was first seen in the first two versions, until the 8.22 version ushered in the outbreak. We won't delve into the specific reasons, but one of the most obvious reasons is Landry's torture passive damage increase. In the current version, the odds of assisting Jela climb to the top of the list!
The current version of Jela is the first to do Landry's torture, and the molding period is even earlier than the ADC, but the damage is better than the ADC - in the next confrontation, if you ignore the output of Jela, it will be fatal:
Jela doesn't even have to shoot too much herself, just rely on the continuous output of the seed, can make the enemy make a difficult choice - carrying the output of the flower to chase Jiela? Or do you resist the output of the down-road duo to destroy the flowers first?
Later in the game, watching the harmless Jela often hurt people the most: seeds planted deep in the jungle will grow deadly piranha flowers!
The first big mask is released to improve the continuous output ability, and there is a good damage in the early stage. Then upgrade the blue salary pack, and make up the ice stick to greatly increase the stickiness of the flower.
The output of flowers can trigger or continuously reduce the comet's cooldown reduction, increasing damage.
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