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html5 shadowblur,HTML5 Canvas - Pattern and Shadow

HTML5 Canvas - Pattern and Shadow

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Create Pattern

There is following method required to create a pattern on the canvas −

Sr.No.

Method and Description

1

createPattern(image, repetition)

This method will use image to create the pattern. The second argument could be a string with one of the following values: repeat, repeat-x, repeaty, andno-repeat. If the empty string or null is specified, repeat will. be assumed

Example

Following is a simple example which makes use of above mentioned method to create a nice pattern.

#test {

width:100px;

height:100px;

margin: 0px auto;

}

function drawShape() {

// get the canvas element using the DOM

var canvas = document.getElementById('mycanvas');

// Make sure we don't execute when canvas isn't supported

if (canvas.getContext) {

// use getContext to use the canvas for drawing

var ctx = canvas.getContext('2d');

// create new image object to use as pattern

var img = new Image();

img.src = 'images/pattern.jpg';

img.onload = function() {

// create pattern

var ptrn = ctx.createPattern(img,'repeat');

ctx.fillStyle = ptrn;

ctx.fillRect(0,0,150,150);

}

} else {

alert('You need Safari or Firefox 1.5+ to see this demo.');

}

}

Assuming we have following pattern images/pattern.jpg.

html5 shadowblur,HTML5 Canvas - Pattern and Shadow

The above example would draw following result −

Create Shadows

HTML5 canvas provides capabilities to create nice shadows around the drawings. All drawing operations are affected by the four global shadow attributes.

Sr.No.

Property and Description

1

shadowColor [ = value ]

This property returns the current shadow color and can be set, to change the shadow color.

2

shadowOffsetX [ = value ]

This property returns the current shadow offset X and can be set, to change the shadow offset X.

3

shadowOffsetY [ = value ]

This property returns the current shadow offset Y and can be set, change the shadow offset Y.

4

shadowBlur [ = value ]

This property returns the current level of blur applied to shadows and can be set, to change the blur level.

Example

Following is a simple example which makes use of above mentioned attributes to draw a shadow.

#test {

width: 100px;

height:100px;

margin: 0px auto;

}

function drawShape() {

// get the canvas element using the DOM

var canvas = document.getElementById('mycanvas');

// Make sure we don't execute when canvas isn't supported

if (canvas.getContext) {

// use getContext to use the canvas for drawing

var ctx = canvas.getContext('2d');

ctx.shadowOffsetX = 2;

ctx.shadowOffsetY = 2;

ctx.shadowBlur = 2;

ctx.shadowColor = "rgba(0, 0, 0, 0.5)";

ctx.font = "20px Times New Roman";

ctx.fillStyle = "Black";

ctx.fillText("This is shadow test", 5, 30);

} else {

alert('You need Safari or Firefox 1.5+ to see this demo.');

}

}

The above example would produce following result −

html5_canvas.htm

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