http://stackoverflow.com/questions/12794107/why-do-i-need-strand-per-connection-when-using-boostasio/12801042
http://www.boost.org/doc/libs/1_51_0/doc/html/boost_asio/overview/core/strands.html
url1: 同一個socket上, 不能 read write讀寫不能并發。。。。 !!!!???? 這個感覺不可能吧。。。那也太弱智了。。
====确實不能對同一個socket同時讀寫,socket能封裝了basic_socket_stream, 該類的對象不能支援同時進行讀寫操作。ps, fstream也不能支援同時讀寫吧。。
http://stackoverflow.com/questions/4078484/using-boost-sockets-do-i-need-only-one-io-service
隻強調, 不能 對同一個socket同時多讀, 或者同時多寫。
http://stackoverflow.com/questions/6161725/boostasio-threadpool-vs-io-service-per-cpu-design
性能遞升。。。
- single thread and a single
io_service
- multiple threads, each invoking
from a singleio_service::run()
. Use strands for handlers that require access to shared data structures.io_service
-
per cpuio_service
http://en.highscore.de/cpp/boost/asio.html#asio_networkprogramming
high score boost裡面有boost asio的用法
1) single thread && single io_service, 最簡單, 性能最一般
2) multithread && single io_service
3) io_service per thread. multi io_service.
這三個性能應該也是遞增的。。。
http://stackoverflow.com/questions/11010530/do-we-need-multiple-io-service-per-thread-for-threaded-boostasio-server-with/11011080#11011080
single thread && single io_service性能肯定是不夠的。
boost asio example
HTTP Server 2
An HTTP server using an io_service-per-CPU design.
HTTP Server 3
An HTTP server using a single io_service and a thread pool calling
io_service::run()
.
http://stackoverflow.com/questions/8557067/thread-safe-coroutines-with-asio
http://www.crystalclearsoftware.com/soc/coroutine/coroutine/coroutine_thread.html
coroutine能使異步切碎的邏輯看起來像同步的方式寫代碼。
但是coroutine不能支援多線程, 隻能一個ioservice一個線程的方式。