*轉載時請注明出處。
http://blog.csdn.net/str999_cn/article/details/28173559
此代碼執行時,如果隻發送1個資料包,發送和接收完畢,會自動退出。沒問題。但一旦發送的資料包等會或超過2個時,則程式執行時會無休無止地配置設定和釋放,還沒來得及去搞清為什麼是這樣的。
執行圖檔如下:
jrtplib3.9.1 example5
jrtplib3.9.1 example5
/*
This is a modified version of example1.cpp to illustrate the use of a memory
manager.
這是對示例1的一個修改版本,用以展示記憶體管理的使用
*/
#include "rtpsession.h"
#include "rtppacket.h"
#include "rtpudpv4transmitter.h"
#include "rtpipv4address.h"
#include "rtpsessionparams.h"
#include "rtperrors.h"
#include "rtpmemorymanager.h"
#ifndef WIN32
#include <netinet/in.h>
#include <arpa/inet.h>
#else
#include <winsock2.h>
#endif
// WIN32
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
#include <string>
using
namespace
jrtplib
;
//
// This function checks if there was a RTP error. If so, it displays an error
// message and exists.
// 本函數檢查是否有RTP錯誤。如果有,本函數顯示錯誤資訊,然後退出。
void
checkerror
(
int
rtperr
)
{
if
(
rtperr
<
0
)
{
std
::
cout
<<
"ERROR: "
<<
RTPGetErrorString
(
rtperr
)
<<
std
::
endl
;
exit
(
-
1
);
}
}
#ifdef RTP_SUPPORT_THREAD
//此處定義了RTP_SUPPORT_THREAD,會用到jthread這個單獨的庫。是以多定義了一個JMutex mutex;在進行記憶體配置設定和釋放的時候,需要加鎖和解鎖。
using
namespace
jthread
;
class
MyMemoryManager
:
public
RTPMemoryManager
{
public:
MyMemoryManager
()
{
mutex
.
Init
();
alloccount
=
0
;
freecount
=
0
;
}
~
MyMemoryManager
()
{
std
::
cout
<<
"alloc: "
<<
alloccount
<<
" free: "
<<
freecount
<<
std
::
endl
;
}
void
*
AllocateBuffer
(
size_t
numbytes
,
int
memtype
)
{
mutex
.
Lock
();
void
*
buf
=
malloc
(
numbytes
);
std
::
cout
<<
"Allocated "
<<
numbytes
<<
" bytes at location "
<<
buf
<<
" (memtype = "
<<
memtype
<<
")"
<<
std
::
endl
;
alloccount
++
;
mutex
.
Unlock
();
return
buf
;
}
void
FreeBuffer
(
void
*
p
)
{
mutex
.
Lock
();
std
::
cout
<<
"Freeing block "
<<
p
<<
std
::
endl
;
freecount
++
;
free
(
p
);
mutex
.
Unlock
();
}
private:
int
alloccount
,
freecount
;
JMutex
mutex
;
};
#else
class
MyMemoryManager
:
public
RTPMemoryManager
{
public:
MyMemoryManager
()
{
alloccount
=
0
;
freecount
=
0
;
}
~
MyMemoryManager
()
{
std
::
cout
<<
"alloc: "
<<
alloccount
<<
" free: "
<<
freecount
<<
std
::
endl
;
}
void
*
AllocateBuffer
(
size_t
numbytes
,
int
memtype
)
{
void
*
buf
=
malloc
(
numbytes
);
std
::
cout
<<
"Allocated "
<<
numbytes
<<
" bytes at location "
<<
buf
<<
" (memtype = "
<<
memtype
<<
")"
<<
std
::
endl
;
alloccount
++
;
return
buf
;
}
void
FreeBuffer
(
void
*
p
)
{
std
::
cout
<<
"Freeing block "
<<
p
<<
std
::
endl
;
freecount
++
;
free
(
p
);
}
private:
int
alloccount
,
freecount
;
};
#endif
// RTP_SUPPORT_THREAD
int
main
(
void
)
{
#ifdef WIN32
WSADATA
dat
;
WSAStartup
(
MAKEWORD
(
2
,
2
),
&
dat
);
#endif
// WIN32
MyMemoryManager
mgr
;
RTPSession
sess
(
0
,
&
mgr
);
uint16_t
portbase
,
destport
;
uint32_t
destip
;
std
::
string
ipstr
;
int
status
,
i
,
num
;
// First, we'll ask for the necessary information
//
首先,讓使用者輸入一些必要的資訊
std
::
cout
<<
"Enter local portbase:"
<<
std
::
endl
;
std
::
cin
>>
portbase
;
std
::
cout
<<
std
::
endl
;
std
::
cout
<<
"Enter the destination IP address"
<<
std
::
endl
;
std
::
cin
>>
ipstr
;
destip
=
inet_addr
(
ipstr
.
c_str
());
if
(
destip
==
INADDR_NONE
)
{
std
::
cerr
<<
"Bad IP address specified"
<<
std
::
endl
;
return
-
1
;
}
// The inet_addr function returns a value in network byte order, but
// we need the IP address in host byte order, so we use a call to
// ntohl
// 函數inet_addr 傳回網絡位元組序的值,但我們需要的IP位址是要主機位元組序,是以我們調用ntohl函數
destip
=
ntohl
(
destip
);
std
::
cout
<<
"Enter the destination port"
<<
std
::
endl
;
std
::
cin
>>
destport
;
std
::
cout
<<
std
::
endl
;
std
::
cout
<<
"Number of packets you wish to be sent:"
<<
std
::
endl
;
std
::
cin
>>
num
;
// Now, we'll create a RTP session, set the destination, send some
// packets and poll for incoming data.
// 現在,我們将建立一個RTP會話,設定目的端點,發送一些資料包,然後輪詢等待發進來的資料
RTPUDPv4TransmissionParams
transparams
;
RTPSessionParams
sessparams
;
// IMPORTANT: The local timestamp unit MUST be set, otherwise
// RTCP Sender Report info will be calculated wrong
// In this case, we'll be sending 10 samples each second, so we'll
// put the timestamp unit to (1.0/10.0)
// 重要資訊:本地的時間戳機關必須要設定,否則RTCP發送報告資訊将會計算錯誤
// 在本例,我們将每秒發送10個樣本,是以我們将時間戳機關設定為(1.0/10.0)
sessparams
.
SetOwnTimestampUnit
(
1.0
/
10.0
);
sessparams
.
SetAcceptOwnPackets
(
true
);
transparams
.
SetPortbase
(
portbase
);
status
=
sess
.
Create
(
sessparams
,
&
transparams
);
checkerror
(
status
);
RTPIPv4Address
addr
(
destip
,
destport
);
status
=
sess
.
AddDestination
(
addr
);
checkerror
(
status
);
for
(
i
=
1
;
i
<=
num
;
i
++
)
{
printf
(
"
\n
Sending packet %d/%d
\n
"
,
i
,
num
);
// send the packet 發送資料包
status
=
sess
.
SendPacket
((
void
*
)
"1234567890"
,
10
,
0
,
false
,
10
);
checkerror
(
status
);
sess
.
BeginDataAccess
();
// check incoming packets檢查發送進來的資料包
if
(
sess
.
GotoFirstSourceWithData
())
{
do
{
RTPPacket
*
pack
;
while
((
pack
=
sess
.
GetNextPacket
())
!=
NULL
)
{
// You can examine the data here 你可以在此處檢查(收到的)資料
printf
(
"Got packet !
\n
"
);
// we don't longer need the packet, so
// we'll delete it
// 我們不再需要這個資料包,是以我們删除它
sess
.
DeletePacket
(
pack
);
}
}
while
(
sess
.
GotoNextSourceWithData
());
}
sess
.
EndDataAccess
();
#ifndef RTP_SUPPORT_THREAD
status
=
sess
.
Poll
();
checkerror
(
status
);
#endif
// RTP_SUPPORT_THREAD
RTPTime
::
Wait
(
RTPTime
(
1
,
0
));
}
sess
.
BYEDestroy
(
RTPTime
(
10
,
0
),
0
,
0
);
#ifdef WIN32
WSACleanup
();
#endif
// WIN32
return
0
;
}