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安卓layout源碼淺析之——FrameLayout

一直想研究下安卓各種布局控件,FrameLayout是安卓最簡單的界面布局,是以就從FrameLayout講起。

1.屬性。frameLayout繼承ViewGroup,除了擁有ViewGroup的屬性之外,隻有一個layout_gravity屬性。看它的内部靜态類LayoutParams:

public static class LayoutParams extends MarginLayoutParams {
        public int gravity = -1;//唯一的屬性
           

2.繪制過程。首先,它會周遊所有子view,并且對每個子view進行measure,并記錄下子view的最大寬高,作為自身的尺寸。在這個過程中,如果自身是不确定大小的模式,子view又是MATCH_PARENT屬性的,就需要為這些子view重新測繪。

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        (。。。。。。)

        int maxHeight = 0;//記錄最大的寬高

        int maxWidth = 0;
        int childState = 0;

        for (int i = 0; i < count; i++) {
            final View child = getChildAt(i);
            if (mMeasureAllChildren || child.getVisibility() != GONE) {
                measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0);//測繪所有子view
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                maxWidth = Math.max(maxWidth,
                        child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin);
                maxHeight = Math.max(maxHeight,
                        child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin);
                childState = combineMeasuredStates(childState, child.getMeasuredState());
                if (measureMatchParentChildren) {
                    if (lp.width == LayoutParams.MATCH_PARENT ||
                            lp.height == LayoutParams.MATCH_PARENT) {
                        mMatchParentChildren.add(child);//儲存需要重新測繪的子view
                    }
                }
            }
        }

     (。。。。。。)
        if (count > 1) {
            for (int i = 0; i < count; i++) {
               <pre name="code" class="java" style="font-size: 13.3333px;">     (。。。。。。)
           

child.measure(childWidthMeasureSpec, childHeightMeasureSpec);//重新測繪子view } } }

3.layout過程。FrameLayout對每個子view的layout過程是相同的。它周遊所有子view,通過子view的gravity屬性進行xy軸偏移量的計算,最後調用child.layout()對子View進行布局。

void layoutChildren(int left, int top, int right, int bottom,
                                  boolean forceLeftGravity) {
        (。。。。。。)

        for (int i = 0; i < count; i++) {
            (。。。。。。)

                switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
                    case Gravity.CENTER_HORIZONTAL:
                        childLeft = parentLeft + (parentRight - parentLeft - width) / 2 +
                        lp.leftMargin - lp.rightMargin;
                        break;
                    case Gravity.RIGHT:
                        if (!forceLeftGravity) {
                            childLeft = parentRight - width - lp.rightMargin;
                            break;
                        }
                    case Gravity.LEFT:
                    default:
                        childLeft = parentLeft + lp.leftMargin;
                }

                switch (verticalGravity) {
                    case Gravity.TOP:
                        childTop = parentTop + lp.topMargin;
                        break;
                    case Gravity.CENTER_VERTICAL:
                        childTop = parentTop + (parentBottom - parentTop - height) / 2 +
                        lp.topMargin - lp.bottomMargin;
                        break;
                    case Gravity.BOTTOM:
                        childTop = parentBottom - height - lp.bottomMargin;
                        break;
                    default:
                        childTop = parentTop + lp.topMargin;
                }

                child.layout(childLeft, childTop, childLeft + width, childTop + height);
            }
        }
    }