一、個人了解
1、解決複雜對象的建立
2、同樣的建構過程有不同的表現
3、處理繁瑣而且順序不太重要的事情
二、實際運用
1、手機組裝
2、個人每天的生活,吃飯、睡覺、打掃衛生
三、代碼
using System;
using System.Collections.Generic;
using System.Text;
namespace ModeDemo.Builder
{
public abstract class Builder
{
public abstract void BuildPatrA();
public abstract void BuildPatrB();
public abstract Product GetResult();
}
}
using System;
using System.Collections.Generic;
using System.Text;
namespace ModeDemo.Builder
{
public class ConcreateBuilder1:Builder
{
private Product product = new Product();
public override void BuildPatrA()
{
product.Add("PartA");
}
public override void BuildPatrB()
{
product.Add("PartA");
}
public override Product GetResult()
{
return product;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
namespace ModeDemo.Builder
{
public class ConcreateBuilder2:Builder
{
private Product product = new Product();
public override void BuildPatrA()
{
product.Add("partX");
}
public override void BuildPatrB()
{
product.Add("partY");
}
public override Product GetResult()
{
return product;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
namespace ModeDemo.Builder
{
public class Director
{
public void Construct(Builder builder)
{
builder.BuildPatrA();
builder.BuildPatrB();
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace ModeDemo.Builder
{
public class Product
{
ArrayList parts = new ArrayList();
public void Add(string part)
{
parts.Add(part);
}
public void Show()
{
Console.WriteLine("\n Product Parts ------------");
foreach (string part in parts)
{
Console.WriteLine(part);
}
}
}
}
Builder.Director director = new ModeDemo.Builder.Director();
Builder.Builder b1 = new Builder.ConcreateBuilder1();
Builder.Builder b2 = new Builder.ConcreateBuilder2();
director.Construct(b1);
Builder.Product p1 = b1.GetResult();
p1.Show();
director.Construct(b2);
Builder.Product p2 = b2.GetResult();
p2.Show();
Console.Read();