原文位址:http://blog.csdn.net/andrew_wx/article/details/6629721
這個例子隻是簡單實作了如何使用 Socket 類實作面向連接配接的通信。
注意:此例子的目的隻是為了說明用套接字寫程式的大概思路,而不是實際項目中的使用程式。在這個例子中,實際上還有很多問題沒有解決,如消息邊界問題、端口号是否被占用、消息指令的解析問題等。。
下面是兩個程式的代碼,(兩個程式均為控制台程式)
先發服務端的(Server)完整代碼如下:
引入命名空間:
[csharp] view plain copy print ?
- using System.Net.Sockets;
- using System.Net;
- using System.Threading;
完整代碼如下:
[csharp] view plain copy print ?
- namespace SocketServer
- {
- class Program
- {
- private static byte[] result = new byte[1024];
- private static int myProt = 8885; //端口
- static Socket serverSocket;
- static void Main(string[] args)
- {
- //伺服器IP位址
- IPAddress ip = IPAddress.Parse("127.0.0.1");
- serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- serverSocket.Bind(new IPEndPoint(ip, myProt)); //綁定IP位址:端口
- serverSocket.Listen(10); //設定最多10個排隊連接配接請求
- Console.WriteLine("啟動監聽{0}成功", serverSocket.LocalEndPoint.ToString());
- //通過Clientsoket發送資料
- Thread myThread = new Thread(ListenClientConnect);
- myThread.Start();
- Console.ReadLine();
- }
- /// <summary>
- /// 監聽用戶端連接配接
- /// </summary>
- private static void ListenClientConnect()
- {
- while (true)
- {
- Socket clientSocket = serverSocket.Accept();
- clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello"));
- Thread receiveThread = new Thread(ReceiveMessage);
- receiveThread.Start(clientSocket);
- }
- }
- /// <summary>
- /// 接收消息
- /// </summary>
- /// <param name="clientSocket"></param>
- private static void ReceiveMessage(object clientSocket)
- {
- Socket myClientSocket = (Socket)clientSocket;
- while (true)
- {
- try
- {
- //通過clientSocket接收資料
- int receiveNumber = myClientSocket.Receive(result);
- Console.WriteLine("接收用戶端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber));
- }
- catch(Exception ex)
- {
- Console.WriteLine(ex.Message);
- myClientSocket.Shutdown(SocketShutdown.Both);
- myClientSocket.Close();
- break;
- }
- }
- }
- }
- }
以上是服務端(server)的完整代碼。
用戶端(Client)的完整代碼如下:
引入命名空間:
[csharp] view plain copy print ?
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
完整代碼:
[csharp] view plain copy print ?
- namespace SocketClient
- {
- class Program
- {
- private static byte[] result = new byte[1024];
- static void Main(string[] args)
- {
- //設定伺服器IP位址
- IPAddress ip = IPAddress.Parse("127.0.0.1");
- Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- try
- {
- clientSocket.Connect(new IPEndPoint(ip, 8885)); //配置伺服器IP與端口
- Console.WriteLine("連接配接伺服器成功");
- }
- catch
- {
- Console.WriteLine("連接配接伺服器失敗,請按Enter鍵退出!");
- return;
- }
- //通過clientSocket接收資料
- int receiveLength = clientSocket.Receive(result);
- Console.WriteLine("接收伺服器消息:{0}",Encoding.ASCII.GetString(result,0,receiveLength));
- //通過 clientSocket 發送資料
- for (int i = 0; i < 10; i++)
- {
- try
- {
- Thread.Sleep(1000); //等待1秒鐘
- string sendMessage = "client send Message Hellp" + DateTime.Now;
- clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage));
- Console.WriteLine("向伺服器發送消息:{0}" + sendMessage);
- }
- catch
- {
- clientSocket.Shutdown(SocketShutdown.Both);
- clientSocket.Close();
- break;
- }
- }
- Console.WriteLine("發送完畢,按Enter鍵退出");
- Console.ReadLine();
- }
- }
- }
編譯成功後,先運作 服務端(server),再運作用戶端(client)即可達到通信效果。
效果如下圖:

該程式已在區域網路測試通過。(192.168.X.X)
若編譯失敗,可到下面的位址下載下傳項目檔案:
http://download.csdn.net/source/3465765