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【Android】模拟點選探索

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http://www.milovetingting.cn

前言

壓力測試中,一般會用到自動化測試。準備寫一個APP,可以記錄螢幕上的點選事件,然後通過shell指令來模拟自動執行。shell指令,比較容易實作。那麼,關鍵的一步是擷取點選的坐标。對于Android來說,為便于開發者調試,Android系統中的"開發者選項"中,有一個"指針位置"的選項。打開這個選項,點選螢幕,就會顯示目前點選的位置坐标。接下來,來看一下打開選項的過程。

開發者選項頁面

"開發者選項"的源碼位于packages/apps/settings/src/com/android/settings/DevelopmentSettings.java檔案中。

private SwitchPreference mPointerLocation;
           

在onCreate()方法中初始化:

mPointerLocation = findAndInitSwitchPref(POINTER_LOCATION_KEY);
           

findAndInitSwitchPref()方法:

private SwitchPreference findAndInitSwitchPref(String key) {
    SwitchPreference pref = (SwitchPreference) findPreference(key);
    if (pref == null) {
        throw new IllegalArgumentException("Cannot find preference with key = " + key);
    }
    mAllPrefs.add(pref);
    mResetSwitchPrefs.add(pref);
    return pref;
}
           

當點選選項開關切換後,會把目前的開關狀态存入Settings資料庫。

private void writePointerLocationOptions() {
    Settings.System.putInt(getActivity().getContentResolver(),
            Settings.System.POINTER_LOCATION, mPointerLocation.isChecked() ? 1 : 0);
}
           

PhoneWindowManager

PhoneWindowManager的源碼位于framework/base/services/core/java/com/android/server/policy/PhoneWindowManager.java檔案中。

PhoneWindowManager會監聽Settings.System.POINTER_LOCATION字段的變化。

class SettingsObserver extends ContentObserver {
    SettingsObserver(Handler handler) {
        super(handler);
    }

    void observe() {
        // Observe all users' changes
        ContentResolver resolver = mContext.getContentResolver();
        ...
        resolver.registerContentObserver(Settings.System.getUriFor(
                Settings.System.POINTER_LOCATION), false, this,
                UserHandle.USER_ALL);
        ...
        updateSettings();
    }

    @Override public void onChange(boolean selfChange) {
        updateSettings();
        updateRotation(false);
    }
}
           

當這個值發生變化時,在updateSettings()方法中調用:

public void updateSettings() {
    ContentResolver resolver = mContext.getContentResolver();
    boolean updateRotation = false;
    synchronized (mLock) {
        ...

        if (mSystemReady) {
            int pointerLocation = Settings.System.getIntForUser(resolver,
                    Settings.System.POINTER_LOCATION, 0, UserHandle.USER_CURRENT);
            if (mPointerLocationMode != pointerLocation) {
                mPointerLocationMode = pointerLocation;
                mHandler.sendEmptyMessage(pointerLocation != 0 ?
                        MSG_ENABLE_POINTER_LOCATION : MSG_DISABLE_POINTER_LOCATION);
            }
        }
        ...
    }
    synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
        PolicyControl.reloadFromSetting(mContext);
    }
    if (updateRotation) {
        updateRotation(true);
    }
}
           

在這個方法中,會通過Handler能送一個Message去處理。

private class PolicyHandler extends Handler {
    @Override
    public void handleMessage(Message msg) {
        switch (msg.what) {
            case MSG_ENABLE_POINTER_LOCATION:
                enablePointerLocation();
                break;
            case MSG_DISABLE_POINTER_LOCATION:
                disablePointerLocation();
                break;
			...
        }
    }
}
           

如果打開了"指針位置"的選項開關,那麼會調用enablePointerLocation()方法

private void enablePointerLocation() {
    if (mPointerLocationView == null) {
        mPointerLocationView = new PointerLocationView(mContext);
        mPointerLocationView.setPrintCoords(false);
        WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
                WindowManager.LayoutParams.MATCH_PARENT,
                WindowManager.LayoutParams.MATCH_PARENT);
        lp.type = WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY;
        lp.flags = WindowManager.LayoutParams.FLAG_FULLSCREEN
                | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
                | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
                | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN;
        if (ActivityManager.isHighEndGfx()) {
            lp.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
            lp.privateFlags |=
                    WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED;
        }
        lp.format = PixelFormat.TRANSLUCENT;
        lp.setTitle("PointerLocation");
        WindowManager wm = (WindowManager) mContext.getSystemService(WINDOW_SERVICE);
        lp.inputFeatures |= WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL;
        wm.addView(mPointerLocationView, lp);
        mWindowManagerFuncs.registerPointerEventListener(mPointerLocationView);
    }
}
           

在這個方法中,首先初始化一個PointerLocationView對象,然後設定WindowManager.LayoutParams,然後将PointerLocationView執行個體添加到window中。再通過WindowManagerFuncs注冊監聽。

當螢幕上有點選時,會回調PointerLocationView的onPointerEvent()方法:

@Override
public void onPointerEvent(MotionEvent event) {
    ...
}
           

通過反射可以擷取到PointerLocationView的執行個體,但是無法擷取到WindowManagerFuncs執行個體。WindowManagerFuncs是在PhoneWindowManager的init()方法中初始化的。

@Override
public void init(Context context, IWindowManager windowManager,
        WindowManagerFuncs windowManagerFuncs) {
    mContext = context;
    mWindowManager = windowManager;
    mWindowManagerFuncs = windowManagerFuncs;
    ...
           

對于WindowManager的流程不了解。這種方法看來是行不通了。。。

在網上查了相關的資料,還有種方法是通過adb的getevent指令來擷取/dev/input/路徑下的event事件資料,然後解析相關資料。不過對于這塊也不熟悉,就沒有再深入研究。

總的來說,開發基于Android的模拟點選的應用是以失敗告終。後面有時間再研究下是否有其它方法可以實作。