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"Three Kingdoms Killing" is complete with the use of methods and techniques

author:Ranger Net

1 The focus is on timing. After using the volt, they all want to draw more cards or fold their cards without letting the other party drop their own cards, which is the "common sentiment of people". However, it is so easy to let you take advantage of the old and others to suffer. So timing and choice are very important. For example, in the first round, everyone may have flashes in their hands because of the use of hand gas cards, and your hand is also very sufficient, so when you kill the other party, it is recommended to draw your own cards to achieve the effect of shuffling. In the first round, it is difficult to kill and seriously injure the enemy, kill the opponent and discard the opponent's card, the hatred attracted is relatively large, the enemy flashes after the reverse of your card, and you are likely to be counterattacked after the end of the round. If you just draw cards after killing and do not abandon the other side's cards, first, the hatred is not so big, the second is to shuffle the cards to achieve the purpose, and the third is that even if the other party flashes the anti-fold cards, because the cards have been previously replenished, the loss is not large.

2 The key is choice. There are often many choices, and some players often choose and regret that they should be. In fact, in addition to some key operations, most do not have to be too entangled, my advice is to give priority to discarding other people's cards when the quality of their own hands is generally better. Let's start with what are the key operations. Drop equipment, especially for core enemies. Don't hesitate to drop the enemy's key armor, weapons, distance, create conditions for the whole team, you must unleash the skill to take it off! The enemy is bright and flashing, but because the enemy is the core enemy, even if there is a bright flash, it is still recommended to kill him to create opportunities for teammates, and it is still recommended to fold the cards here. Control the number of cards in the enemy's hand, but also to launch skills, do not greedily and cheaply to draw cards, we do not know what the cards are, whether there can be a reasonable return, will not be the income of only one card. For example, Zhang Gao, Hua Tuo.

3 Clever use of enemy or teammate equipment. Enemies or friends have vine armor or black shields, and we can use the equipment of our teammates or enemies to draw cards. Killing is ineffective, we free lossless to touch one more card. In the same way, the enemy has black equipment, we can discard any cards other than the black armor (or choose to draw), because the black kill is ineffective, the enemy does not have to flash out and can not reverse your card.

4 Plotting is not a locking technique. In the later stage, the amount of health and hand we have finished may be very valuable, so we can simply kill the enemy, and we can choose not to launch the skill, after all, if two hands of cards are reversed by the enemy, it is still very hurtful.

5 Always remember that the repeating crossbow is a large artifact of ambush, and the ancient ingot knife is a small artifact. Be sure to keep it. Ancient ingot knife, the use is very simple, the enemy is not a hand of cards do not hang out. The crossbow, an absolute artifact, was second only to Lu Xun in the camp. But the premise must be that the hand has two kills to at least exert its power. There are two cases: A enemy flashes, the first kill is a simple kill, and the second kill until the back is to choose to draw their own cards. B enemy does not know whether there is a flash, the first kill is recommended to draw their own cards, the meaning of the draw is only one - to make up the "kill" card. If the enemy is lucky enough to have a flash and at the same time turn off the crossbow in your hand, then there is really no way, we have tried our best, and the plot is in the sky. (I've done a lot of experimentation here, and the first one to kill an enemy card doesn't work well.) Unless the following two points, enemy A has only one hand. B Your hand is too few, only two kills and a repeater. Then the practice is to follow A, and the enemy is regarded as having a bright flash. )

6 Fu Quan is one of the few military generals whose full identity (except the lord) applies.

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